Player Matchup

Maui
Maui
Fabiscano
Maui
Level 99
God Stats
2W - 6L
1,420 SR
Queue Stats
40W - 55L
1,476 Elo+
Party 2
Fenrir
Fenrir
Franciss_BR_
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,287 Elo+
Party 2
Chiron
Chiron
crakenOP
Chiron
Level 162
God Stats
18W - 11L
1,633 SR
Queue Stats
60W - 58L
1,511 Elo+
Solo
Surtr
Surtr
deno-batman
Surtr
Level 125
God Stats
6W - 8L
1,842 SR
Queue Stats
168W - 174L
1,454 Elo+
Party 2
Ra
Ra
juniorleo159
Ra
Level 121
God Stats
1W - 3L
1,718 SR
Queue Stats
135W - 136L
1,462 Elo+
Party 2
Team Averages
Level 119
1,622 SR
1,438 Elo+

VS

Team Averages
Level 91
1,479 SR
1,456 Elo+
Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NDF Amartins81
Fenrir
Level 87
God Stats
7W - 9L
1,749 SR
Queue Stats
259W - 230L
1,568 Elo+
Solo
Loki
Loki
OuT_LaWs_My3227
Loki
Level 36
God Stats
88W - 97L
1,161 SR
Queue Stats
88W - 105L
1,187 Elo+
Solo
Merlin
Merlin
WøTz
Merlin
Level 45
God Stats
13W - 10L
1,485 SR
Queue Stats
20W - 13L
1,524 Elo+
Solo
Maui
Maui
xPlayHarDx
Maui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 77L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
0 / 1 / 0
3,485
581
1,226
2,965
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
5
0 / 2 / 0
3,222
537
890
4,335
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
crakenOP
Chiron
6
0 / 2 / 0
3,288
548
1,853
3,607
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
4,068
678
2,430
4,525
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
3,769
628
1,299
3,533
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
4 / 0 / 0
4,507
751
3,092
2,613
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 0
4,407
735
1,806
5,037
2,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 3
3,836
639
1,716
3,775
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
WøTz
Merlin
7
2 / 0 / 0
4,161
694
1,358
2,379
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 4
4,252
709
1,480
4,363
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
0
4
L
Maui
0
1
0
0
L
Fenrir
0
2
0
0
W
1
1
0
1
W
0
0
3
1.5
W
Merlin
WøTz
Merlin
2
0
0
2
L
Chiron
crakenOP
Chiron
0
2
0
0
L
1
1
0
1
L
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,698
Damage
9,452
18,965
Taken
18,167
9,562
Mitigated
7,108
4,305
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,092
2,262
0
1,519
2,613
932
0
368
2,245
0
26,618
L
Maui
1,226
496
0
253
2,965
1,935
0
386
2,579
8,142
0
L
Fenrir
890
414
0
693
4,335
1,701
0
96
4,239
0
13,776
W
1,806
459
0
2,954
5,037
2,086
0
156
4,484
0
24,627
W
1,716
458
0
1,372
3,775
970
0
151
3,624
0
18,294
W
Merlin
WøTz
Merlin
1,358
167
0
750
2,379
703
0
1,004
1,325
22,966
0
L
Chiron
crakenOP
Chiron
1,853
918
245
552
3,607
1,142
0
998
2,609
0
20,149
L
2,430
862
0
1,185
4,525
3,565
0
0
4,266
465
23,117
L
1,299
84
144
1,233
3,533
1,219
0
1,358
2,175
20,155
2,074
W
1,480
548
0
1,374
4,363
2,417
0
858
3,505
13,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,832
Gold Earned
21,163
133
Minions Killed
199
0
Camps Cleared
0
545,262
Distance Traveled
650,918
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
4,507
751
47
8
0
111,522
0
L
Maui
3,485
581
12
2
0
125,200
2
L
Fenrir
3,222
537
28
5
0
82,300
0
W
Fenrir
4,407
735
57
10
0
124,596
0
W
Loki
3,836
639
34
6
0
150,536
0
W
Merlin
4,161
694
41
7
0
125,070
0
L
Chiron
3,288
548
26
4
0
105,295
0
L
Surtr
4,068
678
40
7
0
119,834
0
L
Ra
3,769
628
27
5
0
112,633
0
W
Maui
4,252
709
20
3
0
139,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role