Player Matchup

Zhong Kui
Zhong Kui
AWETPOPTART
Zhong Kui
Level 140
God Stats
17W - 17L
1,459 SR
Queue Stats
179W - 176L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Sir Papio
Amaterasu
Level 63
God Stats
6W - 7L
1,470 SR
Queue Stats
158W - 163L
1,403 Elo+
Party 2
Rama
Rama
Sir Touzz
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 2
Khepri
Khepri
kbeaudoin002
Khepri
Level 99
God Stats
9W - 2L
1,808 SR
Queue Stats
195W - 195L
1,400 Elo+
Party 2
Cerberus
Cerberus
mbsss95
Cerberus
Level 84
God Stats
37W - 33L
1,388 SR
Queue Stats
124W - 129L
1,467 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,453 Elo+

VS

Team Averages
Level 80
1,535 SR
1,480 Elo+
Thanatos
Thanatos
ElSataz
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
HadicGamer17
Kukulkan
Level 103
God Stats
4W - 1L
1,803 SR
Queue Stats
26W - 24L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Redraider 2Rich
Ah Muzen Cab
Level 68
God Stats
1W - 4L
1,349 SR
Queue Stats
242W - 261L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
Victoralejo10
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,475 Elo+
Party 1
Hades
Hades
XxBaDEdGaRXD2023
Hades
Level 75
God Stats
14W - 15L
1,525 SR
Queue Stats
56W - 61L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWETPOPTART
Zhong Kui
18
0 / 5 / 3
11,079
482
22,152
18,637
16,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Sir Papio
Amaterasu
13
0 / 7 / 0
8,231
358
3,400
24,205
21,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
15
1 / 8 / 0
9,594
417
9,799
19,954
8,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 4 / 2
8,408
366
4,054
21,864
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
mbsss95
Cerberus
16
4 / 4 / 0
9,896
430
9,607
22,304
14,486
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElSataz
Thanatos
17
9 / 1 / 8
11,305
492
10,944
17,989
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HadicGamer17
Kukulkan
18
3 / 1 / 6
11,476
499
7,776
12,940
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Redraider 2Rich
Ah Muzen Cab
17
4 / 2 / 13
11,036
480
17,103
17,194
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Victoralejo10
Baron Samedi
16
1 / 1 / 15
11,682
508
7,633
9,454
9,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 0 / 13
13,377
582
33,182
20,685
10,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
5
Kills
28
28
Deaths
5
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AWETPOPTART
Zhong Kui
0
5
3
0.3
W
Thanatos
ElSataz
Thanatos
9
1
8
13
W
Kukulkan
HadicGamer17
Kukulkan
3
1
6
6
W
Ah Muzen Cab
Redraider 2Rich
Ah Muzen Cab
4
2
13
5.25
L
Amaterasu
Sir Papio
Amaterasu
0
7
0
0
L
Rama
1
8
0
0.13
W
Baron Samedi
Victoralejo10
Baron Samedi
1
1
15
8.5
W
11
0
13
17.5
L
Khepri
0
4
2
0.25
L
Cerberus
mbsss95
Cerberus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,012
Damage
76,638
106,964
Taken
78,262
81,205
Mitigated
40,665
26,731
Healing
38,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AWETPOPTART
Zhong Kui
22,152
1,695
0
5,605
18,637
16,476
584
8,392
10,245
106,122
2,233
W
Thanatos
ElSataz
Thanatos
10,944
3,329
0
12,467
17,989
8,041
391
9,160
8,829
0
61,637
W
Kukulkan
HadicGamer17
Kukulkan
7,776
694
0
3,507
12,940
5,817
679
7,868
5,072
85,907
0
W
Ah Muzen Cab
Redraider 2Rich
Ah Muzen Cab
17,103
5,496
0
2,884
17,194
6,769
1,366
6,681
10,513
0
88,698
L
Amaterasu
Sir Papio
Amaterasu
3,400
1,182
233
5,650
24,205
21,019
0
11,818
12,387
0
46,160
L
Rama
9,799
6,813
211
4,972
19,954
8,174
1,035
6,648
13,306
0
78,201
W
Baron Samedi
Victoralejo10
Baron Samedi
7,633
1,444
1,757
3,480
9,454
9,642
209
4,552
4,902
34,779
553
W
33,182
3,540
2,485
11,958
20,685
10,396
639
8,255
12,430
108,089
2,472
L
Khepri
4,054
33
0
2,923
21,864
21,050
0
8,870
12,994
22,174
0
L
Cerberus
mbsss95
Cerberus
9,607
559
0
7,137
22,304
14,486
404
12,360
9,944
80,415
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
58,876
540
Minions Killed
528
0
Camps Cleared
0
2,006,726
Distance Traveled
2,107,467
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,079
482
141
6
0
417,935
10
W
Thanatos
11,305
492
77
3
0
479,396
2
W
Kukulkan
11,476
499
155
7
0
400,579
11
W
Ah Muzen Cab
11,036
480
101
4
0
424,009
0
L
Amaterasu
8,231
358
50
2
0
422,834
0
L
Rama
9,594
417
124
5
0
360,375
0
W
Baron Samedi
11,682
508
40
2
0
379,175
1
W
Hades
13,377
582
155
7
0
424,308
0
L
Khepri
8,408
366
33
1
0
387,234
1
L
Cerberus
9,896
430
192
8
0
418,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role