Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
C1uTcH69420
Atlas
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 251L
1,508 Elo+
Party 2
Medusa
Medusa
DOWxTechN9ne
Medusa
Level 118
God Stats
3W - 6L
1,269 SR
Queue Stats
308W - 293L
1,462 Elo+
Party 2
Merlin
Merlin
Hybridjack
Merlin
Level 101
God Stats
3W - 4L
1,784 SR
Queue Stats
119W - 118L
1,398 Elo+
Party 1
Vamana
Vamana
UDSOreokiler
Vamana
Level 42
God Stats
13W - 15L
1,560 SR
Queue Stats
164W - 162L
1,455 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,465 Elo+

VS

Team Averages
Level 64
1,447 SR
1,449 Elo+
Janus
Janus
MajinTy1010
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,697 Elo+
Party 3
Apollo
Apollo
MicMak_98
Apollo
Level 82
God Stats
187W - 152L
1,517 SR
Queue Stats
501W - 483L
1,412 Elo+
Solo
Thor
Thor
OGBigHomie4
Thor
Level 78
God Stats
5W - 2L
1,219 SR
Queue Stats
65W - 35L
1,439 Elo+
Party 3
Vamana
Vamana
OGLilHomie4
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,197 Elo+
Party 3
Athena
Athena
PaigeMarie05149
Athena
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 0
6,150
559
4,112
8,452
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 2
5,706
519
4,204
11,926
8,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
12
3 / 1 / 2
6,688
608
8,109
6,154
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Hybridjack
Merlin
11
0 / 1 / 1
6,184
562
3,395
3,164
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
0 / 2 / 0
5,490
499
2,885
8,920
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,885
535
2,779
4,933
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MicMak_98
Apollo
11
0 / 4 / 3
5,847
532
3,631
7,647
2,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
3 / 1 / 0
5,755
523
3,732
8,158
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
2 / 0 / 0
7,473
679
5,420
9,090
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
5,440
495
2,373
10,142
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
5
6
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
0
3
L
1
1
2
2
L
Medusa
3
1
2
4
L
Merlin
Hybridjack
Merlin
0
1
1
0.5
W
0
1
1
0.5
W
Apollo
MicMak_98
Apollo
0
4
3
0.38
W
3
1
0
3
W
Vamana
2
0
0
2
W
0
2
1
0.25
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
17,935
38,616
Taken
39,970
22,084
Mitigated
23,797
8,629
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,112
1,192
0
4,120
8,452
2,795
0
447
7,917
0
38,322
L
4,204
1,687
0
2,215
11,926
8,564
0
2,789
8,991
19,379
0
L
Medusa
8,109
2,396
0
1,354
6,154
2,303
209
794
5,320
0
53,511
L
Merlin
Hybridjack
Merlin
3,395
593
0
180
3,164
993
0
812
2,268
43,903
509
W
2,779
145
0
740
4,933
1,735
0
1,490
3,443
44,662
0
W
Apollo
MicMak_98
Apollo
3,631
2,192
0
892
7,647
2,895
0
763
6,884
0
43,543
W
3,732
742
0
500
8,158
2,845
0
1,870
6,253
0
24,867
W
Vamana
5,420
2,679
0
1,917
9,090
9,606
0
0
8,601
0
55,079
W
2,373
551
0
1,891
10,142
6,716
0
3,442
6,700
14,480
0
L
Vamana
2,885
1,248
0
760
8,920
7,429
0
0
8,315
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
30,400
318
Minions Killed
315
0
Camps Cleared
0
1,104,651
Distance Traveled
1,155,994
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,150
559
75
7
0
241,533
4
L
Atlas
5,706
519
12
1
0
219,949
0
L
Medusa
6,688
608
95
9
0
191,175
0
L
Merlin
6,184
562
86
8
0
220,506
2
W
Janus
5,885
535
91
8
0
232,034
0
W
Apollo
5,847
532
72
7
0
217,584
2
W
Thor
5,755
523
29
3
0
265,195
0
W
Vamana
7,473
679
103
9
0
196,016
0
W
Athena
5,440
495
20
2
0
245,165
0
L
Vamana
5,490
499
50
5
0
231,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role