Player Matchup

Anubis
Anubis
FalconRed64
Anubis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 137L
1,455 Elo+
Party 2
Cerberus
Cerberus
Givenpole
Cerberus
Level 45
God Stats
5W - 2L
1,606 SR
Queue Stats
125W - 127L
1,475 Elo+
Party 2
Rama
Rama
SkinnyOneshot
Rama
Level 128
God Stats
7W - 3L
1,610 SR
Queue Stats
127W - 150L
1,462 Elo+
Party 2
Ravana
Ravana
StickyHand2
Ravana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 124L
1,466 Elo+
Party 2
Surtr
Surtr
Tlp3938
Surtr
Level 89
God Stats
10W - 15L
1,602 SR
Queue Stats
125W - 130L
1,455 Elo+
Party 2
Team Averages
Level 100
1,564 SR
1,462 Elo+

VS

Team Averages
Level 60
1,514 SR
1,559 Elo+
Ratatoskr
Ratatoskr
AfootKeyboard73
Ratatoskr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,526 Elo+
Party 1
Tyr
Tyr
Chugg Dugg
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,750 Elo+
Party 1
Cabrakan
Cabrakan
GilbertMontgomry
Cabrakan
Level 54
God Stats
53W - 40L
1,379 SR
Queue Stats
418W - 436L
1,442 Elo+
Solo
Ra
Ra
Trapenjoyer7514
Ra
Level 18
God Stats
1W - 1L
1,689 SR
Queue Stats
8W - 7L
1,593 Elo+
Party 1
Cupid
Cupid
dopeloser2319
Cupid
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 35L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
2 / 1 / 0
4,370
728
2,317
3,518
1,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Givenpole
Cerberus
5
0 / 1 / 0
3,635
606
1,453
4,912
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,696
616
2,371
2,841
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
6
0 / 0 / 0
3,386
564
1,670
2,138
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Tlp3938
Surtr
7
1 / 0 / 1
4,428
738
1,028
2,067
1,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AfootKeyboard73
Ratatoskr
6
1 / 1 / 0
3,502
584
1,238
4,330
1,430
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 0 / 1
3,330
555
2,759
4,406
2,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 1 / 0
2,735
456
62
1,478
1,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 1
4,004
667
1,065
3,015
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 1
3,548
591
2,335
2,816
780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AfootKeyboard73
Ratatoskr
1
1
0
1
L
1
0
1
1.5
W
Anubis
2
1
0
2
L
0
1
0
0
W
Cerberus
Givenpole
Cerberus
0
1
0
0
W
0
1
0
0
W
Ravana
0
0
0
0
W
Surtr
Tlp3938
Surtr
1
0
1
1.5
L
0
1
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,839
Damage
7,459
15,476
Taken
16,045
6,662
Mitigated
6,626
5,530
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AfootKeyboard73
Ratatoskr
1,238
199
0
715
4,330
1,430
0
329
3,960
0
15,285
L
2,759
802
0
1,505
4,406
2,723
0
806
3,600
0
9,763
W
Anubis
2,317
288
0
1,574
3,518
1,483
0
960
2,558
28,629
0
L
62
0
0
559
1,478
1,029
0
0
1,447
2,068
324
W
Cerberus
Givenpole
Cerberus
1,453
343
399
1,891
4,912
2,443
0
0
4,912
9,844
0
W
2,371
1,576
0
398
2,841
809
52
0
2,841
0
24,196
W
Ravana
1,670
451
0
574
2,138
884
0
105
2,033
0
15,814
W
Surtr
Tlp3938
Surtr
1,028
500
0
694
2,067
1,043
0
62
2,005
164
20,447
L
1,065
274
12
1,100
3,015
664
0
2,014
1,001
24,545
0
L
2,335
1,122
244
753
2,816
780
0
647
2,169
0
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,515
Gold Earned
17,119
172
Minions Killed
133
0
Camps Cleared
0
628,837
Distance Traveled
529,739
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,502
584
30
5
0
146,537
0
L
Tyr
3,330
555
11
2
0
139,518
1
W
Anubis
4,370
728
52
9
0
115,746
0
L
Cabrakan
2,735
456
6
1
0
30,874
0
W
Cerberus
3,635
606
14
2
0
137,157
0
W
Rama
3,696
616
45
8
0
109,573
0
W
Ravana
3,386
564
29
5
0
146,318
1
W
Surtr
4,428
738
32
5
0
120,043
0
L
Ra
4,004
667
54
9
0
105,897
0
L
Cupid
3,548
591
32
5
0
106,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role