Player Matchup

Geb
Geb
HurIey
Geb
Level 150
God Stats
3W - 2L
1,666 SR
Queue Stats
239W - 307L
1,489 Elo+
Party 1
Neith
Neith
KitarORA
Neith
Level 61
God Stats
55W - 42L
1,536 SR
Queue Stats
104W - 98L
1,475 Elo+
Party 1
Osiris
Osiris
KolsuzOtaku
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,523 Elo+
Party 1
Merlin
Merlin
YoitsVips
Merlin
Level 128
God Stats
2W - 8L
1,251 SR
Queue Stats
316W - 379L
1,525 Elo+
Party 1
Athena
Athena
domicci
Athena
Level 68
God Stats
2W - 9L
1,331 SR
Queue Stats
164W - 206L
1,484 Elo+
Party 1
Team Averages
Level 85
1,457 SR
1,499 Elo+

VS

Team Averages
Level 94
1,516 SR
1,608 Elo+
Khepri
Khepri
Ballzy123
Khepri
Level 148
God Stats
3W - 0L
1,277 SR
Queue Stats
67W - 75L
1,617 Elo+
Solo
Chronos
Chronos
Hard and Steady
Chronos
Level 151
God Stats
7W - 1L
1,500 SR
Queue Stats
38W - 39L
1,446 Elo+
Solo
Bellona
Bellona
iz6ci
Bellona
Level 50
God Stats
37W - 26L
1,801 SR
Queue Stats
209W - 171L
1,615 Elo+
Party 2
Jing Wei
Jing Wei
liejaaa
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 2
Thor
Thor
tirador_amigo
Thor
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 301L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
HurIey
Geb
9
0 / 2 / 1
5,703
475
3,994
12,105
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
KitarORA
Neith
10
1 / 0 / 0
5,898
492
4,810
5,323
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
10
0 / 3 / 0
5,802
484
3,996
9,876
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
YoitsVips
Merlin
12
0 / 1 / 0
6,115
510
4,945
4,658
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
domicci
Athena
11
0 / 3 / 0
5,772
481
3,542
12,824
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ballzy123
Khepri
10
0 / 1 / 3
6,635
553
4,119
8,045
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 1
8,670
723
5,599
9,069
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
iz6ci
Bellona
13
2 / 0 / 2
8,108
676
7,311
10,615
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
liejaaa
Jing Wei
12
0 / 0 / 2
6,673
556
6,585
5,307
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 2
6,390
533
4,053
8,871
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ballzy123
Khepri
0
1
3
1.5
W
6
0
1
6.5
L
Geb
HurIey
Geb
0
2
1
0.25
L
Neith
KitarORA
Neith
1
0
0
1
L
Osiris
0
3
0
0
L
Merlin
YoitsVips
Merlin
0
1
0
0
L
Athena
domicci
Athena
0
3
0
0
W
Bellona
iz6ci
Bellona
2
0
2
3
W
Jing Wei
liejaaa
Jing Wei
0
0
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,287
Damage
27,667
44,786
Taken
41,907
31,207
Mitigated
24,716
12,337
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ballzy123
Khepri
4,119
381
0
2,574
8,045
6,535
0
3,282
4,683
21,513
1,713
W
5,599
2,313
175
3,437
9,069
3,938
0
4,383
4,260
76,243
1,253
L
Geb
HurIey
Geb
3,994
930
0
2,371
12,105
8,265
0
2,947
9,072
18,299
851
L
Neith
KitarORA
Neith
4,810
1,218
0
1,894
5,323
1,808
0
936
4,387
0
42,513
L
Osiris
3,996
1,163
0
1,447
9,876
12,968
0
793
9,003
0
29,518
L
Merlin
YoitsVips
Merlin
4,945
369
0
836
4,658
1,940
0
2,194
2,372
45,980
0
L
Athena
domicci
Athena
3,542
871
0
5,789
12,824
6,226
0
2,251
10,470
42,081
1,002
W
Bellona
iz6ci
Bellona
7,311
2,121
0
6,578
10,615
7,495
189
526
9,331
0
51,777
W
Jing Wei
liejaaa
Jing Wei
6,585
5,006
0
2,350
5,307
2,462
0
717
4,545
0
52,297
W
4,053
1,376
0
250
8,871
4,286
0
2,398
6,245
0
45,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
36,476
325
Minions Killed
430
0
Camps Cleared
0
1,257,417
Distance Traveled
1,222,684
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,635
553
28
2
0
253,150
2
W
Chronos
8,670
723
152
13
0
268,187
3
L
Geb
5,703
475
12
1
0
257,781
3
L
Neith
5,898
492
91
8
0
245,042
2
L
Osiris
5,802
484
50
4
0
222,950
0
L
Merlin
6,115
510
97
8
0
245,905
0
L
Athena
5,772
481
75
6
0
285,739
0
W
Bellona
8,108
676
90
8
0
203,380
0
W
Jing Wei
6,673
556
90
8
0
225,991
0
W
Thor
6,390
533
70
6
0
271,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role