Player Matchup

Chaac
Chaac
Il420BlitzlI
Chaac
Level 92
God Stats
95W - 55L
1,712 SR
Queue Stats
198W - 187L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Spaceguy6
Baron Samedi
Level 48
God Stats
2W - 0L
1,712 SR
Queue Stats
17W - 16L
1,425 Elo+
Solo
Horus
Horus
TnCakes
Horus
Level 59
God Stats
8W - 1L
1,754 SR
Queue Stats
165W - 167L
1,432 Elo+
Solo
Arachne
Arachne
leanin2wheels636
Arachne
Level 47
God Stats
106W - 83L
1,700 SR
Queue Stats
403W - 423L
1,523 Elo+
Solo
Artemis
Artemis
projectpatrick22
Artemis
Level 39
God Stats
12W - 1L
1,969 SR
Queue Stats
56W - 63L
1,461 Elo+
Solo
Team Averages
Level 57
1,769 SR
1,476 Elo+

VS

Team Averages
Level 80
1,499 SR
1,470 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DusaFaced
Neith
Level 26
God Stats
2W - 2L
1,472 SR
Queue Stats
26W - 39L
1,500 Elo+
Party 1
Mercury
Mercury
Fathergamer
Mercury
Level 60
God Stats
10W - 15L
1,458 SR
Queue Stats
133W - 153L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
JustinBetter
Erlang Shen
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Logan27x
Kukulkan
Level 40
God Stats
9W - 11L
1,567 SR
Queue Stats
132W - 158L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
8,663
619
17,420
13,961
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Spaceguy6
Baron Samedi
13
4 / 2 / 6
8,140
581
10,041
7,543
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TnCakes
Horus
16
8 / 0 / 7
10,105
722
12,179
6,510
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 6
8,011
572
3,940
12,371
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
7,318
523
11,761
6,434
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 4 / 0
6,038
431
4,020
14,841
9,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
DusaFaced
Neith
9
0 / 5 / 0
5,392
385
3,053
12,610
3,920
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Fathergamer
Mercury
14
3 / 3 / 1
7,066
505
7,143
12,640
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
JustinBetter
Erlang Shen
8
0 / 9 / 2
5,473
391
4,339
21,560
15,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Logan27x
Kukulkan
10
1 / 7 / 1
6,345
453
5,149
10,583
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
27
Kills
5
5
Deaths
28
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Neith
DusaFaced
Neith
0
5
0
0
L
Mercury
Fathergamer
Mercury
3
3
1
1.17
W
10
0
4
12
L
Erlang Shen
JustinBetter
Erlang Shen
0
9
2
0.11
L
Kukulkan
Logan27x
Kukulkan
1
7
1
0.21
W
Baron Samedi
Spaceguy6
Baron Samedi
4
2
6
3.5
W
Horus
TnCakes
Horus
8
0
7
11.5
W
2
2
6
2.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,341
Damage
23,704
46,819
Taken
72,234
25,643
Mitigated
37,920
19,349
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,020
1,095
2,188
3,006
14,841
9,100
26
915
13,609
17,712
0
L
Neith
DusaFaced
Neith
3,053
1,153
0
3,334
12,610
3,920
240
32
12,151
0
31,924
L
Mercury
Fathergamer
Mercury
7,143
3,700
0
555
12,640
5,599
0
1,777
10,533
0
68,145
W
17,420
2,526
0
9,512
13,961
9,157
513
2,912
11,049
0
59,379
L
Erlang Shen
JustinBetter
Erlang Shen
4,339
2,672
0
2,916
21,560
15,879
0
3,834
16,817
0
23,114
L
Kukulkan
Logan27x
Kukulkan
5,149
813
0
950
10,583
3,422
0
3,808
6,459
36,597
1,490
W
Baron Samedi
Spaceguy6
Baron Samedi
10,041
1,989
628
2,090
7,543
3,540
470
2,591
4,952
42,868
307
W
Horus
TnCakes
Horus
12,179
4,701
660
2,512
6,510
4,460
458
1,050
5,460
2,125
66,341
W
3,940
2,695
0
2,703
12,371
5,897
0
1,150
11,221
0
82,894
W
11,761
4,943
0
1,244
6,434
2,589
1,252
1,466
4,968
0
42,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
30,314
432
Minions Killed
279
0
Camps Cleared
0
1,398,865
Distance Traveled
1,320,689
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,038
431
31
2
0
260,305
0
L
Neith
5,392
385
44
3
0
261,173
0
L
Mercury
7,066
505
101
7
0
314,368
2
W
Chaac
8,663
619
88
6
0
315,560
0
L
Erlang Shen
5,473
391
31
2
0
241,340
0
L
Kukulkan
6,345
453
72
5
0
243,503
1
W
Baron Samedi
8,140
581
67
5
0
271,179
0
W
Horus
10,105
722
99
7
0
247,439
2
W
Arachne
8,011
572
128
9
0
297,921
0
W
Artemis
7,318
523
50
4
0
266,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role