Player Matchup

Maui
Maui
 
Maui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AlexIlDemons
Anubis
Level 109
God Stats
5W - 2L
1,815 SR
Queue Stats
150W - 140L
1,425 Elo+
Solo
Bakasura
Bakasura
GengarGuy94
Bakasura
Level 137
God Stats
3W - 2L
1,231 SR
Queue Stats
324W - 311L
1,454 Elo+
Party 1
Nut
Nut
Me Do Be GOD
Nut
Level 121
God Stats
9W - 6L
1,420 SR
Queue Stats
334W - 321L
1,488 Elo+
Party 1
Skadi
Skadi
TheeButterz
Skadi
Level 129
God Stats
26W - 13L
1,729 SR
Queue Stats
55W - 48L
1,542 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,482 Elo+

VS

Team Averages
Level 110
1,484 SR
1,487 Elo+
Ares
Ares
GBF_aka_dj
Ares
Level 126
God Stats
3W - 1L
1,693 SR
Queue Stats
113W - 93L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Gris 59
Gilgamesh
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 52L
1,532 Elo+
Party 2
Agni
Agni
My Kamui
Agni
Level 86
God Stats
2W - 2L
1,225 SR
Queue Stats
198W - 199L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XxDoomSlayerxX9
Danzaburou
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
177W - 158L
1,441 Elo+
Solo
Lancelot
Lancelot
xzavin2
Lancelot
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 2 / 1
4,433
554
742
4,631
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
10
3 / 0 / 1
5,812
727
2,548
3,075
1,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
GengarGuy94
Bakasura
8
0 / 0 / 0
4,367
546
1,912
7,401
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 2
5,435
679
4,649
5,784
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 0
5,245
656
1,523
2,477
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,616
577
3,306
3,901
2,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Gris 59
Gilgamesh
8
0 / 2 / 0
4,780
598
3,897
8,564
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
7
0 / 2 / 1
4,085
511
2,272
4,017
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
XxDoomSlayerxX9
Danzaburou
1
0 / 0 / 0
3,093
387
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
xzavin2
Lancelot
7
1 / 1 / 1
4,126
516
3,284
6,812
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
2
2
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
1
0.25
W
Anubis
3
0
1
3.5
L
1
0
1
1.5
W
Bakasura
GengarGuy94
Bakasura
0
0
0
0
L
Gilgamesh
Gris 59
Gilgamesh
0
2
0
0
W
1
0
2
2
L
Agni
0
2
1
0.25
W
1
0
0
1
L
Danzaburou
XxDoomSlayerxX9
Danzaburou
0
0
0
0
L
Lancelot
xzavin2
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,374
Damage
12,759
23,368
Taken
23,294
11,845
Mitigated
12,116
9,855
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
742
88
0
878
4,631
3,184
0
2,804
1,827
4,520
0
W
Anubis
2,548
44
0
1,913
3,075
1,446
0
1,207
1,868
44,452
1,405
L
3,306
229
0
1,599
3,901
2,610
0
929
2,932
15,817
0
W
Bakasura
GengarGuy94
Bakasura
1,912
1,398
0
5,013
7,401
2,673
0
1,236
6,127
0
18,593
L
Gilgamesh
Gris 59
Gilgamesh
3,897
1,358
0
2,008
8,564
6,496
0
420
8,144
0
30,579
W
4,649
2,622
0
1,551
5,784
3,734
0
147
5,104
0
36,958
L
Agni
2,272
434
0
678
4,017
999
0
1,611
2,322
19,401
0
W
1,523
412
0
500
2,477
808
0
184
2,293
0
43,104
L
Danzaburou
XxDoomSlayerxX9
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
xzavin2
Lancelot
3,284
1,221
0
2,202
6,812
2,011
0
261
6,367
0
17,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
20,700
293
Minions Killed
147
0
Camps Cleared
0
847,395
Distance Traveled
722,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,433
554
9
1
0
160,832
0
W
Anubis
5,812
727
85
11
0
163,028
0
L
Ares
4,616
577
23
3
0
175,437
2
W
Bakasura
4,367
546
62
8
0
213,965
0
L
Gilgamesh
4,780
598
61
8
0
179,888
0
W
Nut
5,435
679
58
7
0
149,840
0
L
Agni
4,085
511
33
4
0
179,976
0
W
Skadi
5,245
656
79
10
0
159,730
0
L
Danzaburou
3,093
387
0
0
0
4,617
0
L
Lancelot
4,126
516
30
4
0
182,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role