Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BBCBando
He Bo
Level 134
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 8L
1,346 Elo+
Party 2
Ravana
Ravana
Embeг
Ravana
Level 129
God Stats
1W - 1L
1,401 SR
Queue Stats
2W - 8L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
Spandeadender
Danzaburou
Level 65
God Stats
1W - 0L
1,824 SR
Queue Stats
2W - 6L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
XXTOXICWOLFXX50
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,346 Elo+
Party 2
Team Averages
Level 114
1,593 SR
1,402 Elo+

VS

Team Averages
Level 155
1,530 SR
1,575 Elo+
Hun Batz
Hun Batz
Balkal
Hun Batz
Level 146
God Stats
5W - 9L
1,187 SR
Queue Stats
271W - 252L
1,572 Elo+
Solo
Horus
Horus
Dcastano
Horus
Level 189
God Stats
6W - 5L
1,553 SR
Queue Stats
298W - 282L
1,528 Elo+
Solo
Vulcan
Vulcan
Shaydelz
Vulcan
Level 155
God Stats
16W - 12L
1,644 SR
Queue Stats
327W - 276L
1,576 Elo+
Party 1
Osiris
Osiris
TakeOutHisLegs
Osiris
Level 129
God Stats
18W - 14L
1,858 SR
Queue Stats
123W - 110L
1,663 Elo+
Solo
Sol
Sol
UltraPotMan
Sol
Level 156
God Stats
3W - 5L
1,408 SR
Queue Stats
137W - 115L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 1 / 2
5,445
681
4,436
6,191
3,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
BBCBando
He Bo
9
0 / 2 / 2
4,945
618
2,451
5,130
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Embeг
Ravana
10
5 / 0 / 1
5,701
713
4,089
2,532
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Spandeadender
Danzaburou
6
0 / 0 / 0
3,909
489
2,860
5,738
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
XXTOXICWOLFXX50
Aphrodite
7
0 / 0 / 0
3,994
499
1,857
3,441
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Balkal
Hun Batz
9
1 / 1 / 2
4,606
576
2,301
7,004
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Dcastano
Horus
8
0 / 4 / 1
4,583
573
3,480
8,042
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Shaydelz
Vulcan
9
1 / 1 / 1
5,011
626
2,483
2,554
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,670
584
3,021
7,055
4,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,507
563
3,328
3,939
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
2
3
W
He Bo
BBCBando
He Bo
0
2
2
0.5
L
Hun Batz
Balkal
Hun Batz
1
1
2
2
L
Horus
Dcastano
Horus
0
4
1
0.13
W
Ravana
Embeг
Ravana
5
0
1
5.5
L
Vulcan
Shaydelz
Vulcan
1
1
1
1.5
W
Danzaburou
Spandeadender
Danzaburou
0
0
0
0
L
1
0
0
1
L
0
1
0
0
W
Aphrodite
XXTOXICWOLFXX50
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
14,613
23,032
Taken
28,594
9,159
Mitigated
15,251
10,055
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,436
2,280
0
2,517
6,191
3,189
0
0
5,780
0
36,202
W
He Bo
BBCBando
He Bo
2,451
60
0
940
5,130
1,484
288
1,811
2,961
31,750
0
L
Hun Batz
Balkal
Hun Batz
2,301
758
0
3,197
7,004
2,350
0
459
6,427
0
26,352
L
Horus
Dcastano
Horus
3,480
1,482
40
2,403
8,042
6,366
0
0
8,042
0
28,468
W
Ravana
Embeг
Ravana
4,089
1,512
0
1,842
2,532
1,150
0
248
2,160
0
31,098
L
Vulcan
Shaydelz
Vulcan
2,483
408
0
410
2,554
661
0
1,751
697
27,710
0
W
Danzaburou
Spandeadender
Danzaburou
2,860
1,118
0
1,310
5,738
2,111
0
2,235
3,503
0
19,405
L
3,021
785
0
2,132
7,055
4,810
0
1,399
5,618
0
14,382
L
3,328
2,324
0
1,886
3,939
1,064
0
437
3,502
37,680
0
W
Aphrodite
XXTOXICWOLFXX50
Aphrodite
1,857
365
1,280
2,166
3,441
1,225
0
1,035
2,406
20,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
23,377
250
Minions Killed
246
0
Camps Cleared
0
823,148
Distance Traveled
808,913
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,445
681
62
8
0
158,158
0
W
He Bo
4,945
618
73
9
0
146,663
0
L
Hun Batz
4,606
576
54
7
0
192,251
0
L
Horus
4,583
573
58
7
0
140,272
1
W
Ravana
5,701
713
53
7
0
182,187
0
L
Vulcan
5,011
626
50
6
0
150,780
0
W
Danzaburou
3,909
489
26
3
0
179,769
0
L
Osiris
4,670
584
9
1
0
183,844
4
L
Sol
4,507
563
75
9
0
141,766
1
W
Aphrodite
3,994
499
36
5
0
156,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role