Player Matchup

Geb
Geb
Gold IV
Ghost9694
Geb
Gold IV
Level 122
God Stats
18W - 13L
1,534 SR
Queue Stats
248W - 268L
1,377 MMR
Party 1
Discordia
Discordia
Gold V
holysatan666
Discordia
Gold V
Level 178
God Stats
6W - 8L
1,354 SR
Queue Stats
305W - 372L
1,170 MMR
Party 1
Achilles
Achilles
Silver I
laughingbuddha77
Achilles
Silver I
Level 107
God Stats
31W - 21L
1,318 SR
Queue Stats
326W - 340L
1,150 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,402 SR
1,232 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,470 SR
1,121 MMR
Ne Zha
Ne Zha
Silver V
 
Ne Zha
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
GrxyScythe
Ra
Silver III
Level 103
God Stats
3W - 11L
1,463 SR
Queue Stats
11W - 29L
1,138 MMR
Solo
Hercules
Hercules
Silver V
joyfvl
Hercules
Silver V
Level 48
God Stats
4W - 7L
1,446 SR
Queue Stats
69W - 108L
726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,514
751
6,096
8,949
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
holysatan666
Discordia
12
1 / 1 / 6
7,291
729
7,860
4,530
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 4
7,700
770
10,308
13,178
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BastetAthenaCharonKaliThoth

VS

Bans
HorusBacchusKukulkanKuzenboPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 1
6,107
611
4,710
9,309
6,012
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,520
652
7,528
4,494
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
joyfvl
Hercules
10
1 / 5 / 0
6,202
620
6,566
14,831
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
3
0
5
5.5
L
0
1
1
0.5
W
Discordia
holysatan666
Discordia
1
1
6
4
L
Hercules
joyfvl
Hercules
1
5
0
0.2
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
18,804
26,657
Taken
28,634
16,644
Mitigated
17,725
10,026
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,710
846
0
1,236
9,309
6,012
0
3,954
4,760
0
16,292
W
6,096
468
0
1,640
8,949
6,454
336
2,217
6,054
20,338
479
L
7,528
314
928
1,412
4,494
1,874
0
2,560
1,714
24,831
0
W
Discordia
holysatan666
Discordia
7,860
272
0
865
4,530
1,330
447
988
3,218
31,448
718
L
Hercules
joyfvl
Hercules
6,566
919
0
3,669
14,831
9,839
0
6,267
7,306
0
13,292
W
10,308
1,937
0
7,521
13,178
8,860
372
3,102
8,998
0
24,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
18,829
126
Minions Killed
96
0
Camps Cleared
0
608,607
Distance Traveled
548,215
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,107
611
27
3
0
197,007
0
W
Geb
7,514
751
23
2
0
205,411
0
L
Ra
6,520
652
57
6
0
163,677
1
W
Discordia
7,291
729
56
6
0
188,135
0
L
Hercules
6,202
620
12
1
0
187,531
0
W
Achilles
7,700
770
47
5
0
215,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role