Player Matchup

Bacchus
Bacchus
Superskittle250
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Party 1
Bellona
Bellona
Xander66
Bellona
Level 41
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hel
Hel
collaredcross8
Hel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 98
1,445 SR
1,468 Elo+

VS

Team Averages
Level 98
1,684 SR
1,515 Elo+
Artemis
Artemis
MegaLio2001
Artemis
Level 63
God Stats
6W - 0L
1,665 SR
Queue Stats
77W - 69L
1,489 Elo+
Party 2
King Arthur
King Arthur
Skitmcflurry
King Arthur
Level 105
God Stats
11W - 6L
1,675 SR
Queue Stats
99W - 92L
1,581 Elo+
Solo
Ra
Ra
temp-501711384
Ra
Level 127
God Stats
10W - 1L
1,711 SR
Queue Stats
200W - 203L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,433
619
5,306
14,177
12,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Xander66
Bellona
12
1 / 4 / 1
7,473
623
5,507
11,527
10,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 2
7,978
665
4,770
11,163
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MegaLio2001
Artemis
14
3 / 1 / 9
8,801
733
11,081
4,991
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Skitmcflurry
King Arthur
14
1 / 1 / 10
8,465
705
8,737
8,294
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
8 / 0 / 4
10,470
873
11,741
6,458
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
MegaLio2001
Artemis
3
1
9
7.5
W
King Arthur
Skitmcflurry
King Arthur
1
1
10
6
L
1
3
1
0.5
L
Bellona
Xander66
Bellona
1
4
1
0.38
L
0
5
2
0.2
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
31,559
36,867
Taken
19,743
27,427
Mitigated
12,645
10,392
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
MegaLio2001
Artemis
11,081
4,813
0
1,340
4,991
2,813
204
2,317
2,674
0
37,621
W
King Arthur
Skitmcflurry
King Arthur
8,737
290
0
1,472
8,294
6,628
37
4,622
3,672
0
20,554
L
5,306
824
0
2,706
14,177
12,304
0
4,044
9,274
13,239
0
L
Bellona
Xander66
Bellona
5,507
1,414
0
990
11,527
10,455
0
3,182
7,614
0
13,594
L
4,770
53
2,448
4,248
11,163
4,668
0
3,350
6,952
52,458
0
W
11,741
1,292
1,206
3,083
6,458
3,204
224
3,169
3,289
54,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
27,736
129
Minions Killed
197
0
Camps Cleared
0
694,506
Distance Traveled
686,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,801
733
40
3
0
213,291
0
W
King Arthur
8,465
705
32
3
0
230,316
0
L
Bacchus
7,433
619
11
1
0
247,638
0
L
Bellona
7,473
623
25
2
0
221,671
0
L
Hel
7,978
665
93
8
0
225,197
0
W
Ra
10,470
873
125
10
0
242,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role