Player Matchup

Geb
Geb
Silver II
DonCannabico420
Geb
Silver II
Level 140
God Stats
58W - 64L
1,715 SR
Queue Stats
290W - 325L
1,269 MMR
Party 2
Anhur
Anhur
Silver IV
DonV3rgon420
Anhur
Silver IV
Level 157
God Stats
6W - 7L
1,370 SR
Queue Stats
210W - 237L
1,211 MMR
Party 2
Athena
Athena
Bronze IV
JUSTICEGAMING868
Athena
Bronze IV
Level 76
God Stats
1W - 3L
1,388 SR
Queue Stats
4W - 13L
1,244 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,491 SR
1,241 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,677 SR
1,250 MMR
Hera
Hera
Bronze III
Apouteka
Hera
Bronze III
Level 141
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 2L
1,442 MMR
Party 1
Sol
Sol
Silver IV
FlimsFilms
Sol
Silver IV
Level 105
God Stats
4W - 1L
1,684 SR
Queue Stats
16W - 15L
1,184 MMR
Party 1
Shiva
Shiva
Silver I
Lito_Diamond
Shiva
Silver I
Level 76
God Stats
7W - 4L
1,605 SR
Queue Stats
70W - 77L
1,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,926
741
2,192
5,431
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 6 / 2
6,858
857
3,896
11,348
3,469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 5 / 4
5,900
738
2,510
12,048
8,479
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusAnubisAtlasLancelotKumbhakarna

VS

Bans
AresNeithMartichorasMedusaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
4 / 2 / 6
7,751
969
6,960
4,623
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
6 / 2 / 7
7,970
996
8,571
8,368
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 6
7,243
905
9,957
9,773
3,892
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
13
13
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
6
3.5
L
2
2
1
1.25
L
3
6
2
0.67
W
6
2
7
4.75
L
0
5
4
0.4
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,598
Damage
25,488
28,827
Taken
22,764
14,645
Mitigated
8,022
2,395
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,960
1,746
0
570
4,623
1,547
70
1,126
3,422
34,951
0
L
2,192
282
0
1,468
5,431
2,697
0
2,890
2,257
4,659
0
L
3,896
2,005
0
387
11,348
3,469
0
5,548
5,201
0
22,570
W
8,571
3,117
0
3,033
8,368
2,583
1,979
1,549
6,819
23,014
4,179
L
2,510
592
0
540
12,048
8,479
0
5,540
5,950
7,780
0
W
9,957
2,739
388
2,168
9,773
3,892
502
1,797
6,554
84
23,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,684
Gold Earned
22,964
49
Minions Killed
129
0
Camps Cleared
0
335,762
Distance Traveled
454,171
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,751
969
64
8
0
157,059
0
L
Geb
5,926
741
2
0
0
69,815
1
L
Anhur
6,858
857
35
4
0
126,486
0
W
Sol
7,970
996
45
6
0
137,514
0
L
Athena
5,900
738
12
2
0
139,461
0
W
Shiva
7,243
905
20
3
0
159,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role