Player Matchup

Kukulkan
Kukulkan
AKzaGoD7
Kukulkan
Level 159
God Stats
2W - 4L
1,703 SR
Queue Stats
82W - 77L
1,460 Elo+
Party 1
Fafnir
Fafnir
IsorzC
Fafnir
Level 138
God Stats
1W - 1L
1,294 SR
Queue Stats
45W - 37L
1,650 Elo+
Party 1
Sylvanus
Sylvanus
MrDinosaurio409
Sylvanus
Level 114
God Stats
1W - 0L
1,310 SR
Queue Stats
30W - 34L
1,471 Elo+
Party 1
Tiamat
Tiamat
kennedy3178
Tiamat
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 96L
1,595 Elo+
Party 1
Ares
Ares
wicho_1203
Ares
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 61L
1,480 Elo+
Party 1
Team Averages
Level 139
1,462 SR
1,531 Elo+

VS

Team Averages
Level 143
1,372 SR
1,503 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BrokenWagon
Nut
Level 148
God Stats
0W - 2L
1,108 SR
Queue Stats
22W - 13L
1,549 Elo+
Solo
Ra
Ra
Chelhell
Ra
Level 157
God Stats
8W - 7L
1,429 SR
Queue Stats
1,372W - 1,438L
1,446 Elo+
Solo
Sol
Sol
sirprodigy
Sol
Level 146
God Stats
8W - 10L
1,323 SR
Queue Stats
523W - 549L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AKzaGoD7
Kukulkan
11
1 / 0 / 3
5,723
1,145
7,367
2,849
1,378
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
IsorzC
Fafnir
8
0 / 1 / 2
5,406
1,081
984
4,212
4,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
2 / 0 / 2
5,960
1,192
1,250
4,074
2,760
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
1 / 0 / 3
5,864
1,173
2,718
3,301
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,569
1,114
1,930
4,872
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 0
5,203
1,041
4,472
4,027
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
 
Charon
1
0 / 0 / 0
1,392
278
0
0
0
11
0 / 1 / 2
5,179
1,036
1,869
4,578
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 0 / 2
5,076
1,015
1,940
2,268
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
0 / 2 / 2
5,178
1,036
5,085
4,579
2,280
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
4
Kills
2
2
Deaths
4
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
L
Charon
 
Charon
0
0
0
0
W
Kukulkan
AKzaGoD7
Kukulkan
1
0
3
2.5
L
0
1
2
1
L
0
0
2
1
W
Fafnir
IsorzC
Fafnir
0
1
2
1
W
Sylvanus
2
0
2
3
W
Tiamat
1
0
3
2.5
L
0
2
2
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
13,366
19,308
Taken
15,452
15,669
Mitigated
6,200
11,348
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,472
2,147
480
912
4,027
1,462
0
3,695
118
0
5,570
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
AKzaGoD7
Kukulkan
7,367
244
742
461
2,849
1,378
0
964
1,885
15,162
0
L
1,869
451
14
633
4,578
1,636
0
4,098
316
0
7,177
L
1,940
185
2,562
1,575
2,268
822
0
2,015
253
9,330
220
W
Fafnir
IsorzC
Fafnir
984
226
825
644
4,212
4,471
12
1,238
2,902
1,010
862
W
Sylvanus
1,250
488
3,363
1,778
4,074
2,760
0
1,648
2,426
6,495
0
W
Tiamat
2,718
44
203
1,050
3,301
2,138
0
1,699
1,534
10,720
0
L
5,085
650
219
1,204
4,579
2,280
0
3,542
761
13,141
399
W
1,930
0
1,087
1,195
4,872
4,922
0
987
3,885
2,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
22,028
65
Minions Killed
46
0
Camps Cleared
0
606,232
Distance Traveled
388,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,203
1,041
0
0
0
86,922
0
L
Charon
1,392
278
0
0
0
0
0
W
Kukulkan
5,723
1,145
22
4
0
132,363
0
L
Nut
5,179
1,036
13
3
0
106,089
0
L
Ra
5,076
1,015
16
3
0
80,008
0
W
Fafnir
5,406
1,081
5
1
0
127,751
0
W
Sylvanus
5,960
1,192
15
3
0
105,230
0
W
Tiamat
5,864
1,173
19
4
0
124,585
0
L
Sol
5,178
1,036
17
3
0
115,536
0
W
Ares
5,569
1,114
4
1
0
116,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role