Player Matchup

Xbalanque
Xbalanque
AshyisKawaii
Xbalanque
Level 122
God Stats
1W - 3L
1,374 SR
Queue Stats
75W - 104L
1,413 Elo+
Solo
Jing Wei
Jing Wei
LeonardoChermaut
Jing Wei
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,486 Elo+
Solo
Shiva
Shiva
Silent Breaker
Shiva
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 131L
1,448 Elo+
Solo
Terra
Terra
VNTGlSenpai
Terra
Level 183
God Stats
1W - 5L
1,500 SR
Queue Stats
496W - 524L
1,530 Elo+
Solo
He Bo
He Bo
glamtagious
He Bo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,441 Elo+
Solo
Team Averages
Level 138
1,475 SR
1,464 Elo+

VS

Team Averages
Level 127
1,370 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
CHADDY22DADDY
Morgan Le Fay
Level 100
God Stats
2W - 2L
1,283 SR
Queue Stats
136W - 154L
1,460 Elo+
Solo
Nemesis
Nemesis
Claw Saw
Nemesis
Level 118
God Stats
1W - 1L
1,299 SR
Queue Stats
119W - 124L
1,551 Elo+
Solo
Horus
Horus
Norvin27
Horus
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 113L
1,561 Elo+
Solo
Cabrakan
Cabrakan
PalmTrees342
Cabrakan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 48L
1,531 Elo+
Solo
Jing Wei
Jing Wei
WolfNberries
Jing Wei
Level 168
God Stats
1W - 2L
1,269 SR
Queue Stats
101W - 97L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AshyisKawaii
Xbalanque
10
0 / 2 / 0
5,485
914
6,448
6,159
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
5,568
928
3,006
4,829
2,657
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,420
903
6,744
7,559
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 0
6,095
1,016
4,170
8,030
6,798
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

1
0 / 0 / 0
1,656
276
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHADDY22DADDY
Morgan Le Fay
11
1 / 0 / 4
5,806
968
4,228
3,996
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Claw Saw
Nemesis
11
2 / 0 / 2
6,235
1,039
7,828
6,467
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Norvin27
Horus
11
0 / 0 / 5
5,718
953
2,583
5,999
5,027
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cabrakan
PalmTrees342
Cabrakan
10
1 / 0 / 4
6,240
1,040
3,183
6,425
6,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
WolfNberries
Jing Wei
11
1 / 0 / 3
6,054
1,009
5,030
4,331
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
5
5
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AshyisKawaii
Xbalanque
0
2
0
0
W
Morgan Le Fay
CHADDY22DADDY
Morgan Le Fay
1
0
4
3
W
Nemesis
Claw Saw
Nemesis
2
0
2
3
L
0
2
0
0
W
Horus
Norvin27
Horus
0
0
5
2.5
W
Cabrakan
PalmTrees342
Cabrakan
1
0
4
3
L
0
1
0
0
L
0
0
0
0
W
Jing Wei
WolfNberries
Jing Wei
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
22,852
26,577
Taken
27,218
19,217
Mitigated
22,093
11,777
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AshyisKawaii
Xbalanque
6,448
2,501
775
719
6,159
2,917
0
1,807
4,134
0
14,860
W
Morgan Le Fay
CHADDY22DADDY
Morgan Le Fay
4,228
163
252
894
3,996
2,031
402
339
3,576
12,079
494
W
Nemesis
Claw Saw
Nemesis
7,828
770
1,284
2,119
6,467
6,559
716
1,439
4,908
0
12,850
L
3,006
2,330
0
0
4,829
2,657
0
1,524
3,141
0
9,849
W
Horus
Norvin27
Horus
2,583
719
5,143
4,088
5,999
5,027
0
966
4,953
0
4,367
W
Cabrakan
PalmTrees342
Cabrakan
3,183
552
2,027
1,943
6,425
6,463
0
805
5,350
4,050
0
L
6,744
658
2,174
2,407
7,559
6,845
0
1,043
6,064
0
11,171
L
4,170
279
2,581
3,121
8,030
6,798
0
2,996
4,898
7,806
185
W
Jing Wei
WolfNberries
Jing Wei
5,030
3,444
655
232
4,331
2,013
530
537
3,583
0
16,957
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
30,053
57
Minions Killed
69
0
Camps Cleared
0
496,772
Distance Traveled
671,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,485
914
20
3
0
115,332
0
W
Morgan Le Fay
5,806
968
15
3
0
135,539
0
W
Nemesis
6,235
1,039
13
2
0
138,343
0
L
Jing Wei
5,568
928
22
4
0
101,994
0
W
Horus
5,718
953
4
1
0
140,637
0
W
Cabrakan
6,240
1,040
3
1
0
130,453
0
L
Shiva
5,420
903
9
2
0
146,208
0
L
Terra
6,095
1,016
6
1
0
133,238
0
W
Jing Wei
6,054
1,009
34
6
0
126,861
0
L
He Bo
1,656
276
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role