Player Matchup

Hercules
Hercules
AWIDEPEEPO
Hercules
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,614 Elo+
Party 1
Aphrodite
Aphrodite
Gerald0o
Aphrodite
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,539 Elo+
Party 1
Mulan
Mulan
MOOSHLYN
Mulan
Level 91
God Stats
0W - 2L
1,200 SR
Queue Stats
10W - 15L
1,472 Elo+
Party 1
Team Averages
Level 101
1,400 SR
1,542 Elo+

VS

Team Averages
Level 115
1,500 SR
1,643 Elo+
Hun Batz
Hun Batz
RuralDoor289734
Hun Batz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SOLOXLSPOTFY
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,689 Elo+
Party 2
Zhong Kui
Zhong Kui
Tuxn
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AWIDEPEEPO
Hercules
14
1 / 1 / 5
8,917
637
10,130
19,557
20,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
Gerald0o
Aphrodite
15
4 / 1 / 2
9,500
679
7,631
9,158
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
MOOSHLYN
Mulan
13
1 / 6 / 3
8,524
609
6,023
13,070
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 2 / 3
10,952
782
12,789
12,869
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
SOLOXLSPOTFY
Tsukuyomi
17
3 / 1 / 4
10,685
763
12,369
10,503
14,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Tuxn
Zhong Kui
15
0 / 3 / 6
9,969
712
10,766
11,085
9,264
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
AWIDEPEEPO
Hercules
1
1
5
3.5
L
Aphrodite
Gerald0o
Aphrodite
4
1
2
5
L
Mulan
MOOSHLYN
Mulan
1
6
3
0.42
W
Hun Batz
5
2
3
3.25
W
Tsukuyomi
SOLOXLSPOTFY
Tsukuyomi
3
1
4
5
W
Zhong Kui
Tuxn
Zhong Kui
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,784
Damage
35,924
41,785
Taken
34,457
33,519
Mitigated
29,855
16,662
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AWIDEPEEPO
Hercules
10,130
2,688
233
4,280
19,557
20,583
0
5,470
13,105
0
27,931
L
Aphrodite
Gerald0o
Aphrodite
7,631
367
5,484
5,163
9,158
4,911
0
2,273
6,531
29,157
0
L
Mulan
MOOSHLYN
Mulan
6,023
1,590
337
1,165
13,070
8,025
0
4,151
8,375
0
20,254
W
Hun Batz
12,789
3,412
0
1,165
12,869
6,452
844
2,713
9,800
0
60,852
W
Tsukuyomi
SOLOXLSPOTFY
Tsukuyomi
12,369
593
0
3,438
10,503
14,139
496
2,069
8,197
1,969
39,281
W
Zhong Kui
Tuxn
Zhong Kui
10,766
1,478
0
1,806
11,085
9,264
1,347
1,989
8,696
39,664
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
31,606
125
Minions Killed
197
0
Camps Cleared
0
727,233
Distance Traveled
790,334
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,917
637
34
2
0
249,801
0
L
Aphrodite
9,500
679
56
4
0
243,857
3
L
Mulan
8,524
609
35
3
0
233,575
2
W
Hun Batz
10,952
782
66
5
0
260,275
2
W
Tsukuyomi
10,685
763
43
3
0
282,999
0
W
Zhong Kui
9,969
712
88
6
0
247,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role