Player Matchup

Cu Chulainn
Cu Chulainn
Iceydapappy
Cu Chulainn
Level 125
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 2
Yu Huang
Yu Huang
Popeondope69518
Yu Huang
Level 141
God Stats
1W - 3L
1,455 SR
Queue Stats
62W - 66L
1,525 Elo+
Party 2
Bacchus
Bacchus
ReaperQueen2566
Bacchus
Level 66
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Medusa
Medusa
Reaperking5522
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Lancelot
Lancelot
zobme
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2
Team Averages
Level 114
1,446 SR
1,358 Elo+

VS

Team Averages
Level 92
1,521 SR
1,497 Elo+
Hades
Hades
 
Hades
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cr4zyVato
Medusa
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 77L
1,505 Elo+
Solo
Achilles
Achilles
TheLeanLover
Achilles
Level 95
God Stats
10W - 4L
1,634 SR
Queue Stats
80W - 79L
1,476 Elo+
Solo
Scylla
Scylla
bawlsmclongcoc
Scylla
Level 144
God Stats
10W - 5L
1,470 SR
Queue Stats
45W - 37L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Iceydapappy
Cu Chulainn
10
0 / 6 / 0
6,024
463
7,075
13,735
9,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
12
1 / 3 / 0
6,456
497
5,813
7,178
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
5,042
388
1,551
9,591
8,262
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

8
0 / 6 / 1
5,076
390
2,563
8,825
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
zobme
Lancelot
9
1 / 3 / 0
5,622
432
4,179
8,063
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 0 / 3
8,121
625
7,627
10,386
7,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
14
5 / 1 / 4
7,490
576
5,115
11,147
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
Cr4zyVato
Medusa
14
2 / 0 / 6
7,858
604
7,868
7,158
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TheLeanLover
Achilles
12
7 / 1 / 3
7,713
593
5,105
7,048
5,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
7,318
563
3,627
6,967
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
20
20
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
3
5.5
W
Arachne
 
Arachne
5
1
4
7
W
Medusa
Cr4zyVato
Medusa
2
0
6
5
L
Cu Chulainn
Iceydapappy
Cu Chulainn
0
6
0
0
L
Yu Huang
1
3
0
0.33
L
0
2
1
0.25
L
0
6
1
0.08
W
Achilles
TheLeanLover
Achilles
7
1
3
8.5
W
2
1
3
3.5
L
Lancelot
zobme
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,181
Damage
29,342
47,392
Taken
42,706
26,653
Mitigated
22,638
5,442
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,627
1,058
420
7,510
10,386
7,066
89
0
10,342
61,279
4,292
W
Arachne
 
Arachne
5,115
3,222
0
5,981
11,147
4,780
0
469
10,274
0
61,169
W
Medusa
Cr4zyVato
Medusa
7,868
2,828
0
1,382
7,158
2,974
2,203
1,240
5,918
0
70,613
L
Cu Chulainn
Iceydapappy
Cu Chulainn
7,075
1,571
0
1,454
13,735
9,290
0
6,662
7,073
0
45,762
L
Yu Huang
5,813
182
0
738
7,178
2,341
0
2,380
4,459
38,066
290
L
1,551
128
182
786
9,591
8,262
0
0
9,591
21,988
0
L
2,563
921
0
950
8,825
2,813
0
0
8,825
0
24,802
W
Achilles
TheLeanLover
Achilles
5,105
491
0
1,979
7,048
5,441
345
926
5,980
0
23,719
W
3,627
264
0
2,022
6,967
2,377
0
3,939
2,451
48,848
0
L
Lancelot
zobme
Lancelot
4,179
491
0
1,332
8,063
3,947
0
1,252
6,653
0
32,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
38,500
287
Minions Killed
444
0
Camps Cleared
0
1,184,677
Distance Traveled
1,270,153
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,121
625
109
8
0
227,408
4
W
Arachne
7,490
576
101
8
0
293,829
0
W
Medusa
7,858
604
113
9
0
237,419
2
L
Cu Chulainn
6,024
463
73
6
0
206,720
3
L
Yu Huang
6,456
497
81
6
0
231,512
0
L
Bacchus
5,042
388
30
2
0
255,095
0
L
Medusa
5,076
390
36
3
0
265,877
2
W
Achilles
7,713
593
29
2
0
285,809
0
W
Scylla
7,318
563
92
7
0
225,688
0
L
Lancelot
5,622
432
67
5
0
225,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role