Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
Berserker2309
Morgan Le Fay
Platinum I
Level 129
God Stats
20W - 15L
1,745 SR
Queue Stats
100W - 89L
2,041 MMR
Party 2
Achilles
Achilles
Platinum II
MadDog16
Achilles
Platinum II
Level 126
God Stats
18W - 11L
1,734 SR
Queue Stats
94W - 84L
1,899 MMR
Party 2
Ymir
Ymir
Gold IV
T0xicitY
Ymir
Gold IV
Level 148
God Stats
9W - 6L
1,650 SR
Queue Stats
559W - 575L
1,352 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,710 SR
1,764 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 73
1,589 SR
1,748 MMR
Mulan
Mulan
Gold V
Marcoskillu
Mulan
Gold V
Level 38
God Stats
2W - 3L
1,686 SR
Queue Stats
26W - 28L
1,781 MMR
Party 1
Ah Puch
Ah Puch
Gold I
Pccnt
Ah Puch
Gold I
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 229L
1,684 MMR
Solo
Ares
Ares
Gold V
Splosionizer
Ares
Gold V
Level 99
God Stats
2W - 2L
1,582 SR
Queue Stats
26W - 28L
1,781 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Berserker2309
Morgan Le Fay
17
5 / 0 / 2
11,457
716
21,647
8,836
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
MadDog16
Achilles
16
2 / 2 / 5
10,141
634
9,341
14,234
17,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
0 / 0 / 7
9,749
609
8,116
16,311
19,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ne ZhaVulcanKuzenboThothAthena

VS

Bans
Ah Muzen CabKukulkanUllrScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,701
606
9,960
15,653
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Pccnt
Ah Puch
16
1 / 1 / 1
9,934
621
14,225
11,119
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
9,086
568
7,512
18,828
19,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Berserker2309
Morgan Le Fay
5
0
2
6
W
Achilles
MadDog16
Achilles
2
2
5
2.25
L
1
2
1
0.75
L
Ah Puch
Pccnt
Ah Puch
1
1
1
1.5
L
0
4
2
0.25
W
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,104
Damage
31,697
39,381
Taken
45,600
42,002
Mitigated
38,297
7,385
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Berserker2309
Morgan Le Fay
21,647
1,025
0
716
8,836
4,589
0
3,639
4,428
72,702
0
W
Achilles
MadDog16
Achilles
9,341
1,176
0
2,912
14,234
17,743
0
6,253
6,008
0
20,698
L
9,960
1,100
413
5,454
15,653
10,919
0
9,406
5,832
0
48,150
L
Ah Puch
Pccnt
Ah Puch
14,225
225
0
1,937
11,119
7,629
0
7,612
3,311
43,054
1,924
L
7,512
330
0
3,546
18,828
19,749
0
12,302
5,964
14,725
2,944
W
Ymir
8,116
1,288
0
3,757
16,311
19,670
0
6,855
7,918
31,522
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
28,721
227
Minions Killed
191
0
Camps Cleared
0
934,055
Distance Traveled
868,232
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,457
716
154
10
0
324,266
4
W
Achilles
10,141
634
42
3
0
316,866
1
L
Mulan
9,701
606
71
4
0
291,991
0
L
Ah Puch
9,934
621
84
5
0
282,089
6
L
Ares
9,086
568
36
2
0
294,152
0
W
Ymir
9,749
609
31
2
0
292,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role