Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CallMeTr1x13
Sol
Level 139
God Stats
16W - 7L
1,675 SR
Queue Stats
81W - 64L
1,535 Elo+
Party 3
Sylvanus
Sylvanus
XxScepticXx
Sylvanus
Level 128
God Stats
7W - 2L
1,702 SR
Queue Stats
22W - 26L
1,540 Elo+
Solo
Cabrakan
Cabrakan
hichewash
Cabrakan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 64L
1,535 Elo+
Party 3
Charybdis
Charybdis
pandaasian6
Charybdis
Level 26
God Stats
29W - 19L
1,522 SR
Queue Stats
69W - 58L
1,521 Elo+
Party 3
Team Averages
Level 101
1,580 SR
1,526 Elo+

VS

Team Averages
Level 82
1,497 SR
1,596 Elo+
Merlin
Merlin
ApolloSassyClout
Merlin
Level 43
God Stats
16W - 21L
1,473 SR
Queue Stats
147W - 129L
1,563 Elo+
Party 1
King Arthur
King Arthur
Im Alucard1345
King Arthur
Level 155
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 6L
1,683 Elo+
Party 2
Artemis
Artemis
Shmoney Teamm
Artemis
Level 46
God Stats
0W - 1L
1,698 SR
Queue Stats
28W - 26L
1,616 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WsKPhoenixx
Kumbhakarna
Level 66
God Stats
1W - 2L
1,274 SR
Queue Stats
146W - 126L
1,510 Elo+
Solo
Thanatos
Thanatos
donmerta
Thanatos
Level 101
God Stats
46W - 25L
1,760 SR
Queue Stats
74W - 54L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 0 / 3
8,564
612
3,797
8,128
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 3
8,618
616
9,927
9,841
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
XxScepticXx
Sylvanus
14
1 / 0 / 0
8,440
603
4,366
4,336
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
hichewash
Cabrakan
12
1 / 0 / 1
7,395
528
1,884
7,117
6,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
pandaasian6
Charybdis
12
1 / 0 / 0
7,229
516
4,180
6,216
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,960
497
3,563
7,127
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Im Alucard1345
King Arthur
12
0 / 2 / 0
6,552
468
1,335
10,224
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
12
0 / 1 / 0
6,647
475
4,970
4,718
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
WsKPhoenixx
Kumbhakarna
11
0 / 0 / 0
6,418
458
1,173
9,491
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
donmerta
Thanatos
12
0 / 3 / 0
6,263
447
4,191
13,285
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
3
4.5
L
0
2
0
0
W
2
0
3
3.5
L
King Arthur
Im Alucard1345
King Arthur
0
2
0
0
L
Artemis
0
1
0
0
L
Kumbhakarna
WsKPhoenixx
Kumbhakarna
0
0
0
0
W
Sylvanus
XxScepticXx
Sylvanus
1
0
0
1
L
Thanatos
donmerta
Thanatos
0
3
0
0
W
Cabrakan
hichewash
Cabrakan
1
0
1
1.5
W
Charybdis
pandaasian6
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
15,232
35,638
Taken
44,845
20,675
Mitigated
24,420
17,519
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,797
462
0
4,404
8,128
4,752
0
629
7,487
0
90,696
L
3,563
309
0
285
7,127
2,796
0
4,964
2,163
45,930
644
W
9,927
3,265
0
7,018
9,841
3,373
787
2,705
6,766
79,337
6,142
L
King Arthur
Im Alucard1345
King Arthur
1,335
91
0
1,000
10,224
6,138
0
3,717
6,507
1,695
42,042
L
Artemis
4,970
1,245
0
669
4,718
1,694
0
60
4,658
0
67,752
L
Kumbhakarna
WsKPhoenixx
Kumbhakarna
1,173
113
0
1,947
9,491
7,774
0
1,289
8,202
17,767
1,617
W
Sylvanus
XxScepticXx
Sylvanus
4,366
1,944
0
1,728
4,336
3,992
58
0
4,336
48,913
19,287
L
Thanatos
donmerta
Thanatos
4,191
1,043
0
8,059
13,285
6,018
0
5,372
7,913
0
59,460
W
Cabrakan
hichewash
Cabrakan
1,884
290
0
1,610
7,117
6,344
0
1,054
6,063
18,521
1,930
W
Charybdis
pandaasian6
Charybdis
4,180
2,480
0
2,759
6,216
2,214
0
435
5,781
0
59,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
32,840
509
Minions Killed
448
0
Camps Cleared
0
1,341,569
Distance Traveled
1,355,657
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,564
612
128
9
0
330,250
0
L
Merlin
6,960
497
109
8
0
235,447
0
W
Sol
8,618
616
141
10
0
290,718
6
L
King Arthur
6,552
468
88
6
0
294,206
0
L
Artemis
6,647
475
130
9
0
253,223
3
L
Kumbhakarna
6,418
458
22
2
0
239,490
3
W
Sylvanus
8,440
603
101
7
0
209,662
0
L
Thanatos
6,263
447
99
7
0
333,291
3
W
Cabrakan
7,395
528
27
2
0
277,113
2
W
Charybdis
7,229
516
112
8
0
233,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role