Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
RAMSESFROG
Cerberus
Gold I
Level 199
God Stats
8W - 3L
1,780 SR
Queue Stats
221W - 211L
1,722 MMR
Party 1
Susano
Susano
Platinum IV
TheRealToji
Susano
Platinum IV
Level 128
God Stats
62W - 36L
1,737 SR
Queue Stats
166W - 159L
1,822 MMR
Party 2
Hades
Hades
Gold I
dYYLan3
Hades
Gold I
Level 224
God Stats
4W - 1L
1,916 SR
Queue Stats
119W - 113L
1,784 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 177
1,686 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,597 SR
1,581 MMR
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
Vetachi
Cliodhna
Gold V
Level 174
God Stats
0W - 1L
1,780 SR
Queue Stats
7W - 5L
1,706 MMR
Solo
Sobek
Sobek
Platinum IV
Zakumbae
Sobek
Platinum IV
Level 89
God Stats
27W - 23L
1,704 SR
Queue Stats
205W - 194L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
5,873
653
4,152
5,529
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
 
Hou Yi
8
2 / 2 / 1
4,741
527
2,342
5,674
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
RAMSESFROG
Cerberus
8
0 / 0 / 2
4,795
533
2,968
6,981
3,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
9
6 / 1 / 0
5,763
640
7,108
8,355
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
dYYLan3
Hades
10
0 / 1 / 2
5,535
615
3,071
6,346
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KukulkanAthenaBake KujiraLoki

VS

Bans
ThanatosAwilixCharonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 0
5,574
619
3,903
4,986
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
7
0 / 2 / 1
4,462
496
2,477
7,224
4,369
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hachiman
 
Hachiman
8
0 / 3 / 1
4,385
487
3,908
5,928
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Vetachi
Cliodhna
9
2 / 3 / 0
5,027
559
4,875
7,703
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
Zakumbae
Sobek
8
1 / 1 / 2
5,136
571
2,786
7,174
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
5
5
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Hou Yi
 
Hou Yi
2
2
1
1.25
L
Ra
 
Ra
2
0
0
2
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Cerberus
RAMSESFROG
Cerberus
0
0
2
1
W
Susano
6
1
0
6
L
Cliodhna
Vetachi
Cliodhna
2
3
0
0.67
L
Sobek
Zakumbae
Sobek
1
1
2
2
W
Hades
dYYLan3
Hades
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,641
Damage
17,949
32,885
Taken
33,015
14,331
Mitigated
14,930
14,276
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,152
1,696
0
1,979
5,529
3,221
0
360
5,113
0
46,790
W
Hou Yi
 
Hou Yi
2,342
1,378
0
2,268
5,674
1,899
0
1,168
4,506
0
32,245
L
Ra
 
Ra
3,903
1,019
238
1,796
4,986
1,818
0
2,268
2,718
45,827
0
L
Cu Chulainn
 
Cu Chulainn
2,477
535
0
1,540
7,224
4,369
0
0
6,907
0
21,773
L
Hachiman
 
Hachiman
3,908
2,057
0
2,024
5,928
1,648
0
1,603
4,325
0
29,940
W
Cerberus
RAMSESFROG
Cerberus
2,968
401
0
3,062
6,981
3,586
0
942
6,039
17,048
0
W
Susano
7,108
2,857
0
3,264
8,355
2,937
0
621
7,694
0
31,712
L
Cliodhna
Vetachi
Cliodhna
4,875
1,676
0
2,875
7,703
2,227
0
687
6,971
0
26,446
L
Sobek
Zakumbae
Sobek
2,786
529
0
2,759
7,174
4,868
0
1,038
6,136
9,616
825
W
Hades
dYYLan3
Hades
3,071
381
180
3,523
6,346
2,688
0
2,979
3,056
40,342
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
24,584
341
Minions Killed
234
0
Camps Cleared
0
914,154
Distance Traveled
838,582
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,873
653
89
10
0
192,668
2
W
Hou Yi
4,741
527
55
6
0
163,964
2
L
Ra
5,574
619
81
9
0
174,583
1
L
Cu Chulainn
4,462
496
39
4
0
110,458
0
L
Hachiman
4,385
487
51
6
0
140,779
0
W
Cerberus
4,795
533
60
7
0
194,420
0
W
Susano
5,763
640
50
6
0
208,183
1
L
Cliodhna
5,027
559
56
6
0
206,498
1
L
Sobek
5,136
571
7
1
0
206,264
1
W
Hades
5,535
615
87
10
0
154,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role