Player Matchup

Poseidon
Poseidon
AG IRambo
Poseidon
Level 124
God Stats
35W - 23L
1,460 SR
Queue Stats
180W - 168L
1,441 Elo+
Party 1
Bacchus
Bacchus
Jansen_TV
Bacchus
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 29L
1,427 Elo+
Party 2
Bellona
Bellona
LUBR317633
Bellona
Level 68
God Stats
38W - 48L
1,391 SR
Queue Stats
174W - 176L
1,410 Elo+
Party 1
Set
Set
boomer112
Set
Level 75
God Stats
1W - 3L
1,283 SR
Queue Stats
79W - 83L
1,486 Elo+
Solo
Medusa
Medusa
oberzonk91
Medusa
Level 24
God Stats
6W - 3L
1,276 SR
Queue Stats
8W - 6L
1,333 Elo+
Party 2
Team Averages
Level 71
1,382 SR
1,419 Elo+

VS

Team Averages
Level 56
1,518 SR
1,455 Elo+
King Arthur
King Arthur
AC-7472
King Arthur
Level 63
God Stats
30W - 13L
1,569 SR
Queue Stats
108W - 86L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Azer4064
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,561 Elo+
Solo
Maui
Maui
HuLz3n
Maui
Level 34
God Stats
2W - 5L
1,337 SR
Queue Stats
63W - 60L
1,408 Elo+
Solo
Bakasura
Bakasura
RudiusMaximus
Bakasura
Level 67
God Stats
2W - 3L
1,702 SR
Queue Stats
62W - 52L
1,475 Elo+
Solo
Hachiman
Hachiman
corona_or_lose
Hachiman
Level 58
God Stats
51W - 55L
1,480 SR
Queue Stats
327W - 305L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AG IRambo
Poseidon
13
0 / 1 / 0
6,478
498
3,673
5,559
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jansen_TV
Bacchus
9
0 / 3 / 0
5,530
425
2,337
10,389
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
LUBR317633
Bellona
12
2 / 1 / 0
6,759
520
6,107
10,277
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 0
5,654
435
4,158
10,662
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
oberzonk91
Medusa
9
0 / 4 / 0
5,346
411
6,178
9,041
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AC-7472
King Arthur
12
0 / 2 / 0
7,074
544
5,626
11,439
10,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Azer4064
Ah Puch
13
1 / 0 / 2
7,340
565
3,203
5,119
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
HuLz3n
Maui
12
1 / 0 / 7
7,578
583
4,041
9,249
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
RudiusMaximus
Bakasura
14
6 / 0 / 2
7,375
567
7,035
10,562
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
12
5 / 1 / 2
7,230
556
7,029
6,869
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
13
13
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AC-7472
King Arthur
0
2
0
0
L
Poseidon
AG IRambo
Poseidon
0
1
0
0
W
Ah Puch
Azer4064
Ah Puch
1
0
2
2
W
Maui
HuLz3n
Maui
1
0
7
4.5
L
Bacchus
Jansen_TV
Bacchus
0
3
0
0
L
Bellona
LUBR317633
Bellona
2
1
0
2
W
Bakasura
RudiusMaximus
Bakasura
6
0
2
7
L
1
4
0
0.25
W
Hachiman
5
1
2
6
L
Medusa
oberzonk91
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
26,934
45,928
Taken
43,238
27,653
Mitigated
29,938
10,341
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AC-7472
King Arthur
5,626
790
0
3,553
11,439
10,674
0
0
10,664
3,386
51,045
L
Poseidon
AG IRambo
Poseidon
3,673
307
0
1,658
5,559
1,968
0
1,882
3,257
53,533
975
W
Ah Puch
Azer4064
Ah Puch
3,203
135
0
1,220
5,119
2,050
0
3,370
1,749
45,366
1,999
W
Maui
HuLz3n
Maui
4,041
1,173
0
2,485
9,249
8,673
407
1,127
8,032
19,696
3,213
L
Bacchus
Jansen_TV
Bacchus
2,337
465
0
2,174
10,389
8,760
0
861
9,057
20,071
0
L
Bellona
LUBR317633
Bellona
6,107
2,621
0
3,710
10,277
8,920
0
1,112
9,165
0
46,339
W
Bakasura
RudiusMaximus
Bakasura
7,035
4,862
0
3,646
10,562
5,643
0
695
9,867
0
42,851
L
4,158
2,082
0
1,545
10,662
5,184
0
2,531
7,896
0
37,047
W
Hachiman
7,029
4,311
0
2,321
6,869
2,898
1,242
736
6,133
0
52,612
L
Medusa
oberzonk91
Medusa
6,178
2,171
0
1,254
9,041
2,821
0
1,357
6,926
0
38,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
36,597
351
Minions Killed
362
0
Camps Cleared
0
1,216,814
Distance Traveled
1,235,811
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,074
544
86
7
0
250,300
0
L
Poseidon
6,478
498
120
9
0
237,500
0
W
Ah Puch
7,340
565
86
7
0
209,537
0
W
Maui
7,578
583
34
3
0
216,538
0
L
Bacchus
5,530
425
27
2
0
253,820
2
L
Bellona
6,759
520
86
7
0
239,618
0
W
Bakasura
7,375
567
88
7
0
330,172
0
L
Set
5,654
435
58
4
0
260,401
0
W
Hachiman
7,230
556
68
5
0
229,264
0
L
Medusa
5,346
411
60
5
0
225,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role