Player Matchup

Merlin
Merlin
AbnerBei
Merlin
Level 44
God Stats
7W - 12L
1,528 SR
Queue Stats
117W - 131L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Endolfy
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,585 Elo+
Solo
Sylvanus
Sylvanus
Taisagata
Sylvanus
Level 43
God Stats
6W - 7L
1,304 SR
Queue Stats
66W - 75L
1,383 Elo+
Party 1
Thanatos
Thanatos
VladSH
Thanatos
Level 26
God Stats
15W - 15L
1,370 SR
Queue Stats
55W - 70L
1,333 Elo+
Party 1
Medusa
Medusa
Waftrudnir1
Medusa
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 98L
1,491 Elo+
Party 1
Team Averages
Level 63
1,441 SR
1,431 Elo+

VS

Team Averages
Level 87
1,543 SR
1,434 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Charlie MST
Anubis
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 219L
1,537 Elo+
Solo
Athena
Athena
SkimHdCr
Athena
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,101 Elo+
Solo
Tsukuyomi
Tsukuyomi
maslim12
Tsukuyomi
Level 48
God Stats
2W - 1L
1,714 SR
Queue Stats
262W - 242L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbnerBei
Merlin
13
4 / 4 / 1
7,912
565
6,362
9,845
3,145
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Endolfy
Cthulhu
8
0 / 3 / 0
5,751
411
3,942
7,815
5,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Taisagata
Sylvanus
12
0 / 6 / 7
6,915
494
5,887
17,377
13,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
VladSH
Thanatos
13
5 / 6 / 2
7,662
547
7,916
17,326
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
5 / 2 / 2
7,731
552
13,550
12,573
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
9 / 5 / 0
8,988
642
15,332
14,038
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
 
Osiris
13
1 / 0 / 4
8,164
583
5,649
11,382
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
4 / 3 / 4
8,487
606
11,400
11,909
5,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
SkimHdCr
Athena
13
0 / 3 / 7
7,804
557
3,690
12,906
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
maslim12
Tsukuyomi
15
7 / 3 / 2
8,584
613
7,045
12,680
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
14
Kills
21
21
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
5
0
1.8
W
Osiris
 
Osiris
1
0
4
3
L
Merlin
AbnerBei
Merlin
4
4
1
1.13
W
Anubis
4
3
4
2
L
Cthulhu
Endolfy
Cthulhu
0
3
0
0
W
Athena
SkimHdCr
Athena
0
3
7
1.17
L
Sylvanus
Taisagata
Sylvanus
0
6
7
0.58
L
Thanatos
VladSH
Thanatos
5
6
2
1
L
Medusa
5
2
2
3
W
Tsukuyomi
maslim12
Tsukuyomi
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
43,116
64,936
Taken
62,915
35,275
Mitigated
36,598
19,636
Healing
24,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,332
7,552
0
5,130
14,038
4,912
240
2,229
11,809
0
85,035
W
Osiris
 
Osiris
5,649
1,819
0
5,025
11,382
10,156
1,259
3,564
7,818
0
60,593
L
Merlin
AbnerBei
Merlin
6,362
124
0
750
9,845
3,145
102
5,228
4,617
51,577
227
W
Anubis
11,400
420
0
5,822
11,909
5,694
0
4,845
7,064
68,919
1,062
L
Cthulhu
Endolfy
Cthulhu
3,942
559
59
1,440
7,815
5,720
0
0
7,815
25,568
681
W
Athena
SkimHdCr
Athena
3,690
1,227
0
2,297
12,906
10,485
378
3,240
9,666
22,308
0
L
Sylvanus
Taisagata
Sylvanus
5,887
2,345
2,303
3,353
17,377
13,274
0
4,547
12,830
21,312
0
L
Thanatos
VladSH
Thanatos
7,916
2,193
0
9,122
17,326
7,314
0
3,860
13,466
0
57,642
L
Medusa
13,550
6,836
0
2,609
12,573
5,822
0
1,455
11,118
0
76,238
W
Tsukuyomi
maslim12
Tsukuyomi
7,045
2,651
0
6,439
12,680
5,351
0
2,121
10,559
0
64,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
42,027
361
Minions Killed
454
0
Camps Cleared
0
1,212,866
Distance Traveled
1,390,969
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,988
642
123
9
0
233,969
0
W
Osiris
8,164
583
90
6
0
280,443
3
L
Merlin
7,912
565
105
8
0
254,957
0
W
Anubis
8,487
606
115
8
0
263,679
2
L
Cthulhu
5,751
411
52
4
0
148,167
0
W
Athena
7,804
557
34
2
0
299,532
7
L
Sylvanus
6,915
494
36
3
0
252,092
5
L
Thanatos
7,662
547
81
6
0
285,524
0
L
Medusa
7,731
552
87
6
0
272,126
1
W
Tsukuyomi
8,584
613
92
7
0
313,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role