Player Matchup

Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IBeatMyHusband2
Izanami
Level 106
God Stats
63W - 67L
1,432 SR
Queue Stats
158W - 169L
1,425 Elo+
Party 1
Set
Set
IEatWomenAndKids
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 160L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
IbeatMyWifeNkids
Guan Yu
Level 155
God Stats
8W - 11L
1,417 SR
Queue Stats
156W - 174L
1,456 Elo+
Party 1
Ra
Ra
NothingChanged
Ra
Level 146
God Stats
5W - 5L
1,697 SR
Queue Stats
113W - 119L
1,511 Elo+
Party 1
Team Averages
Level 124
1,509 SR
1,461 Elo+

VS

Team Averages
Level 110
1,596 SR
1,505 Elo+
Loki
Loki
Majonezz_
Loki
Level 75
God Stats
10W - 7L
1,518 SR
Queue Stats
65W - 60L
1,480 Elo+
Solo
Medusa
Medusa
Melixous
Medusa
Level 102
God Stats
3W - 1L
1,789 SR
Queue Stats
190W - 180L
1,591 Elo+
Party 2
Atlas
Atlas
big-Daddy-6_6-
Atlas
Level 87
God Stats
74W - 78L
1,531 SR
Queue Stats
208W - 229L
1,511 Elo+
Party 2
Agni
Agni
develinside
Agni
Level 159
God Stats
62W - 58L
1,641 SR
Queue Stats
448W - 435L
1,450 Elo+
Solo
Achilles
Achilles
poloxx
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 2 / 0
2,711
542
313
2,458
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,542
708
2,579
2,966
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,145
629
833
2,767
1,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 0
3,629
726
1,454
3,942
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 0 / 0
3,218
644
1,237
1,760
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
1 / 0 / 0
3,502
700
481
2,120
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Melixous
Medusa
7
3 / 0 / 0
4,097
819
2,407
2,943
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,649
730
714
3,341
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,237
647
1,563
2,021
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
poloxx
Achilles
6
1 / 1 / 1
3,743
749
2,099
3,587
1,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
0
1
0
0
L
0
0
0
0
L
1
2
0
0.5
W
Loki
1
0
0
1
W
Medusa
Melixous
Medusa
3
0
0
3
L
0
0
0
0
W
0
0
2
1
W
0
0
0
0
W
Achilles
poloxx
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,416
Damage
7,264
13,893
Taken
14,012
6,458
Mitigated
5,630
3,884
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
313
52
0
156
2,458
1,591
0
400
2,058
1,996
0
L
2,579
2,057
0
914
2,966
976
0
256
2,710
0
24,287
L
833
243
0
1,002
2,767
1,013
0
842
1,925
0
10,646
L
1,454
0
0
1,046
3,942
2,349
0
0
3,627
0
14,858
W
Loki
481
11
0
338
2,120
556
0
0
2,120
0
15,718
W
Medusa
Melixous
Medusa
2,407
1,356
0
1,291
2,943
812
0
172
2,771
0
24,601
L
1,237
0
216
550
1,760
529
0
779
981
15,356
0
W
714
366
0
1,280
3,341
1,870
0
624
2,577
6,528
0
W
1,563
247
0
750
2,021
499
0
416
1,407
20,910
0
W
Achilles
poloxx
Achilles
2,099
531
0
1,688
3,587
1,893
0
0
3,587
0
20,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,245
Gold Earned
18,228
149
Minions Killed
165
0
Camps Cleared
0
429,669
Distance Traveled
481,446
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,711
542
2
0
0
42,302
0
L
Izanami
3,542
708
51
10
0
79,131
0
L
Set
3,145
629
25
5
0
116,590
0
L
Guan Yu
3,629
726
32
6
0
81,421
0
W
Loki
3,502
700
34
7
0
113,904
0
W
Medusa
4,097
819
37
7
0
88,939
0
L
Ra
3,218
644
39
8
0
110,225
0
W
Atlas
3,649
730
20
4
0
90,149
1
W
Agni
3,237
647
34
7
0
89,002
1
W
Achilles
3,743
749
40
8
0
99,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role