Player Matchup

Achilles
Achilles
Akiracupcake
Achilles
Level 36
God Stats
12W - 30L
1,387 SR
Queue Stats
74W - 91L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
Crusher1234028
Nu Wa
Level 26
God Stats
2W - 11L
1,200 SR
Queue Stats
188W - 256L
1,302 Elo+
Solo
Kuzenbo
Kuzenbo
Kuzenbŏ
Kuzenbo
Level 27
God Stats
24W - 27L
1,508 SR
Queue Stats
38W - 44L
1,487 Elo+
Solo
Kukulkan
Kukulkan
XladylovlyX
Kukulkan
Level 28
God Stats
1W - 6L
1,447 SR
Queue Stats
66W - 80L
1,327 Elo+
Party 2
Hachiman
Hachiman
YungKuza
Hachiman
Level 16
God Stats
0W - 2L
1,143 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 2
Team Averages
Level 27
1,337 SR
1,333 Elo+

VS

Team Averages
Level 123
1,680 SR
1,612 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Ardors
Khepri
Level 153
God Stats
5W - 3L
1,835 SR
Queue Stats
76W - 43L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
GummyBearLust
Danzaburou
Level 158
God Stats
3W - 1L
1,909 SR
Queue Stats
137W - 91L
1,679 Elo+
Party 1
Anubis
Anubis
Sooouup
Anubis
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 49L
1,677 Elo+
Party 1
Achilles
Achilles
TankWithAegis
Achilles
Level 129
God Stats
2W - 1L
1,656 SR
Queue Stats
14W - 15L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akiracupcake
Achilles
14
0 / 5 / 1
8,775
675
4,852
15,183
18,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 8 / 1
8,172
629
6,658
11,498
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kuzenbŏ
Kuzenbo
17
1 / 5 / 0
10,235
787
7,144
16,652
18,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
XladylovlyX
Kukulkan
17
2 / 4 / 0
10,001
769
10,736
12,413
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
YungKuza
Hachiman
13
0 / 5 / 0
8,263
636
4,014
15,724
5,720
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 0 / 7
11,266
867
18,135
7,264
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Ardors
Khepri
17
0 / 0 / 10
10,775
829
7,105
11,133
14,291
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
GummyBearLust
Danzaburou
18
9 / 1 / 7
11,572
890
16,208
12,138
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Sooouup
Anubis
18
4 / 1 / 6
11,005
847
9,456
10,246
6,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
TankWithAegis
Achilles
18
6 / 1 / 16
11,288
868
9,551
13,407
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
3
Kills
26
27
Deaths
3
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
7
10.5
L
Achilles
Akiracupcake
Achilles
0
5
1
0.1
W
Khepri
Ardors
Khepri
0
0
10
5
L
0
8
1
0.06
W
Danzaburou
GummyBearLust
Danzaburou
9
1
7
12.5
L
Kuzenbo
Kuzenbŏ
Kuzenbo
1
5
0
0.2
W
Anubis
Sooouup
Anubis
4
1
6
7
W
Achilles
TankWithAegis
Achilles
6
1
16
14
L
Kukulkan
XladylovlyX
Kukulkan
2
4
0
0.5
L
Hachiman
YungKuza
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
60,455
71,470
Taken
54,188
52,015
Mitigated
45,648
2,215
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,135
1,635
0
500
7,264
3,700
726
3,011
3,865
59,873
0
L
Achilles
Akiracupcake
Achilles
4,852
342
0
1,026
15,183
18,441
0
6,334
8,378
0
16,499
W
Khepri
Ardors
Khepri
7,105
648
1,972
2,189
11,133
14,291
780
3,995
6,613
18,131
3,370
L
6,658
1,486
0
250
11,498
3,828
0
6,581
4,576
9,108
0
W
Danzaburou
GummyBearLust
Danzaburou
16,208
9,442
0
5,430
12,138
6,666
2,946
4,834
6,613
0
43,425
L
Kuzenbo
Kuzenbŏ
Kuzenbo
7,144
1,818
0
500
16,652
18,109
85
4,219
11,796
33,990
1,178
W
Anubis
Sooouup
Anubis
9,456
389
233
4,686
10,246
6,020
546
5,764
3,930
45,940
0
W
Achilles
TankWithAegis
Achilles
9,551
920
494
2,407
13,407
14,971
348
4,678
8,306
982
26,242
L
Kukulkan
XladylovlyX
Kukulkan
10,736
382
0
390
12,413
5,917
168
6,485
5,478
45,585
0
L
Hachiman
YungKuza
Hachiman
4,014
2,950
0
49
15,724
5,720
0
9,889
5,422
0
10,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
55,906
216
Minions Killed
330
0
Camps Cleared
0
1,038,892
Distance Traveled
1,304,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,266
867
115
9
0
264,351
0
L
Achilles
8,775
675
19
1
0
232,752
0
W
Khepri
10,775
829
28
2
0
248,244
0
L
Nu Wa
8,172
629
8
1
0
174,356
0
W
Danzaburou
11,572
890
67
5
0
243,787
0
L
Kuzenbo
10,235
787
87
7
0
198,354
0
W
Anubis
11,005
847
88
7
0
250,429
0
W
Achilles
11,288
868
32
2
0
297,768
0
L
Kukulkan
10,001
769
87
7
0
225,548
0
L
Hachiman
8,263
636
15
1
0
207,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role