Player Matchup

Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
AzulSpirit
Kukulkan
Silver I
Level 149
God Stats
6W - 4L
1,220 SR
Queue Stats
173W - 170L
1,519 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
DUCKCobra
Kumbhakarna
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ishtar
Ishtar
Gold I
Mr_Bris_
Ishtar
Gold I
Level 114
God Stats
9W - 6L
1,616 SR
Queue Stats
88W - 88L
1,504 MMR
Solo
Tyr
Tyr
Gold V
iDontWantToLive0
Tyr
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,517 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,467 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,602 SR
1,509 MMR
Achilles
Achilles
Gold IV
DrxEw
Achilles
Gold IV
Level 106
God Stats
11W - 5L
1,717 SR
Queue Stats
322W - 341L
1,462 MMR
Solo
Ravana
Ravana
Gold III
Drλgσ
Ravana
Gold III
Level 160
God Stats
9W - 5L
1,616 SR
Queue Stats
30W - 29L
1,534 MMR
Party 1
Nike
Nike
Silver III
I CantFindMyEgo
Nike
Silver III
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 48L
1,381 MMR
Party 2
Raijin
Raijin
Gold V
Jukessss5263
Raijin
Gold V
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 28L
1,663 MMR
Party 2
Freya
Freya
Gold III
Shinbae
Freya
Gold III
Level 81
God Stats
14W - 6L
1,676 SR
Queue Stats
25W - 28L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
6 / 2 / 0
7,148
650
6,061
9,949
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
AzulSpirit
Kukulkan
11
0 / 3 / 0
6,316
574
1,584
5,766
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
DUCKCobra
Kumbhakarna
9
1 / 4 / 4
5,966
542
4,925
10,691
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Mr_Bris_
Ishtar
9
0 / 4 / 1
5,263
478
3,595
6,872
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,321
575
5,009
12,871
9,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Maman BrigitteThanatosThorBake Kujira

VS

Bans
SurtrMauiThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrxEw
Achilles
12
3 / 1 / 5
7,102
646
4,611
10,696
8,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Drλgσ
Ravana
12
6 / 1 / 2
7,018
638
6,066
7,812
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 0 / 3
6,642
604
9,198
8,260
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
12
4 / 2 / 4
6,839
622
5,505
6,484
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Shinbae
Freya
12
2 / 3 / 4
6,264
569
7,425
10,323
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
2
0
3
L
Kukulkan
AzulSpirit
Kukulkan
0
3
0
0
L
Kumbhakarna
DUCKCobra
Kumbhakarna
1
4
4
0.75
W
Achilles
DrxEw
Achilles
3
1
5
5.5
W
Ravana
Drλgσ
Ravana
6
1
2
7
W
0
0
3
1.5
W
Raijin
4
2
4
3
L
Ishtar
Mr_Bris_
Ishtar
0
4
1
0.13
W
Freya
Shinbae
Freya
2
3
4
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
32,805
46,149
Taken
43,575
24,589
Mitigated
24,650
14,476
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,061
2,323
0
4,984
9,949
4,027
0
1,685
8,073
0
50,287
L
Kukulkan
AzulSpirit
Kukulkan
1,584
278
0
817
5,766
1,858
0
1,525
3,981
43,947
567
L
Kumbhakarna
DUCKCobra
Kumbhakarna
4,925
1,020
0
940
10,691
6,172
0
4,561
6,015
13,430
1,096
W
Achilles
DrxEw
Achilles
4,611
1,190
0
2,693
10,696
8,707
221
1,415
9,281
0
23,259
W
Ravana
Drλgσ
Ravana
6,066
2,243
0
4,879
7,812
3,228
0
1,201
6,611
0
52,870
W
9,198
1,823
0
3,877
8,260
5,841
0
387
7,873
216
54,891
W
Raijin
5,505
804
0
1,225
6,484
2,407
418
1,600
4,884
43,199
921
L
Ishtar
Mr_Bris_
Ishtar
3,595
2,614
0
1,720
6,872
2,582
0
4,078
2,734
0
30,237
W
Freya
Shinbae
Freya
7,425
2,286
0
4,901
10,323
4,467
0
1,550
8,773
47,719
0
L
5,009
769
0
6,015
12,871
9,950
0
539
11,210
0
47,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
33,865
339
Minions Killed
367
0
Camps Cleared
0
1,100,888
Distance Traveled
1,181,676
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,148
650
81
7
0
275,388
0
L
Kukulkan
6,316
574
89
8
0
195,206
1
L
Kumbhakarna
5,966
542
19
2
0
246,957
3
W
Achilles
7,102
646
29
3
0
247,227
4
W
Ravana
7,018
638
82
7
0
263,993
2
W
Nike
6,642
604
91
8
0
239,440
2
W
Raijin
6,839
622
90
8
0
220,061
2
L
Ishtar
5,263
478
64
6
0
154,655
0
W
Freya
6,264
569
75
7
0
210,955
2
L
Tyr
6,321
575
86
8
0
228,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role