Player Matchup

Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Ace_Umbra
Ravana
Level 126
God Stats
3W - 7L
1,592 SR
Queue Stats
24W - 21L
1,495 Elo+
Party 1
Chiron
Chiron
Itzfoursauce846
Chiron
Level 89
God Stats
1W - 3L
1,284 SR
Queue Stats
196W - 181L
1,512 Elo+
Solo
Ra
Ra
SrVerdugo
Ra
Level 153
God Stats
0W - 1L
1,689 SR
Queue Stats
8W - 6L
1,589 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,519 Elo+

VS

Team Averages
Level 186
1,508 SR
1,476 Elo+
Cthulhu
Cthulhu
ClauberNP
Cthulhu
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
205W - 226L
1,441 Elo+
Solo
Jing Wei
Jing Wei
ElGordoPedazo
Jing Wei
Level 311
God Stats
14W - 6L
1,585 SR
Queue Stats
878W - 795L
1,467 Elo+
Solo
Cerberus
Cerberus
Hennessy777
Cerberus
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
96W - 86L
1,506 Elo+
Solo
Thanatos
Thanatos
MAINCRAFT
Thanatos
Level 108
God Stats
3W - 3L
1,671 SR
Queue Stats
44W - 38L
1,490 Elo+
Solo
Hel
Hel
leo0157
Hel
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 190L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
3
1 / 1 / 0
3,043
609
549
2,914
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
 
Sobek
1
0 / 0 / 0
903
181
0
0
0
Ravana
Ace_Umbra
Ravana
1
0 / 0 / 0
2,403
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,052
610
1,560
3,155
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 1
3,034
607
1,667
2,430
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClauberNP
Cthulhu
4
1 / 0 / 1
3,020
604
1,558
2,315
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ElGordoPedazo
Jing Wei
6
0 / 0 / 1
3,327
665
1,106
2,447
648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Hennessy777
Cerberus
5
2 / 0 / 0
3,289
658
1,623
4,129
2,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MAINCRAFT
Thanatos
3
0 / 2 / 2
2,848
570
314
2,330
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hel
8
1 / 0 / 1
3,825
765
1,548
2,244
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Sobek
 
Sobek
0
0
0
0
L
Ravana
Ace_Umbra
Ravana
0
0
0
0
W
Cthulhu
ClauberNP
Cthulhu
1
0
1
1.5
W
Jing Wei
ElGordoPedazo
Jing Wei
0
0
1
0.5
W
Cerberus
Hennessy777
Cerberus
2
0
0
2
L
0
1
0
0
W
Thanatos
MAINCRAFT
Thanatos
0
2
2
0.5
L
0
2
1
0.25
W
Hel
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,776
Damage
6,149
8,499
Taken
13,465
3,448
Mitigated
5,483
2,312
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
549
116
0
598
2,914
1,787
0
1,500
1,274
0
3,978
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
Ace_Umbra
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
ClauberNP
Cthulhu
1,558
66
0
0
2,315
1,162
0
489
1,723
10,810
246
W
Jing Wei
ElGordoPedazo
Jing Wei
1,106
812
0
1,358
2,447
648
0
246
2,161
0
16,528
W
Cerberus
Hennessy777
Cerberus
1,623
127
0
2,027
4,129
2,618
0
539
3,510
12,846
0
L
1,560
484
0
932
3,155
982
0
1,725
1,390
0
14,871
W
Thanatos
MAINCRAFT
Thanatos
314
231
0
481
2,330
518
0
70
2,260
0
1,041
L
1,667
623
43
739
2,430
679
0
1,025
1,234
9,926
228
W
Hel
1,548
300
99
1,366
2,244
537
0
0
2,244
20,395
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,435
Gold Earned
16,309
43
Minions Killed
142
0
Camps Cleared
0
273,123
Distance Traveled
499,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,043
609
7
1
0
80,729
0
L
Sobek
903
181
0
0
0
0
0
L
Ravana
2,403
481
0
0
0
0
0
W
Cthulhu
3,020
604
18
4
0
100,691
0
W
Jing Wei
3,327
665
30
6
0
103,499
0
W
Cerberus
3,289
658
44
9
0
88,352
0
L
Chiron
3,052
610
18
4
0
99,226
0
W
Thanatos
2,848
570
2
0
0
106,197
0
L
Ra
3,034
607
18
4
0
93,168
0
W
Hel
3,825
765
48
10
0
100,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role