Player Matchup

Hachiman
Hachiman
Gold III
Gamrue
Hachiman
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,767 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
Jinanqui
Sun Wukong
Gold I
Level 94
God Stats
3W - 3L
1,645 SR
Queue Stats
165W - 164L
1,706 MMR
Solo
Mercury
Mercury
Platinum III
OverdueChaos
Mercury
Platinum III
Level 157
God Stats
11W - 5L
1,793 SR
Queue Stats
57W - 50L
1,819 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum I
StraightBread1
Morgan Le Fay
Platinum I
Level 156
God Stats
4W - 3L
1,923 SR
Queue Stats
189W - 173L
1,910 MMR
Party 3
Bacchus
Bacchus
Gold III
zWickedd
Bacchus
Gold III
Level 149
God Stats
0W - 2L
1,895 SR
Queue Stats
34W - 19L
1,767 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,751 SR
1,794 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,611 SR
1,798 MMR
Raijin
Raijin
Platinum III
Dugares
Raijin
Platinum III
Level 160
God Stats
7W - 7L
1,576 SR
Queue Stats
102W - 90L
1,783 MMR
Party 1
Ravana
Ravana
Platinum I
PulfZ
Ravana
Platinum I
Level 167
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 106L
1,885 MMR
Solo
Ganesha
Ganesha
Gold II
TinyBeast132
Ganesha
Gold II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 88L
1,682 MMR
Solo
Chronos
Chronos
Platinum III
X_TwinDream_X
Chronos
Platinum III
Level 154
God Stats
11W - 3L
1,691 SR
Queue Stats
55W - 50L
1,778 MMR
Solo
Olorun
Olorun
Platinum II
crabmonster132
Olorun
Platinum II
Level 159
God Stats
2W - 0L
1,789 SR
Queue Stats
102W - 88L
1,860 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gamrue
Hachiman
8
0 / 4 / 0
5,565
428
3,940
6,883
2,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Jinanqui
Sun Wukong
14
1 / 0 / 0
7,757
597
6,078
10,293
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
OverdueChaos
Mercury
13
2 / 8 / 1
6,971
536
3,454
13,159
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
StraightBread1
Morgan Le Fay
15
2 / 6 / 2
8,095
623
6,836
9,972
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
zWickedd
Bacchus
11
2 / 4 / 1
7,151
550
3,852
11,344
11,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KuzenboAthenaAnhurAres

VS

Bans
LokiThanatosKukulkanCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dugares
Raijin
15
4 / 2 / 5
8,619
663
4,235
7,238
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
PulfZ
Ravana
14
11 / 2 / 4
8,333
641
10,308
9,644
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
TinyBeast132
Ganesha
11
0 / 1 / 10
7,877
606
4,704
11,354
9,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
13
1 / 1 / 0
8,103
623
7,070
9,770
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 1 / 3
9,027
694
8,065
7,537
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
21
22
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dugares
Raijin
4
2
5
3.25
L
Hachiman
Gamrue
Hachiman
0
4
0
0
L
Sun Wukong
Jinanqui
Sun Wukong
1
0
0
1
L
Mercury
OverdueChaos
Mercury
2
8
1
0.31
W
Ravana
PulfZ
Ravana
11
2
4
6.5
L
Morgan Le Fay
StraightBread1
Morgan Le Fay
2
6
2
0.5
W
Ganesha
TinyBeast132
Ganesha
0
1
10
5
W
Chronos
1
1
0
1
W
5
1
3
6.5
L
Bacchus
zWickedd
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,160
Damage
34,382
51,651
Taken
45,543
29,612
Mitigated
25,369
7,420
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dugares
Raijin
4,235
419
0
1,250
7,238
3,018
746
3,242
3,996
64,655
0
L
Hachiman
Gamrue
Hachiman
3,940
1,872
0
1,560
6,883
2,355
0
3,846
3,037
0
30,651
L
Sun Wukong
Jinanqui
Sun Wukong
6,078
1,256
0
1,485
10,293
7,275
0
5,459
4,834
0
60,710
L
Mercury
OverdueChaos
Mercury
3,454
1,938
0
2,654
13,159
4,953
0
3,512
9,647
0
55,969
W
Ravana
PulfZ
Ravana
10,308
3,470
0
1,007
9,644
5,172
83
2,655
6,989
0
60,234
L
Morgan Le Fay
StraightBread1
Morgan Le Fay
6,836
139
0
443
9,972
3,872
0
4,115
5,857
59,199
66
W
Ganesha
TinyBeast132
Ganesha
4,704
1,300
0
2,281
11,354
9,817
0
3,148
8,206
24,064
2,630
W
Chronos
7,070
2,864
0
3,012
9,770
3,857
0
0
9,770
52,755
8,176
W
8,065
4,373
436
3,373
7,537
3,505
1,686
1,705
5,832
78,459
6,938
L
Bacchus
zWickedd
Bacchus
3,852
1,155
0
1,278
11,344
11,157
0
6,181
5,163
17,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
41,959
375
Minions Killed
465
0
Camps Cleared
0
1,251,783
Distance Traveled
1,337,659
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,619
663
117
9
0
271,142
1
L
Hachiman
5,565
428
47
4
0
194,693
0
L
Sun Wukong
7,757
597
113
9
0
257,412
0
L
Mercury
6,971
536
87
7
0
295,736
0
W
Ravana
8,333
641
82
6
0
294,009
1
L
Morgan Le Fay
8,095
623
99
8
0
251,294
1
W
Ganesha
7,877
606
4
0
0
281,972
5
W
Chronos
8,103
623
108
8
0
256,999
1
W
Olorun
9,027
694
154
12
0
233,537
0
L
Bacchus
7,151
550
29
2
0
252,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role