Player Matchup

Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaO_oN
Charybdis
Level 123
God Stats
6W - 1L
1,807 SR
Queue Stats
135W - 128L
1,556 Elo+
Solo
Ares
Ares
LeavingFlame
Ares
Level 108
God Stats
1W - 1L
1,281 SR
Queue Stats
100W - 85L
1,540 Elo+
Solo
Merlin
Merlin
WøTz
Merlin
Level 45
God Stats
13W - 10L
1,564 SR
Queue Stats
20W - 13L
1,568 Elo+
Solo
Loki
Loki
jonjonas
Loki
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 69L
1,609 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,555 Elo+

VS

Team Averages
Level 148
1,558 SR
1,508 Elo+
Rama
Rama
ALEXmster
Rama
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 159L
1,614 Elo+
Solo
Eset
Eset
ElGordoPedazo
Eset
Level 311
God Stats
19W - 12L
1,296 SR
Queue Stats
628W - 587L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
HealMain
Baron Samedi
Level 104
God Stats
12W - 6L
1,721 SR
Queue Stats
105W - 102L
1,540 Elo+
Solo
Chaac
Chaac
PrimeiroMonarca
Chaac
Level 151
God Stats
8W - 6L
1,459 SR
Queue Stats
445W - 412L
1,485 Elo+
Solo
Awilix
Awilix
dumbossauro
Awilix
Level 44
God Stats
7W - 4L
1,811 SR
Queue Stats
240W - 236L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 0
6,502
650
6,438
8,437
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
CaO_oN
Charybdis
12
3 / 0 / 1
6,386
639
7,547
7,315
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 5
5,823
582
4,375
6,780
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
WøTz
Merlin
11
5 / 1 / 0
6,818
682
5,264
5,017
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 1 / 5
5,693
569
4,693
7,521
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 2 / 0
5,043
504
5,056
10,333
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
5,480
548
3,282
6,725
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
HealMain
Baron Samedi
9
0 / 1 / 0
4,995
500
3,246
7,081
5,550
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 2 / 0
5,989
599
5,954
10,542
7,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
9
1 / 2 / 1
4,812
481
2,504
9,227
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
L
Rama
0
2
0
0
W
Charybdis
CaO_oN
Charybdis
3
0
1
3.5
L
1
5
1
0.3
L
Baron Samedi
HealMain
Baron Samedi
0
1
0
0
W
1
0
5
3.5
L
0
2
0
0
W
Merlin
WøTz
Merlin
5
1
0
5
L
Awilix
1
2
1
0.75
W
Loki
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
20,042
35,070
Taken
43,908
21,528
Mitigated
23,521
15,010
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,438
1,594
0
3,258
8,437
9,208
0
0
8,437
0
46,482
L
Rama
5,056
4,340
0
4,824
10,333
3,879
0
1,087
9,246
0
44,705
W
Charybdis
CaO_oN
Charybdis
7,547
3,861
0
4,194
7,315
2,744
832
568
6,747
0
62,297
L
3,282
232
0
749
6,725
2,631
0
3,381
3,344
41,131
1,001
L
Baron Samedi
HealMain
Baron Samedi
3,246
298
607
3,129
7,081
5,550
0
2,332
4,749
18,118
0
W
4,375
498
0
2,513
6,780
4,874
0
1,455
5,325
13,277
0
L
5,954
1,131
0
4,750
10,542
7,859
0
783
8,969
0
52,092
W
Merlin
WøTz
Merlin
5,264
193
0
1,140
5,017
1,809
101
2,605
2,412
41,630
1,613
L
Awilix
2,504
887
0
1,910
9,227
3,602
0
1,980
7,203
0
30,415
W
Loki
4,693
918
0
3,905
7,521
2,893
0
1,900
5,621
0
39,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
26,319
360
Minions Killed
306
0
Camps Cleared
0
1,030,794
Distance Traveled
977,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,502
650
97
10
0
201,585
0
L
Rama
5,043
504
77
8
0
176,278
0
W
Charybdis
6,386
639
91
9
0
171,744
3
L
Eset
5,480
548
72
7
0
180,604
0
L
Baron Samedi
4,995
500
15
2
0
183,627
0
W
Ares
5,823
582
23
2
0
229,454
0
L
Chaac
5,989
599
94
9
0
199,812
0
W
Merlin
6,818
682
80
8
0
206,929
0
L
Awilix
4,812
481
48
5
0
236,908
0
W
Loki
5,693
569
69
7
0
221,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role