Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
IDark Sirius
Cabrakan
Level 157
God Stats
3W - 6L
1,242 SR
Queue Stats
646W - 659L
1,480 Elo+
Solo
Chaac
Chaac
LUKITASTIAGO
Chaac
Level 105
God Stats
13W - 12L
1,514 SR
Queue Stats
452W - 438L
1,480 Elo+
Solo
Apollo
Apollo
MACETANDOGODS
Apollo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 177L
1,454 Elo+
Party 1
Shiva
Shiva
uojeff__
Shiva
Level 127
God Stats
0W - 1L
1,527 SR
Queue Stats
147W - 173L
1,466 Elo+
Party 1
Team Averages
Level 111
1,457 SR
1,476 Elo+

VS

Team Averages
Level 110
1,574 SR
1,473 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Vidrado_BR
Kuzenbo
Level 143
God Stats
3W - 4L
1,510 SR
Queue Stats
121W - 130L
1,422 Elo+
Solo
Merlin
Merlin
WøTz
Merlin
Level 45
God Stats
13W - 10L
1,446 SR
Queue Stats
20W - 13L
1,496 Elo+
Solo
Shiva
Shiva
llEscanorll
Shiva
Level 139
God Stats
2W - 0L
1,731 SR
Queue Stats
100W - 95L
1,520 Elo+
Solo
Apollo
Apollo
weslleyvitor
Apollo
Level 67
God Stats
6W - 2L
1,680 SR
Queue Stats
9W - 12L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 0
5,881
588
3,207
5,132
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
IDark Sirius
Cabrakan
9
0 / 1 / 0
4,796
480
1,908
8,514
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 0
5,644
564
6,831
9,146
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,725
473
1,283
5,181
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
uojeff__
Shiva
9
1 / 5 / 1
5,300
530
6,901
10,408
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
4 / 2 / 1
5,826
583
3,377
7,029
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Vidrado_BR
Kuzenbo
10
4 / 1 / 0
6,681
668
4,305
9,170
9,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
WøTz
Merlin
10
1 / 0 / 2
5,663
566
3,688
4,284
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 4
5,802
580
4,090
10,722
5,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
9
1 / 1 / 5
5,098
510
4,228
8,436
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
13
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
0
1
W
Cliodhna
 
Cliodhna
4
2
1
2.25
L
Cabrakan
IDark Sirius
Cabrakan
0
1
0
0
L
2
3
0
0.67
L
0
2
1
0.25
W
Kuzenbo
Vidrado_BR
Kuzenbo
4
1
0
4
W
Merlin
WøTz
Merlin
1
0
2
2
W
3
1
4
5
L
Shiva
uojeff__
Shiva
1
5
1
0.3
W
Apollo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
19,688
38,381
Taken
39,641
20,619
Mitigated
21,744
11,158
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,207
657
0
1,000
5,132
1,871
0
1,841
3,291
42,420
1,774
W
Cliodhna
 
Cliodhna
3,377
627
0
2,718
7,029
2,365
32
307
6,650
0
28,286
L
Cabrakan
IDark Sirius
Cabrakan
1,908
379
0
4,207
8,514
5,285
0
981
7,533
33,419
0
L
6,831
1,173
0
2,880
9,146
6,431
194
0
9,146
0
39,360
L
1,283
825
0
1,178
5,181
1,785
0
0
5,181
0
20,487
W
Kuzenbo
Vidrado_BR
Kuzenbo
4,305
1,309
0
1,796
9,170
9,047
110
0
8,618
28,540
5,179
W
Merlin
WøTz
Merlin
3,688
333
0
1,160
4,284
1,435
0
2,336
1,907
36,113
0
W
4,090
1,110
504
3,337
10,722
5,925
0
1,797
8,884
0
18,071
L
Shiva
uojeff__
Shiva
6,901
1,346
0
1,893
10,408
5,247
0
4,265
5,705
0
31,457
W
Apollo
4,228
2,808
0
2,652
8,436
2,972
63
366
8,070
0
30,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
29,070
272
Minions Killed
256
0
Camps Cleared
0
944,298
Distance Traveled
973,611
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,881
588
78
8
0
194,582
2
W
Cliodhna
5,826
583
47
5
0
217,551
0
L
Cabrakan
4,796
480
61
6
0
174,531
0
L
Chaac
5,644
564
59
6
0
205,558
0
L
Apollo
4,725
473
34
3
0
180,048
0
W
Kuzenbo
6,681
668
70
7
0
159,770
0
W
Merlin
5,663
566
71
7
0
191,722
0
W
Shiva
5,802
580
23
2
0
220,043
6
L
Shiva
5,300
530
40
4
0
189,579
0
W
Apollo
5,098
510
45
5
0
184,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role