Player Matchup

Mercury
Mercury
ElderFxools
Mercury
Level 64
God Stats
7W - 3L
1,708 SR
Queue Stats
167W - 157L
1,560 Elo+
Solo
Ares
Ares
Eukneek
Ares
Level 126
God Stats
3W - 4L
1,632 SR
Queue Stats
72W - 40L
1,738 Elo+
Solo
Mulan
Mulan
OSHMKUFAM
Mulan
Level 82
God Stats
21W - 7L
1,769 SR
Queue Stats
85W - 56L
1,639 Elo+
Solo
He Bo
He Bo
Palede77
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,505 Elo+
Solo
Cliodhna
Cliodhna
Volchara_6_8
Cliodhna
Level 43
God Stats
3W - 10L
1,245 SR
Queue Stats
10W - 22L
1,284 Elo+
Solo
Team Averages
Level 75
1,571 SR
1,545 Elo+

VS

Team Averages
Level 114
1,528 SR
1,546 Elo+
Ao Kuang
Ao Kuang
Dogmatiq
Ao Kuang
Level 128
God Stats
12W - 12L
1,715 SR
Queue Stats
91W - 91L
1,488 Elo+
Solo
Neith
Neith
ReAcTiOnZ527
Neith
Level 124
God Stats
12W - 15L
1,489 SR
Queue Stats
205W - 181L
1,560 Elo+
Solo
He Bo
He Bo
Tevezf20
He Bo
Level 158
God Stats
34W - 16L
1,621 SR
Queue Stats
197W - 206L
1,455 Elo+
Solo
Bacchus
Bacchus
wwwbuzzlight563
Bacchus
Level 89
God Stats
1W - 0L
1,317 SR
Queue Stats
32W - 47L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Ðemolition
Nu Wa
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElderFxools
Mercury
11
1 / 3 / 2
5,504
500
2,745
9,407
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Eukneek
Ares
12
5 / 2 / 0
6,858
623
9,497
10,176
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
OSHMKUFAM
Mulan
9
1 / 5 / 3
5,474
498
5,378
11,918
9,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Palede77
He Bo
11
2 / 3 / 1
5,740
522
2,867
6,904
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Volchara_6_8
Cliodhna
8
0 / 6 / 1
4,878
443
882
8,219
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dogmatiq
Ao Kuang
9
2 / 4 / 1
5,767
524
3,709
11,856
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 2 / 3
6,717
611
7,661
6,982
2,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Tevezf20
He Bo
11
1 / 2 / 7
5,991
545
3,579
6,481
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 6
6,707
610
4,453
5,833
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
8 / 1 / 5
8,035
730
10,369
6,097
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
19
19
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dogmatiq
Ao Kuang
2
4
1
0.63
L
Mercury
ElderFxools
Mercury
1
3
2
0.67
L
Ares
Eukneek
Ares
5
2
0
2.5
L
Mulan
OSHMKUFAM
Mulan
1
5
3
0.5
L
He Bo
Palede77
He Bo
2
3
1
0.83
W
6
2
3
3.75
W
He Bo
Tevezf20
He Bo
1
2
7
2.25
L
Cliodhna
Volchara_6_8
Cliodhna
0
6
1
0.08
W
2
0
6
5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
29,771
46,624
Taken
37,249
26,760
Mitigated
20,412
7,342
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dogmatiq
Ao Kuang
3,709
892
0
3,460
11,856
7,077
0
5,805
5,424
32,270
1,504
L
Mercury
ElderFxools
Mercury
2,745
1,550
0
617
9,407
3,684
0
2,510
6,817
0
39,100
L
Ares
Eukneek
Ares
9,497
785
0
3,225
10,176
8,891
0
5,958
4,056
36,883
1,648
L
Mulan
OSHMKUFAM
Mulan
5,378
546
0
3,051
11,918
9,522
0
4,893
6,799
1,193
26,275
L
He Bo
Palede77
He Bo
2,867
11
0
110
6,904
2,294
0
4,611
1,987
35,377
1,015
W
7,661
4,116
0
3,517
6,982
2,954
224
327
6,655
0
50,784
W
He Bo
Tevezf20
He Bo
3,579
124
0
2,117
6,481
2,560
0
3,473
2,794
35,003
0
L
Cliodhna
Volchara_6_8
Cliodhna
882
133
0
339
8,219
2,369
0
2,979
5,142
0
19,275
W
4,453
619
0
2,303
5,833
5,469
56
227
5,606
18,412
0
W
10,369
2,655
0
750
6,097
2,352
304
2,123
3,908
53,795
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
33,217
265
Minions Killed
311
0
Camps Cleared
0
1,086,874
Distance Traveled
1,042,702
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,767
524
51
5
0
190,539
0
L
Mercury
5,504
500
75
7
0
249,798
0
L
Ares
6,858
623
74
7
0
191,901
2
L
Mulan
5,474
498
23
2
0
223,021
0
L
He Bo
5,740
522
63
6
0
209,859
0
W
Neith
6,717
611
81
7
0
181,524
1
W
He Bo
5,991
545
61
6
0
218,734
0
L
Cliodhna
4,878
443
30
3
0
212,295
0
W
Bacchus
6,707
610
15
1
0
237,853
1
W
Nu Wa
8,035
730
103
9
0
214,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role