Player Matchup

Zhong Kui
Zhong Kui
AntoniusFR
Zhong Kui
Level 49
God Stats
3W - 3L
1,783 SR
Queue Stats
196W - 199L
1,409 Elo+
Solo
Osiris
Osiris
Jotaro_Sekiro_32
Osiris
Level 122
God Stats
2W - 2L
1,720 SR
Queue Stats
118W - 111L
1,465 Elo+
Party 2
Yemoja
Yemoja
Lyna99
Yemoja
Level 42
God Stats
0W - 3L
1,147 SR
Queue Stats
20W - 38L
1,333 Elo+
Solo
Da Ji
Da Ji
Sean__384
Da Ji
Level 113
God Stats
1W - 5L
1,240 SR
Queue Stats
88W - 80L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
YONNYMANN
Danzaburou
Level 63
God Stats
0W - 2L
1,453 SR
Queue Stats
4W - 9L
1,278 Elo+
Solo
Team Averages
Level 78
1,469 SR
1,385 Elo+

VS

Team Averages
Level 73
1,440 SR
1,355 Elo+
Hachiman
Hachiman
DarKWolF2802
Hachiman
Level 47
God Stats
9W - 19L
1,365 SR
Queue Stats
10W - 21L
1,239 Elo+
Solo
Aphrodite
Aphrodite
LokiDif
Aphrodite
Level 63
God Stats
3W - 0L
1,265 SR
Queue Stats
76W - 73L
1,415 Elo+
Party 1
Arachne
Arachne
NegAtiF23
Arachne
Level 44
God Stats
4W - 1L
1,455 SR
Queue Stats
42W - 50L
1,294 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Valec2424
Ah Muzen Cab
Level 106
God Stats
18W - 11L
1,542 SR
Queue Stats
81W - 78L
1,434 Elo+
Party 1
Vulcan
Vulcan
geleManitou62
Vulcan
Level 106
God Stats
26W - 13L
1,573 SR
Queue Stats
49W - 52L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AntoniusFR
Zhong Kui
12
0 / 6 / 2
8,098
386
7,308
21,794
14,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 0
10,050
479
12,320
27,672
33,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Lyna99
Yemoja
15
0 / 3 / 1
8,526
406
5,138
20,447
11,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Sean__384
Da Ji
15
0 / 2 / 2
8,544
407
8,390
22,415
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
YONNYMANN
Danzaburou
13
2 / 9 / 0
8,328
397
16,190
20,708
7,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarKWolF2802
Hachiman
16
0 / 5 / 1
10,460
498
6,671
12,792
5,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
LokiDif
Aphrodite
16
4 / 0 / 8
11,369
541
9,446
16,652
17,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
NegAtiF23
Arachne
16
10 / 1 / 4
11,206
534
18,136
21,182
12,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Valec2424
Ah Muzen Cab
18
6 / 0 / 1
12,259
584
19,436
14,755
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 11
11,232
535
32,629
9,045
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
22
22
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AntoniusFR
Zhong Kui
0
6
2
0.17
W
Hachiman
DarKWolF2802
Hachiman
0
5
1
0.1
L
4
2
0
2
W
Aphrodite
LokiDif
Aphrodite
4
0
8
8
L
Yemoja
Lyna99
Yemoja
0
3
1
0.17
W
Arachne
NegAtiF23
Arachne
10
1
4
12
L
Da Ji
Sean__384
Da Ji
0
2
2
0.5
W
Ah Muzen Cab
Valec2424
Ah Muzen Cab
6
0
1
6.5
L
Danzaburou
YONNYMANN
Danzaburou
2
9
0
0.22
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
86,318
113,036
Taken
74,426
76,001
Mitigated
49,401
32,903
Healing
27,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AntoniusFR
Zhong Kui
7,308
1,097
55
3,126
21,794
14,503
224
10,614
9,952
49,278
3,535
W
Hachiman
DarKWolF2802
Hachiman
6,671
5,386
0
2,408
12,792
5,490
3,871
605
12,187
0
68,703
L
12,320
3,252
163
10,288
27,672
33,382
159
9,518
17,730
0
71,731
W
Aphrodite
LokiDif
Aphrodite
9,446
1,741
5,929
9,128
16,652
17,822
660
3,546
13,106
36,820
2,309
L
Yemoja
Lyna99
Yemoja
5,138
869
1,247
5,367
20,447
11,089
0
3,081
17,236
58,207
0
W
Arachne
NegAtiF23
Arachne
18,136
13,897
0
7,359
21,182
12,355
0
1,931
19,251
277
56,190
L
Da Ji
Sean__384
Da Ji
8,390
1,524
0
10,280
22,415
9,542
0
6,996
15,260
0
69,136
W
Ah Muzen Cab
Valec2424
Ah Muzen Cab
19,436
7,004
0
1,893
14,755
7,869
5,171
5,008
9,747
0
123,383
L
Danzaburou
YONNYMANN
Danzaburou
16,190
5,923
0
2,377
20,708
7,485
0
9,601
10,789
0
63,353
W
32,629
15,478
0
825
9,045
5,865
817
1,830
7,215
90,778
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
56,526
504
Minions Killed
527
0
Camps Cleared
0
1,877,496
Distance Traveled
2,099,766
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,098
386
90
4
0
363,327
0
W
Hachiman
10,460
498
108
5
0
335,561
0
L
Osiris
10,050
479
111
5
0
426,262
2
W
Aphrodite
11,369
541
64
3
0
404,908
8
L
Yemoja
8,526
406
82
4
0
285,258
0
W
Arachne
11,206
534
62
3
0
473,259
0
L
Da Ji
8,544
407
113
5
0
444,011
6
W
Ah Muzen Cab
12,259
584
173
8
0
426,760
5
L
Danzaburou
8,328
397
108
5
0
358,638
2
W
Vulcan
11,232
535
120
6
0
459,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role