Player Matchup

Medusa
Medusa
FakeVex
Medusa
Level 87
God Stats
5W - 0L
1,265 SR
Queue Stats
79W - 46L
1,445 Elo+
Party 1
Agni
Agni
Mads672g
Agni
Level 107
God Stats
13W - 11L
1,426 SR
Queue Stats
45W - 32L
1,576 Elo+
Party 2
Athena
Athena
Nicholaus19
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 35L
1,445 Elo+
Party 1
Arachne
Arachne
Röyal
Arachne
Level 28
God Stats
17W - 3L
1,935 SR
Queue Stats
43W - 34L
1,589 Elo+
Party 2
Vamana
Vamana
casp4357
Vamana
Level 144
God Stats
1W - 2L
1,353 SR
Queue Stats
45W - 37L
1,564 Elo+
Party 2
Team Averages
Level 79
1,496 SR
1,524 Elo+

VS

Team Averages
Level 101
1,510 SR
1,491 Elo+
Loki
Loki
ApplesTheHero
Loki
Level 147
God Stats
2W - 5L
1,539 SR
Queue Stats
171W - 153L
1,526 Elo+
Party 4
King Arthur
King Arthur
ItzKxrhan
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 428L
1,478 Elo+
Party 3
Sol
Sol
SP3RKL3
Sol
Level 65
God Stats
9W - 12L
1,413 SR
Queue Stats
204W - 185L
1,536 Elo+
Party 4
Nut
Nut
TNikas
Nut
Level 128
God Stats
16W - 17L
1,330 SR
Queue Stats
288W - 255L
1,461 Elo+
Party 3
Nike
Nike
cowboytgirl
Nike
Level 42
God Stats
8W - 6L
1,769 SR
Queue Stats
226W - 232L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FakeVex
Medusa
12
1 / 3 / 0
7,149
511
3,717
6,888
2,387
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
2 / 0 / 1
8,466
605
8,527
7,082
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
1 / 0 / 1
7,070
505
5,037
9,670
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Röyal
Arachne
14
2 / 0 / 2
7,810
558
6,647
12,703
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
casp4357
Vamana
17
3 / 0 / 1
10,000
714
10,248
9,936
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,510
465
5,738
10,269
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ItzKxrhan
King Arthur
11
0 / 3 / 0
5,783
413
3,114
12,887
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
12
0 / 1 / 0
7,379
527
5,321
10,356
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nut
TNikas
Nut
14
1 / 1 / 2
7,735
553
7,988
8,015
3,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 3
6,689
478
2,969
10,020
7,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
3
3
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Medusa
FakeVex
Medusa
1
3
0
0.33
L
King Arthur
ItzKxrhan
King Arthur
0
3
0
0
W
Agni
2
0
1
2.5
W
Athena
1
0
1
1.5
W
Arachne
Röyal
Arachne
2
0
2
3
L
Sol
0
1
0
0
L
Nut
TNikas
Nut
1
1
2
2
W
Vamana
casp4357
Vamana
3
0
1
3.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
25,130
46,279
Taken
51,547
27,546
Mitigated
31,108
18,662
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,738
1,407
0
5,012
10,269
3,733
0
1,643
8,415
0
48,968
W
Medusa
FakeVex
Medusa
3,717
1,032
125
872
6,888
2,387
1,399
0
6,888
0
50,301
L
King Arthur
ItzKxrhan
King Arthur
3,114
477
0
953
12,887
11,302
0
468
11,479
0
31,631
W
Agni
8,527
405
0
1,720
7,082
3,039
0
3,259
3,823
69,738
788
W
Athena
5,037
1,513
235
4,021
9,670
6,910
260
826
8,844
21,458
0
W
Arachne
Röyal
Arachne
6,647
4,658
0
8,737
12,703
5,444
0
917
11,786
0
77,918
L
Sol
5,321
1,296
0
5,488
10,356
4,323
0
4,976
5,082
55,381
5,964
L
Nut
TNikas
Nut
7,988
5,194
0
4,529
8,015
3,971
693
958
7,057
0
76,791
W
Vamana
casp4357
Vamana
10,248
5,308
0
2,952
9,936
9,766
1,148
284
9,097
0
87,284
L
2,969
561
0
1,502
10,020
7,779
0
4,954
4,966
0
14,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
34,096
506
Minions Killed
397
0
Camps Cleared
0
1,528,501
Distance Traveled
1,363,131
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,510
465
87
6
0
357,223
5
W
Medusa
7,149
511
69
5
0
305,773
5
L
King Arthur
5,783
413
44
3
0
218,744
3
W
Agni
8,466
605
137
10
0
305,950
3
W
Athena
7,070
505
39
3
0
323,758
2
W
Arachne
7,810
558
110
8
0
307,630
0
L
Sol
7,379
527
114
8
0
257,596
0
L
Nut
7,735
553
131
9
0
232,749
0
W
Vamana
10,000
714
151
11
0
285,390
0
L
Nike
6,689
478
21
2
0
296,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role