Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IHave990PingsF6
Hercules
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Solo
Rama
Rama
bEAst135
Rama
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
120W - 113L
1,290 Elo+
Solo
Bake Kujira
Bake Kujira
big-toe-9
Bake Kujira
Level 103
God Stats
34W - 31L
1,546 SR
Queue Stats
446W - 411L
1,515 Elo+
Solo
Mercury
Mercury
cebollacoindepac
Mercury
Level 122
God Stats
4W - 5L
1,396 SR
Queue Stats
284W - 257L
1,391 Elo+
Solo
Team Averages
Level 124
1,488 SR
1,439 Elo+

VS

Team Averages
Level 121
1,534 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LMS_Lukestar247
Arachne
Level 107
God Stats
4W - 13L
1,173 SR
Queue Stats
348W - 403L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
OsgoNNM
Nu Wa
Level 83
God Stats
28W - 18L
1,701 SR
Queue Stats
117W - 107L
1,598 Elo+
Solo
Jing Wei
Jing Wei
TEA_in_VALHALLA_
Jing Wei
Level 141
God Stats
4W - 5L
1,798 SR
Queue Stats
260W - 265L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 1
7,174
652
1,861
4,362
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
13
6 / 1 / 1
7,928
721
7,502
10,406
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
12
0 / 0 / 3
7,000
636
5,428
5,469
2,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
big-toe-9
Bake Kujira
10
2 / 0 / 3
6,592
599
6,056
8,462
6,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,175
561
5,118
9,522
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 0
5,752
523
4,818
8,232
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
8
0 / 1 / 1
4,995
454
2,696
12,563
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 1
5,494
499
3,028
10,322
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
OsgoNNM
Nu Wa
9
1 / 2 / 0
5,356
487
7,671
4,836
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 1
5,630
512
2,889
6,950
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
Sobek
 
Sobek
0
1
1
0.5
W
Hercules
6
1
1
6.5
L
1
4
1
0.38
L
Nu Wa
OsgoNNM
Nu Wa
1
2
0
0.5
L
0
0
1
0.5
W
Rama
0
0
3
1.5
W
Bake Kujira
big-toe-9
Bake Kujira
2
0
3
3.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,965
Damage
21,102
38,221
Taken
42,903
21,895
Mitigated
19,777
11,185
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,861
90
0
941
4,362
1,870
0
1,079
3,091
55,049
2,933
L
Danzaburou
 
Danzaburou
4,818
1,610
0
1,660
8,232
2,818
0
574
7,313
0
32,263
L
Sobek
 
Sobek
2,696
546
0
3,877
12,563
9,189
0
3,813
8,750
13,666
0
W
Hercules
7,502
2,576
0
3,773
10,406
7,781
228
769
9,385
0
47,582
L
3,028
1,875
0
2,890
10,322
3,737
0
1,366
8,780
0
27,933
L
Nu Wa
OsgoNNM
Nu Wa
7,671
1,501
0
793
4,836
1,682
0
1,269
3,531
34,950
783
L
2,889
2,427
0
3,548
6,950
2,351
0
730
6,220
0
44,380
W
Rama
5,428
4,609
0
2,661
5,469
2,031
670
1,962
3,309
0
51,661
W
Bake Kujira
big-toe-9
Bake Kujira
6,056
2,827
0
3,060
8,462
6,296
0
2,707
5,475
36,069
0
W
5,118
2,886
0
750
9,522
3,917
188
2,379
6,820
0
43,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
27,227
422
Minions Killed
259
0
Camps Cleared
0
1,186,208
Distance Traveled
1,112,874
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,174
652
117
11
0
227,185
2
L
Danzaburou
5,752
523
50
5
0
188,094
0
L
Sobek
4,995
454
14
1
0
227,891
1
W
Hercules
7,928
721
90
8
0
216,880
0
L
Arachne
5,494
499
51
5
0
262,948
0
L
Nu Wa
5,356
487
60
5
0
203,207
2
L
Jing Wei
5,630
512
84
8
0
230,734
3
W
Rama
7,000
636
102
9
0
222,450
2
W
Bake Kujira
6,592
599
38
3
0
237,626
5
W
Mercury
6,175
561
75
7
0
282,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role