Player Matchup

Scylla
Scylla
Bronze III
Antef
Scylla
Bronze III
Level 129
God Stats
0W - 1L
1,509 SR
Queue Stats
4W - 6L
1,459 MMR
Party 1
Set
Set
Bronze III
DarkRain711
Set
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,459 MMR
Party 1
Khepri
Khepri
Bronze III
aKaayZ
Khepri
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,459 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,503 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,589 SR
1,459 MMR
Thoth
Thoth
Silver III
BlackPanters
Thoth
Silver III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,426 MMR
Party 2
King Arthur
King Arthur
Silver I
DarkSharp
King Arthur
Silver I
Level 108
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 2L
1,545 MMR
Party 2
Bastet
Bastet
Silver III
virfdez
Bastet
Silver III
Level 69
God Stats
3W - 3L
1,518 SR
Queue Stats
5W - 5L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Antef
Scylla
13
0 / 5 / 0
7,979
614
6,227
9,536
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 0
8,127
625
6,806
13,222
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
aKaayZ
Khepri
13
0 / 3 / 0
7,641
588
3,677
10,815
10,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusKuzenboKumbhakarnaTyrMaui

VS

Bans
Baron SamediAh Muzen CabNoxMedusaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
11,020
848
11,655
6,589
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DarkSharp
King Arthur
14
3 / 0 / 7
9,608
739
13,925
15,246
15,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
virfdez
Bastet
15
2 / 0 / 7
9,433
726
5,715
6,895
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Antef
Scylla
0
5
0
0
W
7
0
5
9.5
L
0
4
0
0
W
King Arthur
DarkSharp
King Arthur
3
0
7
6.5
L
Khepri
aKaayZ
Khepri
0
3
0
0
W
Bastet
virfdez
Bastet
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
31,295
33,573
Taken
28,730
22,878
Mitigated
20,513
2,907
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Antef
Scylla
6,227
1,011
0
250
9,536
3,399
0
3,893
5,324
34,001
0
W
11,655
259
0
605
6,589
2,644
252
1,990
4,379
53,867
1,952
L
6,806
2,321
0
940
13,222
9,321
0
3,336
9,591
0
40,761
W
King Arthur
DarkSharp
King Arthur
13,925
783
0
0
15,246
15,037
0
5,505
9,410
0
41,552
L
Khepri
aKaayZ
Khepri
3,677
222
459
1,258
10,815
10,158
0
3,429
7,012
6,684
0
W
Bastet
virfdez
Bastet
5,715
1,179
0
1,071
6,895
2,832
644
1,877
4,890
0
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
30,061
161
Minions Killed
182
0
Camps Cleared
0
734,899
Distance Traveled
832,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,979
614
87
7
0
235,678
0
W
Thoth
11,020
848
97
7
0
258,490
0
L
Set
8,127
625
61
5
0
248,770
0
W
King Arthur
9,608
739
50
4
0
289,268
0
L
Khepri
7,641
588
13
1
0
250,451
0
W
Bastet
9,433
726
35
3
0
285,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role