Player Matchup

Mercury
Mercury
Arestian
Mercury
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 92L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
DamionAGlover
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,560 Elo+
Party 2
Osiris
Osiris
Evox1
Osiris
Level 142
God Stats
8W - 9L
1,397 SR
Queue Stats
366W - 446L
1,391 Elo+
Solo
Loki
Loki
KnobGoblin420
Loki
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 86L
1,550 Elo+
Party 2
Kuzenbo
Kuzenbo
Kross9153
Kuzenbo
Level 147
God Stats
2W - 0L
1,536 SR
Queue Stats
37W - 22L
1,499 Elo+
Party 2
Team Averages
Level 116
1,487 SR
1,507 Elo+

VS

Team Averages
Level 62
1,604 SR
1,287 Elo+
Ne Zha
Ne Zha
JaezTea
Ne Zha
Level 48
God Stats
1W - 4L
1,579 SR
Queue Stats
8W - 29L
1,202 Elo+
Party 1
Scylla
Scylla
KillerJohan85
Scylla
Level 159
God Stats
11W - 7L
1,705 SR
Queue Stats
89W - 85L
1,450 Elo+
Solo
Ares
Ares
MildlyFresh
Ares
Level 19
God Stats
3W - 6L
1,516 SR
Queue Stats
6W - 16L
1,282 Elo+
Party 1
Chernobog
Chernobog
Saucayyy
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,263 Elo+
Party 1
Surtr
Surtr
goready21
Surtr
Level 36
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 20L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arestian
Mercury
19
11 / 3 / 9
12,154
868
11,552
15,100
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DamionAGlover
Sun Wukong
19
1 / 1 / 13
11,619
830
10,972
14,316
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Evox1
Osiris
12
0 / 0 / 0
8,547
611
0
0
0
20
11 / 1 / 11
12,619
901
17,459
10,711
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Kross9153
Kuzenbo
19
4 / 2 / 16
12,026
859
15,526
15,321
11,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JaezTea
Ne Zha
15
0 / 8 / 5
9,348
668
7,376
14,545
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 4 / 2
11,637
831
6,916
12,918
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 5 / 2
9,304
665
7,904
14,340
15,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Saucayyy
Chernobog
16
1 / 4 / 4
10,506
750
7,417
10,654
4,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
goready21
Surtr
17
3 / 6 / 2
10,601
757
7,421
16,180
16,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
27
Kills
7
7
Deaths
27
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arestian
Mercury
11
3
9
5.17
W
Sun Wukong
DamionAGlover
Sun Wukong
1
1
13
7.5
W
Osiris
Evox1
Osiris
0
0
0
0
L
Ne Zha
JaezTea
Ne Zha
0
8
5
0.31
L
2
4
2
0.75
W
11
1
11
16.5
W
Kuzenbo
Kross9153
Kuzenbo
4
2
16
6
L
1
5
2
0.4
L
Chernobog
Saucayyy
Chernobog
1
4
4
0.75
L
Surtr
goready21
Surtr
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,509
Damage
37,034
55,448
Taken
68,637
31,617
Mitigated
52,084
10,828
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arestian
Mercury
11,552
6,099
0
4,937
15,100
6,639
0
4,051
10,631
0
38,647
W
Sun Wukong
DamionAGlover
Sun Wukong
10,972
2,230
0
4,282
14,316
9,117
1,339
3,060
10,783
0
52,252
W
Osiris
Evox1
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
JaezTea
Ne Zha
7,376
838
0
1,099
14,545
10,586
0
3,437
10,774
0
17,783
L
6,916
696
0
2,477
12,918
5,395
0
2,914
9,706
54,750
0
W
17,459
4,315
0
448
10,711
4,621
0
1,336
9,048
0
47,396
W
Kuzenbo
Kross9153
Kuzenbo
15,526
3,443
0
1,161
15,321
11,240
0
5,720
9,204
41,985
753
L
7,904
554
0
2,250
14,340
15,344
0
2,274
11,784
13,577
0
L
Chernobog
Saucayyy
Chernobog
7,417
3,811
0
1,969
10,654
4,224
0
1,115
9,421
0
35,527
L
Surtr
goready21
Surtr
7,421
2,611
0
907
16,180
16,535
25
3,802
11,902
454
21,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
51,396
290
Minions Killed
229
0
Camps Cleared
0
1,214,329
Distance Traveled
1,072,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,154
868
53
4
0
313,338
0
W
Sun Wukong
11,619
830
96
7
0
281,943
0
W
Osiris
8,547
611
0
0
0
0
0
L
Ne Zha
9,348
668
15
1
0
235,724
0
L
Scylla
11,637
831
100
7
0
225,034
0
W
Loki
12,619
901
62
4
0
317,277
0
W
Kuzenbo
12,026
859
79
6
0
301,771
0
L
Ares
9,304
665
19
1
0
188,577
0
L
Chernobog
10,506
750
65
5
0
196,685
0
L
Surtr
10,601
757
30
2
0
226,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role