Player Matchup

Bellona
Bellona
Platinum IV
DilanCaceres
Bellona
Platinum IV
Level 137
God Stats
8W - 7L
1,912 SR
Queue Stats
300W - 301L
1,822 MMR
Solo
Nu Wa
Nu Wa
Platinum III
FearRonan
Nu Wa
Platinum III
Level 226
God Stats
12W - 14L
1,389 SR
Queue Stats
357W - 355L
1,797 MMR
Solo
Mercury
Mercury
Platinum III
LeoViBe
Mercury
Platinum III
Level 242
God Stats
18W - 22L
1,593 SR
Queue Stats
417W - 420L
1,844 MMR
Solo
Artemis
Artemis
Platinum I
McDish
Artemis
Platinum I
Level 87
God Stats
12W - 6L
1,460 SR
Queue Stats
337W - 325L
1,841 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
naacchh
Gilgamesh
Platinum V
Level 132
God Stats
0W - 1L
1,338 SR
Queue Stats
37W - 26L
1,827 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,538 SR
1,826 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,543 SR
1,827 MMR
Tsukuyomi
Tsukuyomi
Platinum I
Enmá
Tsukuyomi
Platinum I
Level 119
God Stats
16W - 8L
1,488 SR
Queue Stats
158W - 159L
1,824 MMR
Solo
Osiris
Osiris
Platinum II
HelpStepBro
Osiris
Platinum II
Level 118
God Stats
47W - 43L
1,618 SR
Queue Stats
215W - 191L
1,884 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
HeyitsRedFox
Kukulkan
Platinum III
Level 156
God Stats
5W - 6L
1,524 SR
Queue Stats
87W - 79L
1,797 MMR
Solo
Rama
Rama
Gold I
YangENMY
Rama
Gold I
Level 183
God Stats
1W - 0L
1,475 SR
Queue Stats
28W - 18L
1,792 MMR
Solo
Charon
Charon
Platinum III
wydstepbro69420
Charon
Platinum III
Level 126
God Stats
68W - 60L
1,610 SR
Queue Stats
215W - 193L
1,836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DilanCaceres
Bellona
3
0 / 2 / 0
2,885
577
1,154
3,604
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
FearRonan
Nu Wa
7
0 / 0 / 0
3,685
737
1,550
1,478
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
LeoViBe
Mercury
6
0 / 1 / 1
3,224
645
389
3,495
957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
McDish
Artemis
5
1 / 1 / 1
3,316
663
2,027
2,293
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
naacchh
Gilgamesh
6
1 / 0 / 1
3,900
780
1,988
4,011
1,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ah Muzen CabKuzenboSusanoThor

VS

Bans
ArachneThanatosAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Enmá
Tsukuyomi
6
3 / 1 / 0
3,639
728
1,846
2,636
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
8
1 / 0 / 1
4,233
847
1,976
2,926
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
HeyitsRedFox
Kukulkan
7
0 / 0 / 0
3,786
757
524
1,844
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
5
0 / 1 / 1
3,089
618
981
3,299
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 2
3,426
685
1,142
2,601
1,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
4
4
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
DilanCaceres
Bellona
0
2
0
0
W
Tsukuyomi
Enmá
Tsukuyomi
3
1
0
3
L
Nu Wa
FearRonan
Nu Wa
0
0
0
0
W
Osiris
1
0
1
1.5
W
Kukulkan
HeyitsRedFox
Kukulkan
0
0
0
0
L
Mercury
LeoViBe
Mercury
0
1
1
0.5
L
Artemis
McDish
Artemis
1
1
1
1.5
W
Rama
0
1
1
0.5
L
Gilgamesh
naacchh
Gilgamesh
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,108
Damage
6,469
14,881
Taken
13,306
6,056
Mitigated
5,843
5,517
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DilanCaceres
Bellona
1,154
548
0
1,203
3,604
2,320
0
0
3,400
0
10,391
W
Tsukuyomi
Enmá
Tsukuyomi
1,846
665
0
1,407
2,636
712
0
202
2,416
0
14,224
L
Nu Wa
FearRonan
Nu Wa
1,550
576
0
725
1,478
399
0
415
1,063
18,508
432
W
Osiris
1,976
999
0
1,204
2,926
2,310
0
78
2,830
0
26,137
W
Kukulkan
HeyitsRedFox
Kukulkan
524
87
0
625
1,844
540
0
873
849
25,081
90
L
Mercury
LeoViBe
Mercury
389
197
0
1,270
3,495
957
0
247
3,248
0
16,149
L
Artemis
McDish
Artemis
2,027
862
0
805
2,293
615
0
291
2,002
0
14,155
W
Rama
981
737
0
982
3,299
815
0
94
3,187
0
15,182
L
Gilgamesh
naacchh
Gilgamesh
1,988
709
0
1,514
4,011
1,765
0
713
3,298
0
13,270
W
1,142
291
0
1,026
2,601
1,466
0
77
2,506
8,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,010
Gold Earned
18,173
149
Minions Killed
160
0
Camps Cleared
0
457,171
Distance Traveled
502,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,885
577
20
4
0
50,351
0
W
Tsukuyomi
3,639
728
30
6
0
123,902
0
L
Nu Wa
3,685
737
53
11
0
94,638
2
W
Osiris
4,233
847
38
8
0
84,308
0
W
Kukulkan
3,786
757
55
11
0
98,859
1
L
Mercury
3,224
645
34
7
0
106,688
0
L
Artemis
3,316
663
25
5
0
89,589
0
W
Rama
3,089
618
23
5
0
98,968
0
L
Gilgamesh
3,900
780
17
3
0
115,905
0
W
Charon
3,426
685
14
3
0
96,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role