Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
 
Baba Yaga
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond V
Furuchiru
Ishtar
Diamond V
Level 150
God Stats
6W - 6L
1,617 SR
Queue Stats
53W - 50L
1,980 MMR
Solo
Serqet
Serqet
Platinum III
VacunateOrTroll
Serqet
Platinum III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,886 MMR
Solo
Sobek
Sobek
Platinum II
Yenndas
Sobek
Platinum II
Level 108
God Stats
14W - 11L
1,645 SR
Queue Stats
124W - 131L
1,849 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,552 SR
1,743 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,506 SR
1,881 MMR
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
AgusGamer123
Hachiman
Masters
Level 189
God Stats
3W - 5L
1,631 SR
Queue Stats
268W - 257L
2,414 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
NeedSugarMommy
Ao Kuang
Platinum I
Level 158
God Stats
25W - 13L
1,597 SR
Queue Stats
402W - 407L
1,886 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Zenphrar
The Morrigan
Platinum I
Level 156
God Stats
44W - 52L
1,338 SR
Queue Stats
318W - 318L
1,962 MMR
Solo
Bellona
Bellona
Gold I
tiagokiller3000
Bellona
Gold I
Level 129
God Stats
2W - 3L
1,462 SR
Queue Stats
80W - 79L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 3 / 0
6,174
475
6,945
13,034
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
 
Baba Yaga
11
0 / 2 / 0
6,134
472
5,914
7,806
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Furuchiru
Ishtar
11
1 / 3 / 2
6,913
532
6,644
10,432
4,431
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 0
6,200
477
2,914
8,860
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Yenndas
Sobek
9
1 / 1 / 0
6,373
490
4,240
7,038
5,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ah Muzen CabThothMaman BrigitteHeimdallr

VS

Bans
Bake KujiraThorThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 4
7,303
562
3,430
15,820
10,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
AgusGamer123
Hachiman
15
1 / 2 / 1
8,180
629
7,167
8,483
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
14
6 / 0 / 0
8,106
624
7,742
10,302
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
Zenphrar
The Morrigan
12
0 / 0 / 1
7,123
548
5,356
4,326
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 5
7,544
580
6,940
10,220
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
10
10
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
0
0.33
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Athena
 
Athena
2
1
4
4
W
Hachiman
AgusGamer123
Hachiman
1
2
1
0.75
L
Ishtar
Furuchiru
Ishtar
1
3
2
0.67
W
Ao Kuang
6
0
0
6
L
2
1
0
2
L
Sobek
Yenndas
Sobek
1
1
0
1
W
The Morrigan
Zenphrar
The Morrigan
0
0
1
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
30,635
47,170
Taken
49,151
25,422
Mitigated
31,329
12,471
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,945
1,156
0
2,723
13,034
7,359
0
3,519
8,967
5,276
36,698
L
Baba Yaga
 
Baba Yaga
5,914
585
0
2,393
7,806
3,825
0
5,002
2,804
47,849
0
W
Athena
 
Athena
3,430
1,309
1,760
3,200
15,820
10,193
6
4,704
10,884
20,819
0
W
Hachiman
AgusGamer123
Hachiman
7,167
4,571
0
2,931
8,483
3,291
0
707
7,566
0
80,068
L
Ishtar
Furuchiru
Ishtar
6,644
3,781
0
3,831
10,432
4,431
0
1,940
8,447
0
58,253
W
Ao Kuang
7,742
1,580
0
2,319
10,302
4,743
0
1,801
8,371
76,757
0
L
2,914
1,151
0
818
8,860
4,050
0
2,342
6,480
0
46,282
L
Sobek
Yenndas
Sobek
4,240
517
0
2,706
7,038
5,757
0
2,138
4,823
15,834
1,862
W
The Morrigan
Zenphrar
The Morrigan
5,356
1,457
0
1,062
4,326
1,565
0
2,220
1,874
50,025
4,287
W
6,940
2,386
0
1,801
10,220
11,537
709
1,552
8,458
0
52,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
38,256
372
Minions Killed
466
0
Camps Cleared
0
1,174,339
Distance Traveled
1,377,136
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,174
475
62
5
0
209,553
1
L
Baba Yaga
6,134
472
98
8
0
270,408
3
W
Athena
7,303
562
27
2
0
303,872
4
W
Hachiman
8,180
629
135
10
0
238,164
2
L
Ishtar
6,913
532
108
8
0
197,777
3
W
Ao Kuang
8,106
624
106
8
0
315,067
5
L
Serqet
6,200
477
80
6
0
270,064
1
L
Sobek
6,373
490
24
2
0
226,537
0
W
The Morrigan
7,123
548
112
9
0
270,035
2
W
Bellona
7,544
580
86
7
0
249,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role