Player Matchup

Mulan
Mulan
NurbyOnTop
Mulan
Level 49
God Stats
19W - 17L
1,514 SR
Queue Stats
132W - 125L
1,485 Elo+
Party 3
Bacchus
Bacchus
Toxin_Respect
Bacchus
Level 70
God Stats
4W - 6L
1,451 SR
Queue Stats
340W - 305L
1,582 Elo+
Solo
Thanatos
Thanatos
UnOriginal2415
Thanatos
Level 26
God Stats
16W - 20L
1,285 SR
Queue Stats
91W - 102L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
vedxc
Ix Chel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 189L
1,459 Elo+
Party 2
Medusa
Medusa
xZcxptiic
Medusa
Level 80
God Stats
2W - 2L
1,348 SR
Queue Stats
140W - 138L
1,483 Elo+
Party 3
Team Averages
Level 57
1,420 SR
1,494 Elo+

VS

Team Averages
Level 65
1,549 SR
1,467 Elo+
Neith
Neith
PirateKingZen-O
Neith
Level 88
God Stats
7W - 3L
1,534 SR
Queue Stats
7W - 4L
1,463 Elo+
Party 4
Geb
Geb
SaveYourSole
Geb
Level 28
God Stats
3W - 0L
1,892 SR
Queue Stats
7W - 3L
1,552 Elo+
Party 4
Thor
Thor
aril55
Thor
Level 35
God Stats
3W - 6L
1,470 SR
Queue Stats
72W - 64L
1,520 Elo+
Party 1
Scylla
Scylla
hoomun
Scylla
Level 65
God Stats
6W - 3L
1,453 SR
Queue Stats
9W - 14L
1,278 Elo+
Solo
Osiris
Osiris
leodamage
Osiris
Level 109
God Stats
5W - 9L
1,395 SR
Queue Stats
81W - 75L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 0 / 1
6,624
602
7,616
10,193
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
10
1 / 3 / 3
5,652
514
4,237
9,176
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
13
6 / 1 / 1
6,697
609
6,143
9,199
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
vedxc
Ix Chel
9
0 / 1 / 0
5,419
493
1,150
3,711
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
xZcxptiic
Medusa
10
1 / 3 / 2
5,922
538
7,841
8,074
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
5,943
540
4,452
7,325
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
6,239
567
3,404
12,118
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
aril55
Thor
10
3 / 2 / 3
5,948
541
5,379
9,130
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
hoomun
Scylla
10
0 / 2 / 1
5,627
512
2,357
5,035
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
leodamage
Osiris
10
0 / 3 / 0
5,958
542
5,254
11,849
12,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
8
8
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
0
1
2.5
W
2
3
4
1.33
W
3
0
2
4
L
Bacchus
1
3
3
0.83
L
Thanatos
6
1
1
6.5
W
Thor
aril55
Thor
3
2
3
2.25
W
Scylla
hoomun
Scylla
0
2
1
0.25
W
Osiris
leodamage
Osiris
0
3
0
0
L
Ix Chel
vedxc
Ix Chel
0
1
0
0
L
Medusa
xZcxptiic
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
20,846
40,353
Taken
45,457
24,862
Mitigated
25,675
21,360
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,616
1,469
0
5,947
10,193
7,780
0
0
10,193
0
47,573
W
4,452
1,274
0
1,464
7,325
2,564
0
1,574
5,751
0
39,221
W
3,404
793
0
5,273
12,118
6,529
189
1,748
10,370
21,467
1,387
L
Bacchus
4,237
746
0
2,035
9,176
9,075
0
1,205
7,971
24,864
616
L
Thanatos
6,143
1,883
0
9,740
9,199
3,360
0
1,264
7,745
0
44,198
W
Thor
aril55
Thor
5,379
1,837
0
2,799
9,130
3,105
0
1,309
7,821
0
29,064
W
Scylla
hoomun
Scylla
2,357
379
0
490
5,035
1,263
68
648
4,387
31,798
0
W
Osiris
leodamage
Osiris
5,254
2,516
0
4,366
11,849
12,214
0
0
11,011
0
44,444
L
Ix Chel
vedxc
Ix Chel
1,150
288
296
1,300
3,711
1,303
0
1,477
2,100
27,972
1,791
L
Medusa
xZcxptiic
Medusa
7,841
3,819
0
2,042
8,074
3,344
0
1,393
6,681
0
45,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,314
Gold Earned
29,715
311
Minions Killed
283
0
Camps Cleared
0
1,077,651
Distance Traveled
1,078,766
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,624
602
75
7
0
221,138
2
W
Neith
5,943
540
68
6
0
215,333
0
W
Geb
6,239
567
20
2
0
253,865
2
L
Bacchus
5,652
514
28
3
0
239,548
3
L
Thanatos
6,697
609
79
7
0
268,991
0
W
Thor
5,948
541
53
5
0
245,769
0
W
Scylla
5,627
512
66
6
0
180,508
0
W
Osiris
5,958
542
76
7
0
183,291
0
L
Ix Chel
5,419
493
59
5
0
162,127
0
L
Medusa
5,922
538
70
6
0
185,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role