Player Matchup

Thor
Thor
ChillVelocity
Thor
Level 122
God Stats
2W - 0L
1,755 SR
Queue Stats
57W - 34L
1,657 Elo+
Party 1
Tyr
Tyr
Delta420B
Tyr
Level 48
God Stats
1W - 3L
1,154 SR
Queue Stats
357W - 375L
1,557 Elo+
Party 1
Neith
Neith
McNadaa
Neith
Level 105
God Stats
4W - 2L
1,664 SR
Queue Stats
263W - 258L
1,594 Elo+
Party 1
Charon
Charon
Phoenum
Charon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,605 Elo+
Party 1
Horus
Horus
ThyRazzleDazzle
Horus
Level 212
God Stats
1W - 0L
1,343 SR
Queue Stats
91W - 90L
1,573 Elo+
Party 1
Team Averages
Level 119
1,483 SR
1,597 Elo+

VS

Team Averages
Level 140
1,568 SR
1,514 Elo+
Raijin
Raijin
B1ackandGo1d
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo
Hachiman
Hachiman
HappyPup6577905
Hachiman
Level 89
God Stats
2W - 1L
1,734 SR
Queue Stats
142W - 135L
1,483 Elo+
Solo
Fafnir
Fafnir
LoRez72
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,421 Elo+
Solo
Maman Brigitte
Maman Brigitte
VitinSilveira
Maman Brigitte
Level 159
God Stats
15W - 24L
1,467 SR
Queue Stats
717W - 715L
1,512 Elo+
Solo
Ra
Ra
blancosenpai
Ra
Level 156
God Stats
7W - 5L
1,638 SR
Queue Stats
519W - 512L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
10,207
851
9,877
10,935
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 9
8,317
693
1,835
15,735
14,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
McNadaa
Neith
17
1 / 1 / 13
9,871
823
11,101
12,952
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Phoenum
Charon
19
11 / 4 / 7
11,496
958
13,927
12,244
7,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 12
9,725
810
6,389
22,060
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 3 / 4
9,990
833
11,614
8,415
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
17
3 / 6 / 7
9,567
797
15,379
10,527
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
LoRez72
Fafnir
5
0 / 0 / 0
6,112
509
0
0
0
Maman Brigitte
VitinSilveira
Maman Brigitte
15
2 / 6 / 7
8,339
695
9,455
14,361
9,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

17
5 / 6 / 4
9,154
763
11,603
15,428
14,332
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
21
Kills
17
18
Deaths
21
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
7
3
4
3
W
5
3
11
3.5
W
0
5
9
0.9
L
Hachiman
3
6
7
1.08
L
Fafnir
LoRez72
Fafnir
0
0
0
0
W
Neith
McNadaa
Neith
1
1
13
7.5
W
Charon
Phoenum
Charon
11
4
7
3.63
W
4
5
12
2
L
Maman Brigitte
VitinSilveira
Maman Brigitte
2
6
7
0.92
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
48,051
73,926
Taken
48,731
55,144
Mitigated
31,750
26,608
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
11,614
1,162
644
984
8,415
3,912
120
1,624
6,609
26,824
393
W
9,877
578
1,449
766
10,935
8,481
267
3,695
7,133
0
20,515
W
1,835
259
1,642
1,629
15,735
14,731
677
7,653
7,985
0
4,833
L
Hachiman
15,379
9,201
30
493
10,527
3,911
0
2,439
7,954
0
30,389
L
Fafnir
LoRez72
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Neith
McNadaa
Neith
11,101
2,961
1,226
5,402
12,952
6,311
2,426
7,016
5,758
0
28,990
W
Charon
Phoenum
Charon
13,927
904
1,384
2,217
12,244
7,404
629
5,753
6,491
30,569
0
W
6,389
2,917
4,235
6,658
22,060
18,217
147
7,357
14,589
0
10,521
L
Maman Brigitte
VitinSilveira
Maman Brigitte
9,455
341
326
514
14,361
9,595
0
4,997
9,063
14,718
442
L
11,603
178
4,046
3,076
15,428
14,332
273
4,867
10,374
19,729
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
43,162
120
Minions Killed
103
0
Camps Cleared
0
1,151,679
Distance Traveled
772,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,990
833
35
3
0
180,230
0
W
Thor
10,207
851
27
2
0
225,773
0
W
Tyr
8,317
693
6
1
0
250,723
0
L
Hachiman
9,567
797
39
3
0
193,189
0
L
Fafnir
6,112
509
0
0
0
0
0
W
Neith
9,871
823
46
4
0
228,030
0
W
Charon
11,496
958
24
2
0
228,156
0
W
Horus
9,725
810
17
1
0
218,997
0
L
Maman Brigitte
8,339
695
14
1
0
209,082
0
L
Ra
9,154
763
15
1
0
189,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role