Player Matchup

Baron Samedi
Baron Samedi
Aeonise
Baron Samedi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 50L
1,627 Elo+
Solo
Da Ji
Da Ji
DOUBLEoTRIPPLEo
Da Ji
Level 149
God Stats
0W - 1L
1,758 SR
Queue Stats
24W - 36L
1,423 Elo+
Solo
Nut
Nut
Syzygial
Nut
Level 165
God Stats
7W - 9L
1,604 SR
Queue Stats
103W - 91L
1,559 Elo+
Solo
Charon
Charon
TheAmazingSin
Charon
Level 159
God Stats
18W - 15L
1,867 SR
Queue Stats
270W - 217L
1,660 Elo+
Solo
Achilles
Achilles
rural-sandll
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 145L
1,595 Elo+
Solo
Team Averages
Level 129
1,646 SR
1,573 Elo+

VS

Team Averages
Level 166
1,627 SR
1,610 Elo+
Chaac
Chaac
AgentAlice
Chaac
Level 108
God Stats
2W - 3L
1,518 SR
Queue Stats
80W - 59L
1,611 Elo+
Solo
Khepri
Khepri
Anathyst
Khepri
Level 173
God Stats
3W - 3L
1,840 SR
Queue Stats
166W - 138L
1,683 Elo+
Party 1
Scylla
Scylla
BrightGrub6469
Scylla
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 107L
1,521 Elo+
Solo
Apollo
Apollo
Deplenish
Apollo
Level 246
God Stats
4W - 3L
1,907 SR
Queue Stats
236W - 209L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
Staag
Baron Samedi
Level 146
God Stats
4W - 6L
1,369 SR
Queue Stats
107W - 91L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aeonise
Baron Samedi
13
1 / 5 / 2
7,694
769
6,951
9,835
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 4 / 4
7,551
755
7,724
10,467
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 3
7,820
782
7,677
11,152
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 3
6,846
685
5,236
10,323
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
rural-sandll
Achilles
13
2 / 2 / 2
7,342
734
10,367
13,741
13,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 2 / 10
7,438
744
7,524
11,765
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Anathyst
Khepri
13
0 / 2 / 9
7,910
791
3,748
13,185
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 0 / 4
9,266
927
13,093
6,280
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
Deplenish
Apollo
15
4 / 0 / 4
8,585
859
10,451
8,111
3,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Staag
Baron Samedi
16
5 / 2 / 7
9,053
905
12,366
7,297
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
6
Kills
15
15
Deaths
6
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aeonise
Baron Samedi
1
5
2
0.4
W
Chaac
0
2
10
2.5
W
Khepri
Anathyst
Khepri
0
2
9
2.25
W
6
0
4
8
L
1
4
4
0.75
W
Apollo
Deplenish
Apollo
4
0
4
6
W
Baron Samedi
Staag
Baron Samedi
5
2
7
4.25
L
2
2
3
1.75
L
0
2
3
0.75
L
Achilles
rural-sandll
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
47,182
55,518
Taken
46,638
37,429
Mitigated
33,889
10,615
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aeonise
Baron Samedi
6,951
799
915
1,515
9,835
6,055
165
5,227
3,950
21,459
0
W
Chaac
7,524
1,341
0
5,707
11,765
11,030
46
3,119
8,357
0
16,261
W
Khepri
Anathyst
Khepri
3,748
85
0
2,498
13,185
12,597
0
3,606
9,302
7,191
0
W
13,093
995
0
1,690
6,280
2,889
1,174
944
5,173
35,390
0
L
7,724
1,662
0
1,135
10,467
5,217
0
4,291
5,470
0
23,674
W
Apollo
Deplenish
Apollo
10,451
6,642
0
2,936
8,111
3,579
609
2,035
6,031
0
33,740
W
Baron Samedi
Staag
Baron Samedi
12,366
1,074
1,651
2,472
7,297
3,794
268
1,295
6,002
32,584
305
L
7,677
4,595
0
2,706
11,152
4,831
160
5,268
5,088
0
27,153
L
5,236
811
0
1,854
10,323
8,184
0
5,156
4,102
11,187
414
L
Achilles
rural-sandll
Achilles
10,367
841
0
2,490
13,741
13,142
0
5,952
6,879
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
42,252
150
Minions Killed
210
0
Camps Cleared
0
892,110
Distance Traveled
1,028,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,694
769
38
4
0
161,159
2
W
Chaac
7,438
744
20
2
0
216,222
0
W
Khepri
7,910
791
13
1
0
200,577
0
W
Scylla
9,266
927
67
7
0
199,989
0
L
Da Ji
7,551
755
34
3
0
199,445
0
W
Apollo
8,585
859
50
5
0
219,297
0
W
Baron Samedi
9,053
905
60
6
0
192,570
0
L
Nut
7,820
782
56
6
0
162,001
0
L
Charon
6,846
685
11
1
0
146,777
0
L
Achilles
7,342
734
11
1
0
222,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role