Player Matchup

Ymir
Ymir
Big0leBalls
Ymir
Level 17
God Stats
6W - 2L
1,728 SR
Queue Stats
16W - 15L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
BxneUrSister
Gilgamesh
Level 39
God Stats
3W - 3L
1,397 SR
Queue Stats
67W - 81L
1,402 Elo+
Solo
Ullr
Ullr
FalconRed64
Ullr
Level 129
God Stats
15W - 22L
1,420 SR
Queue Stats
122W - 137L
1,462 Elo+
Party 2
Osiris
Osiris
SkinnyOneshot
Osiris
Level 128
God Stats
3W - 4L
1,473 SR
Queue Stats
127W - 150L
1,470 Elo+
Party 2
Discordia
Discordia
StickyHand2
Discordia
Level 109
God Stats
2W - 3L
1,184 SR
Queue Stats
116W - 124L
1,476 Elo+
Party 2
Team Averages
Level 84
1,440 SR
1,469 Elo+

VS

Team Averages
Level 55
1,601 SR
1,488 Elo+
Nut
Nut
HardDeity
Nut
Level 28
God Stats
2W - 1L
1,816 SR
Queue Stats
7W - 9L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SSJNEW
Morgan Le Fay
Level 40
God Stats
32W - 28L
1,496 SR
Queue Stats
173W - 171L
1,469 Elo+
Party 1
Agni
Agni
Shadowwkking666
Agni
Level 43
God Stats
5W - 6L
1,545 SR
Queue Stats
91W - 96L
1,501 Elo+
Solo
Jormungandr
Jormungandr
YourWeedMans
Jormungandr
Level 93
God Stats
24W - 14L
1,670 SR
Queue Stats
191W - 169L
1,535 Elo+
Solo
Achilles
Achilles
skippa17
Achilles
Level 72
God Stats
10W - 13L
1,479 SR
Queue Stats
403W - 378L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,169
617
2,247
5,463
4,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
BxneUrSister
Gilgamesh
10
0 / 1 / 0
5,743
574
4,472
8,887
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 0
6,012
601
7,660
4,487
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 0
5,417
542
3,643
9,026
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
StickyHand2
Discordia
10
0 / 0 / 1
5,464
546
3,448
4,276
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,499
450
1,699
5,781
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
SSJNEW
Morgan Le Fay
10
0 / 0 / 0
5,043
504
2,950
5,267
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
4,887
489
2,314
5,303
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
YourWeedMans
Jormungandr
8
0 / 3 / 0
4,376
438
3,225
7,413
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
skippa17
Achilles
10
1 / 1 / 0
5,836
584
5,546
8,212
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Gilgamesh
BxneUrSister
Gilgamesh
0
1
0
0
W
4
0
0
4
L
0
1
0
0
L
Morgan Le Fay
SSJNEW
Morgan Le Fay
0
0
0
0
L
0
1
0
0
W
2
0
0
2
W
Discordia
StickyHand2
Discordia
0
0
1
0.5
L
Jormungandr
YourWeedMans
Jormungandr
0
3
0
0
L
Achilles
skippa17
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
15,734
32,139
Taken
31,976
20,451
Mitigated
16,043
9,642
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,247
264
0
2,349
5,463
4,027
0
957
4,298
25,158
0
W
Gilgamesh
BxneUrSister
Gilgamesh
4,472
1,366
0
2,372
8,887
7,803
0
188
7,940
528
39,538
W
7,660
3,794
0
1,792
4,487
1,793
0
1,730
2,479
0
46,833
L
1,699
1,082
0
2,178
5,781
2,105
0
1,391
4,390
0
25,898
L
Morgan Le Fay
SSJNEW
Morgan Le Fay
2,950
372
0
355
5,267
1,941
0
2,927
2,340
32,369
0
L
2,314
142
0
691
5,303
1,930
0
474
4,829
40,154
0
W
3,643
1,701
0
2,157
9,026
5,441
0
2,615
6,369
0
41,809
W
Discordia
StickyHand2
Discordia
3,448
40
0
972
4,276
1,387
0
2,649
1,627
33,573
1,187
L
Jormungandr
YourWeedMans
Jormungandr
3,225
668
0
1,734
7,413
5,506
0
856
6,557
20,011
248
L
Achilles
skippa17
Achilles
5,546
2,183
0
3,046
8,212
4,561
0
223
7,436
188
41,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
24,641
327
Minions Killed
284
0
Camps Cleared
0
1,005,353
Distance Traveled
924,277
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,169
617
23
2
0
203,286
0
W
Gilgamesh
5,743
574
73
7
0
197,416
3
W
Ullr
6,012
601
97
10
0
174,769
0
L
Nut
4,499
450
37
4
0
171,791
3
L
Morgan Le Fay
5,043
504
46
5
0
198,376
0
L
Agni
4,887
489
80
8
0
203,118
0
W
Osiris
5,417
542
71
7
0
234,055
0
W
Discordia
5,464
546
63
6
0
195,827
0
L
Jormungandr
4,376
438
37
4
0
173,453
2
L
Achilles
5,836
584
84
8
0
177,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role