Player Matchup

Vamana
Vamana
JJthePIG
Vamana
Level 52
God Stats
1W - 1L
1,568 SR
Queue Stats
353W - 356L
1,503 Elo+
Solo
Cupid
Cupid
LittleWizzard
Cupid
Level 64
God Stats
1W - 3L
1,466 SR
Queue Stats
17W - 17L
1,528 Elo+
Solo
Zeus
Zeus
MonsterXxKilxX
Zeus
Level 127
God Stats
2W - 5L
1,420 SR
Queue Stats
161W - 146L
1,505 Elo+
Solo
Charon
Charon
Sir_i_panceta
Charon
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 116L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
wuaki1996
Gilgamesh
Level 89
God Stats
0W - 3L
1,422 SR
Queue Stats
238W - 212L
1,538 Elo+
Solo
Team Averages
Level 83
1,475 SR
1,525 Elo+

VS

Team Averages
Level 130
1,449 SR
1,514 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Liuse
Hercules
Level 122
God Stats
1W - 2L
1,275 SR
Queue Stats
104W - 82L
1,583 Elo+
Solo
Atlas
Atlas
VanyaDBR
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 76L
1,500 Elo+
Solo
Ullr
Ullr
kewiin65
Ullr
Level 126
God Stats
16W - 18L
1,316 SR
Queue Stats
295W - 295L
1,490 Elo+
Solo
Guan Yu
Guan Yu
龙的传人中国心
Guan Yu
Level 142
God Stats
53W - 46L
1,654 SR
Queue Stats
453W - 455L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JJthePIG
Vamana
14
0 / 1 / 2
7,469
498
5,563
11,613
8,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 0
7,515
501
5,804
12,250
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 4 / 0
7,239
483
7,364
8,513
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
2,952
197
0
0
0
Gilgamesh
wuaki1996
Gilgamesh
12
0 / 1 / 0
7,188
479
2,119
8,514
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 3
8,980
599
3,778
5,107
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Liuse
Hercules
15
3 / 0 / 3
7,949
530
6,804
9,950
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
VanyaDBR
Atlas
13
2 / 2 / 3
6,851
457
4,542
11,314
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
0 / 1 / 3
8,430
562
4,833
9,295
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 0 / 2
8,755
584
4,540
6,180
7,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
3
3.5
L
Vamana
JJthePIG
Vamana
0
1
2
1
L
0
2
0
0
W
Hercules
Liuse
Hercules
3
0
3
4.5
L
3
4
0
0.75
L
0
0
0
0
W
Atlas
VanyaDBR
Atlas
2
2
3
1.75
W
Ullr
0
1
3
1.5
L
Gilgamesh
wuaki1996
Gilgamesh
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
24,497
40,890
Taken
41,846
20,464
Mitigated
25,578
10,439
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,778
522
0
1,237
5,107
2,134
134
1,326
3,543
78,445
1,193
L
Vamana
JJthePIG
Vamana
5,563
2,610
0
1,108
11,613
8,327
0
2,573
8,999
0
72,474
L
5,804
2,983
0
6,566
12,250
4,657
0
1,320
10,624
0
61,254
W
Hercules
Liuse
Hercules
6,804
2,708
0
5,254
9,950
5,314
409
1,295
8,409
0
62,893
L
7,364
614
0
1,690
8,513
2,419
0
3,912
4,388
39,057
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
VanyaDBR
Atlas
4,542
848
0
1,609
11,314
6,974
112
2,486
8,632
29,969
0
W
Ullr
4,833
840
0
2,894
9,295
4,122
0
1,137
8,052
0
81,301
L
Gilgamesh
wuaki1996
Gilgamesh
2,119
185
0
1,075
8,514
5,061
0
1,050
7,420
0
50,056
W
4,540
505
68
1,318
6,180
7,034
46
294
5,846
13,562
69,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
40,965
392
Minions Killed
561
0
Camps Cleared
0
1,053,228
Distance Traveled
1,529,279
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,980
599
158
11
0
313,142
4
L
Vamana
7,469
498
121
8
0
304,419
4
L
Cupid
7,515
501
96
6
0
272,153
1
W
Hercules
7,949
530
98
7
0
361,164
0
L
Zeus
7,239
483
79
5
0
243,972
0
L
Charon
2,952
197
0
0
0
0
0
W
Atlas
6,851
457
36
2
0
302,620
0
W
Ullr
8,430
562
133
9
0
264,711
0
L
Gilgamesh
7,188
479
96
6
0
232,684
0
W
Guan Yu
8,755
584
136
9
0
287,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role