Player Matchup

Mulan
Mulan
Chiwita
Mulan
Level 139
God Stats
10W - 7L
1,899 SR
Queue Stats
70W - 78L
1,555 Elo+
Party 1
Thanatos
Thanatos
Forsio99
Thanatos
Level 68
God Stats
12W - 17L
1,530 SR
Queue Stats
471W - 459L
1,556 Elo+
Party 1
Khepri
Khepri
Sloppzz
Khepri
Level 104
God Stats
0W - 4L
1,613 SR
Queue Stats
164W - 145L
1,577 Elo+
Solo
Skadi
Skadi
TurningTheStorm
Skadi
Level 158
God Stats
14W - 9L
1,500 SR
Queue Stats
360W - 350L
1,535 Elo+
Party 1
Discordia
Discordia
XxPonyGagoxX
Discordia
Level 126
God Stats
5W - 2L
1,641 SR
Queue Stats
31W - 27L
1,535 Elo+
Party 1
Team Averages
Level 119
1,637 SR
1,552 Elo+

VS

Team Averages
Level 126
1,757 SR
1,624 Elo+
Ymir
Ymir
Dizzyiests1
Ymir
Level 59
God Stats
3W - 0L
1,869 SR
Queue Stats
17W - 12L
1,681 Elo+
Party 2
Lancelot
Lancelot
FIG1
Lancelot
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 88L
1,647 Elo+
Party 2
Ix Chel
Ix Chel
Html5216
Ix Chel
Level 209
God Stats
9W - 4L
1,994 SR
Queue Stats
435W - 399L
1,556 Elo+
Solo
Ishtar
Ishtar
HunterRivera
Ishtar
Level 127
God Stats
6W - 4L
1,703 SR
Queue Stats
194W - 174L
1,577 Elo+
Solo
King Arthur
King Arthur
IxuAurum
King Arthur
Level 68
God Stats
4W - 4L
1,719 SR
Queue Stats
96W - 79L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chiwita
Mulan
15
1 / 1 / 3
9,522
560
13,720
19,287
16,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Forsio99
Thanatos
16
4 / 3 / 0
8,440
496
3,892
13,916
7,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Sloppzz
Khepri
11
0 / 5 / 6
7,474
440
5,381
15,083
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 3 / 1
9,567
563
16,477
12,310
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
XxPonyGagoxX
Discordia
12
0 / 6 / 2
7,001
412
6,588
8,561
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,382
493
6,224
11,501
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
FIG1
Lancelot
16
6 / 1 / 9
9,200
541
15,248
15,378
8,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Html5216
Ix Chel
17
7 / 0 / 7
10,289
605
13,223
10,157
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
15
3 / 6 / 0
8,955
527
5,220
16,540
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
IxuAurum
King Arthur
14
0 / 3 / 3
8,199
482
11,169
16,389
18,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
18
18
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
Chiwita
Mulan
1
1
3
2.5
W
2
1
10
7
W
Lancelot
FIG1
Lancelot
6
1
9
10.5
L
Thanatos
Forsio99
Thanatos
4
3
0
1.33
W
Ix Chel
Html5216
Ix Chel
7
0
7
10.5
W
Ishtar
3
6
0
0.5
W
King Arthur
IxuAurum
King Arthur
0
3
3
0.5
L
Khepri
Sloppzz
Khepri
0
5
6
0.6
L
6
3
1
2.17
L
Discordia
XxPonyGagoxX
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,058
Damage
51,084
69,157
Taken
69,965
46,385
Mitigated
50,774
17,779
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Chiwita
Mulan
13,720
2,247
0
6,639
19,287
16,053
291
1,076
18,163
0
81,378
W
6,224
698
0
2,877
11,501
11,843
39
2,908
8,593
22,561
0
W
Lancelot
FIG1
Lancelot
15,248
5,001
0
3,465
15,378
8,748
0
1,925
13,453
0
87,182
L
Thanatos
Forsio99
Thanatos
3,892
999
0
7,545
13,916
7,204
0
3,566
10,194
0
72,320
W
Ix Chel
Html5216
Ix Chel
13,223
2,603
1,578
2,890
10,157
4,646
71
5,137
5,020
81,996
2,663
W
Ishtar
5,220
3,149
0
4,704
16,540
7,436
465
1,152
15,388
0
72,374
W
King Arthur
IxuAurum
King Arthur
11,169
1,433
0
1,750
16,389
18,101
0
847
15,542
1,431
64,299
L
Khepri
Sloppzz
Khepri
5,381
542
0
2,802
15,083
14,299
0
8,397
6,397
18,758
0
L
16,477
6,813
0
793
12,310
5,128
474
2,281
10,019
0
85,184
L
Discordia
XxPonyGagoxX
Discordia
6,588
215
0
0
8,561
3,701
0
3,806
4,489
49,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
45,025
486
Minions Killed
528
0
Camps Cleared
0
1,672,421
Distance Traveled
1,720,641
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,522
560
138
8
0
338,158
0
W
Ymir
8,382
493
35
2
0
342,664
0
W
Lancelot
9,200
541
100
6
0
416,201
2
L
Thanatos
8,440
496
105
6
0
395,434
0
W
Ix Chel
10,289
605
156
9
0
355,475
1
W
Ishtar
8,955
527
122
7
0
288,094
0
W
King Arthur
8,199
482
115
7
0
318,207
1
L
Khepri
7,474
440
27
2
0
322,799
11
L
Skadi
9,567
563
124
7
0
306,001
2
L
Discordia
7,001
412
92
5
0
310,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role