Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Bottom500YiMain
Hou Yi
Gold IV
Level 83
God Stats
10W - 15L
1,412 SR
Queue Stats
143W - 151L
1,472 MMR
Party 1
King Arthur
King Arthur
Gold IV
ISLAND THE
King Arthur
Gold IV
Level 187
God Stats
6W - 9L
1,560 SR
Queue Stats
389W - 393L
1,475 MMR
Solo
Agni
Agni
Gold IV
JerryMaster2
Agni
Gold IV
Level 68
God Stats
12W - 16L
1,454 SR
Queue Stats
140W - 146L
1,458 MMR
Solo
Geb
Geb
Gold III
YungNastyman
Geb
Gold III
Level 159
God Stats
3W - 2L
1,664 SR
Queue Stats
207W - 203L
1,484 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,518 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,543 SR
1,472 MMR
Maman Brigitte
Maman Brigitte
Bronze IV
RunningFromJosh
Maman Brigitte
Bronze IV
Level 108
God Stats
0W - 2L
1,535 SR
Queue Stats
3W - 7L
1,453 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
SwaggaSensei
Danzaburou
Bronze III
Level 127
God Stats
0W - 3L
1,704 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Eset
Eset
Gold III
Zoruack
Eset
Gold III
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 164L
1,479 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
paperbx
Sun Wukong
Silver III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 64L
1,455 MMR
Solo
Khepri
Khepri
Gold III
unreeve
Khepri
Gold III
Level 85
God Stats
0W - 2L
1,473 SR
Queue Stats
212W - 224L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 1 / 4
7,749
517
6,888
12,122
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 2
8,508
567
6,851
9,603
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ISLAND THE
King Arthur
15
3 / 1 / 0
9,031
602
10,825
13,470
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 2
9,262
617
9,502
8,257
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 9
8,615
574
5,647
16,724
14,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KukulkanKaliAthenaAo Kuang

VS

Bans
AresThanatosSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
RunningFromJosh
Maman Brigitte
12
0 / 4 / 2
6,716
448
6,130
13,478
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SwaggaSensei
Danzaburou
13
2 / 3 / 2
7,443
496
5,813
10,046
4,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Zoruack
Eset
13
0 / 3 / 0
6,912
461
6,774
8,173
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
paperbx
Sun Wukong
12
1 / 3 / 0
7,641
509
8,221
14,737
12,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
unreeve
Khepri
12
1 / 2 / 3
7,187
479
3,702
7,894
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
4
5
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
4
5
W
2
2
2
1.5
W
King Arthur
ISLAND THE
King Arthur
3
1
0
3
W
6
0
2
7
L
Maman Brigitte
RunningFromJosh
Maman Brigitte
0
4
2
0.25
L
Danzaburou
SwaggaSensei
Danzaburou
2
3
2
1
W
1
1
9
5.5
L
Eset
Zoruack
Eset
0
3
0
0
L
Sun Wukong
paperbx
Sun Wukong
1
3
0
0.33
L
Khepri
unreeve
Khepri
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
30,640
60,176
Taken
54,328
41,177
Mitigated
35,301
15,166
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,888
1,275
0
1,296
12,122
5,511
0
3,424
8,698
0
54,585
W
6,851
3,416
0
2,987
9,603
4,488
2,612
2,149
7,454
0
79,174
W
King Arthur
ISLAND THE
King Arthur
10,825
1,966
0
2,674
13,470
13,313
0
1,203
12,267
0
65,914
W
9,502
858
0
500
8,257
3,653
318
4,213
4,044
85,817
0
L
Maman Brigitte
RunningFromJosh
Maman Brigitte
6,130
258
0
6,192
13,478
5,753
0
5,438
7,946
53,116
0
L
Danzaburou
SwaggaSensei
Danzaburou
5,813
2,756
0
2,509
10,046
4,257
0
1,590
8,456
0
54,035
W
5,647
657
2,422
5,287
16,724
14,212
0
5,896
10,828
29,212
6,774
L
Eset
Zoruack
Eset
6,774
689
0
913
8,173
3,403
0
3,859
4,275
59,490
671
L
Sun Wukong
paperbx
Sun Wukong
8,221
2,472
0
1,070
14,737
12,882
0
0
13,721
1,240
56,913
L
Khepri
unreeve
Khepri
3,702
364
0
1,432
7,894
9,006
0
3,667
4,061
23,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
35,899
515
Minions Killed
419
0
Camps Cleared
0
1,550,732
Distance Traveled
1,542,946
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,749
517
82
5
0
343,576
1
W
Hou Yi
8,508
567
131
9
0
250,051
0
W
King Arthur
9,031
602
112
7
0
276,363
3
W
Agni
9,262
617
146
10
0
337,615
0
L
Maman Brigitte
6,716
448
92
6
0
337,889
0
L
Danzaburou
7,443
496
82
5
0
279,030
1
W
Geb
8,615
574
44
3
0
343,127
0
L
Eset
6,912
461
107
7
0
297,174
1
L
Sun Wukong
7,641
509
102
7
0
293,843
0
L
Khepri
7,187
479
36
2
0
335,010
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role