Player Matchup

Freya
Freya
Lordgalino34
Freya
Level 113
God Stats
30W - 13L
1,762 SR
Queue Stats
295W - 256L
1,470 Elo+
Party 1
Zeus
Zeus
Not_Designer
Zeus
Level 109
God Stats
8W - 2L
1,812 SR
Queue Stats
188W - 170L
1,398 Elo+
Solo
Thanatos
Thanatos
Sxlent8013
Thanatos
Level 86
God Stats
18W - 20L
1,396 SR
Queue Stats
102W - 116L
1,422 Elo+
Solo
Hercules
Hercules
joaozinxz__
Hercules
Level 65
God Stats
12W - 16L
1,468 SR
Queue Stats
430W - 412L
1,396 Elo+
Party 1
Ares
Ares
lordbagrino
Ares
Level 48
God Stats
2W - 0L
1,288 SR
Queue Stats
57W - 46L
1,445 Elo+
Party 1
Team Averages
Level 84
1,545 SR
1,426 Elo+

VS

Team Averages
Level 90
1,521 SR
1,396 Elo+
Pele
Pele
JT-zero2
Pele
Level 83
God Stats
10W - 7L
1,500 SR
Queue Stats
30W - 35L
1,406 Elo+
Solo
Ra
Ra
Kaito567567
Ra
Level 46
God Stats
31W - 38L
1,336 SR
Queue Stats
364W - 363L
1,310 Elo+
Solo
Horus
Horus
Limpmarlin98
Horus
Level 69
God Stats
15W - 12L
1,763 SR
Queue Stats
262W - 252L
1,410 Elo+
Solo
Nut
Nut
The3abaYaga
Nut
Level 127
God Stats
31W - 35L
1,504 SR
Queue Stats
330W - 358L
1,451 Elo+
Solo
Cthulhu
Cthulhu
YaBoiPolt
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,501
536
6,519
10,028
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 0 / 0
7,870
562
8,106
5,127
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Sxlent8013
Thanatos
11
0 / 2 / 4
6,328
452
2,427
9,589
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
joaozinxz__
Hercules
12
0 / 1 / 6
6,497
464
2,498
8,188
6,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 1 / 1
7,364
526
6,092
10,746
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 3 / 3
6,353
454
4,962
11,081
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 2 / 1
7,122
509
3,140
7,991
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 0
8,606
615
4,949
12,819
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 3 / 0
4,414
315
871
3,432
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
YaBoiPolt
Cthulhu
12
3 / 2 / 1
6,862
490
8,774
9,204
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
7
7
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
2
3
3
1.17
L
1
2
1
0.75
L
1
0
0
1
W
4
3
2
1.67
W
4
0
0
4
W
Thanatos
Sxlent8013
Thanatos
0
2
4
1
L
0
3
0
0
L
Cthulhu
YaBoiPolt
Cthulhu
3
2
1
1.75
W
Hercules
joaozinxz__
Hercules
0
1
6
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
22,696
43,678
Taken
44,527
21,744
Mitigated
23,599
13,473
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,962
961
0
1,286
11,081
4,554
0
4,663
6,418
0
35,978
L
3,140
88
228
1,978
7,991
3,318
132
4,555
3,436
55,093
20
L
4,949
1,897
0
7,915
12,819
7,890
68
4,372
8,447
0
69,367
W
6,519
2,010
0
3,990
10,028
3,953
352
3,623
6,012
53,386
2,032
W
8,106
736
0
1,347
5,127
1,694
372
1,018
4,061
62,009
0
W
Thanatos
Sxlent8013
Thanatos
2,427
628
0
4,734
9,589
3,981
212
1,722
7,695
0
40,838
L
871
531
0
491
3,432
1,019
0
1,589
1,843
0
5,452
L
Cthulhu
YaBoiPolt
Cthulhu
8,774
893
94
1,373
9,204
6,818
0
5,283
3,921
37,196
0
W
Hercules
joaozinxz__
Hercules
2,498
890
0
1,184
8,188
6,386
347
3,740
4,063
0
21,031
W
6,092
271
0
2,218
10,746
5,730
0
748
9,206
40,198
1,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
33,357
346
Minions Killed
334
0
Camps Cleared
0
1,335,061
Distance Traveled
1,057,312
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,353
454
51
4
0
292,422
1
L
Ra
7,122
509
97
7
0
263,699
0
L
Horus
8,606
615
124
9
0
209,031
0
W
Freya
7,501
536
76
5
0
274,359
0
W
Zeus
7,870
562
97
7
0
278,821
1
W
Thanatos
6,328
452
63
5
0
266,780
0
L
Nut
4,414
315
11
1
0
60,547
2
L
Cthulhu
6,862
490
51
4
0
231,613
2
W
Hercules
6,497
464
34
2
0
279,471
0
W
Ares
7,364
526
76
5
0
235,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role