Player Matchup

Maui
Maui
AfootKeyboard73
Maui
Level 159
God Stats
1W - 1L
1,266 SR
Queue Stats
34W - 37L
1,542 Elo+
Party 4
Nut
Nut
Chugg Dugg
Nut
Level 7
God Stats
2W - 1L
1,886 SR
Queue Stats
5W - 4L
1,670 Elo+
Party 4
Kukulkan
Kukulkan
Trapenjoyer7514
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 4
Sobek
Sobek
YeetYetiKumba
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Atlas
Atlas
ldextra
Atlas
Level 164
God Stats
9W - 7L
1,662 SR
Queue Stats
607W - 523L
1,595 Elo+
Party 3
Team Averages
Level 70
1,563 SR
1,581 Elo+

VS

Team Averages
Level 81
1,684 SR
1,566 Elo+
Yemoja
Yemoja
Clairebear92884
Yemoja
Level 147
God Stats
13W - 18L
1,506 SR
Queue Stats
761W - 803L
1,526 Elo+
Party 2
Thanatos
Thanatos
IHaveBearHands
Thanatos
Level 159
God Stats
15W - 8L
1,788 SR
Queue Stats
224W - 184L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
NEB7
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 2
Achilles
Achilles
WannaBeChaz
Achilles
Level 68
God Stats
5W - 2L
1,825 SR
Queue Stats
94W - 87L
1,586 Elo+
Party 1
Janus
Janus
stetdaddy
Janus
Level 27
God Stats
2W - 0L
1,800 SR
Queue Stats
30W - 20L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
5,804
528
2,592
9,276
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 2
5,442
495
1,716
6,194
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
0 / 0 / 0
6,757
614
2,456
4,490
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,045
459
3,250
7,011
5,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
ldextra
Atlas
9
0 / 1 / 3
5,949
541
4,042
6,731
5,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,560
505
1,242
5,446
2,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
11
4 / 1 / 3
6,313
574
7,583
9,330
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
NEB7
Danzaburou
10
0 / 1 / 3
6,013
547
2,943
5,839
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WannaBeChaz
Achilles
12
1 / 0 / 1
7,180
653
4,229
9,259
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
stetdaddy
Janus
13
4 / 0 / 0
7,440
676
5,060
4,441
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
9
9
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
2
2
0.5
W
0
1
3
1.5
W
Thanatos
4
1
3
5.5
W
Danzaburou
NEB7
Danzaburou
0
1
3
1.5
L
Kukulkan
0
0
0
0
W
Achilles
WannaBeChaz
Achilles
1
0
1
1.5
L
0
2
0
0
L
Atlas
ldextra
Atlas
0
1
3
1.5
W
Janus
stetdaddy
Janus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
21,057
33,702
Taken
34,315
18,908
Mitigated
16,661
8,013
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,592
951
0
2,421
9,276
4,152
0
1,036
8,160
21,779
16,148
L
1,716
847
0
1,569
6,194
1,932
0
1,022
5,136
0
29,709
W
1,242
252
1,836
1,270
5,446
2,986
0
2,068
3,378
19,851
0
W
Thanatos
7,583
2,075
0
7,274
9,330
3,932
0
2,178
7,152
0
48,231
W
Danzaburou
NEB7
Danzaburou
2,943
1,171
0
951
5,839
2,224
0
2,449
3,390
0
31,591
L
Kukulkan
2,456
315
0
300
4,490
1,325
0
2,608
1,604
60,248
0
W
Achilles
WannaBeChaz
Achilles
4,229
743
0
1,497
9,259
5,802
0
3,258
6,001
0
54,298
L
3,250
174
0
1,612
7,011
5,960
0
0
7,011
25,559
903
L
Atlas
ldextra
Atlas
4,042
1,662
227
1,884
6,731
5,539
0
1,105
5,550
26,470
911
W
Janus
stetdaddy
Janus
5,060
239
0
803
4,441
1,717
0
2,627
1,814
56,099
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
32,506
319
Minions Killed
350
0
Camps Cleared
0
1,067,566
Distance Traveled
1,157,585
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,804
528
59
5
0
250,290
0
L
Nut
5,442
495
67
6
0
238,196
1
W
Yemoja
5,560
505
28
3
0
166,559
2
W
Thanatos
6,313
574
69
6
0
295,658
2
W
Danzaburou
6,013
547
62
6
0
206,832
0
L
Kukulkan
6,757
614
123
11
0
221,513
0
W
Achilles
7,180
653
88
8
0
225,282
2
L
Sobek
5,045
459
38
3
0
157,633
0
L
Atlas
5,949
541
32
3
0
199,934
2
W
Janus
7,440
676
103
9
0
263,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role