Player Matchup

Nemesis
Nemesis
Bierpumpe
Nemesis
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 128L
1,523 Elo+
Solo
Hun Batz
Hun Batz
DeathGuy01
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo
Guan Yu
Guan Yu
TheLegendxx96
Guan Yu
Level 129
God Stats
3W - 2L
1,715 SR
Queue Stats
586W - 593L
1,539 Elo+
Solo
Cabrakan
Cabrakan
exnihilo83
Cabrakan
Level 127
God Stats
3W - 3L
1,763 SR
Queue Stats
563W - 561L
1,536 Elo+
Solo
Ishtar
Ishtar
skull425
Ishtar
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 214L
1,513 Elo+
Solo
Team Averages
Level 116
1,596 SR
1,536 Elo+

VS

Team Averages
Level 128
1,526 SR
1,490 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Gamelesss
Cernunnos
Level 148
God Stats
9W - 3L
1,519 SR
Queue Stats
285W - 303L
1,454 Elo+
Solo
Terra
Terra
ICasdI
Terra
Level 125
God Stats
3W - 0L
1,604 SR
Queue Stats
255W - 278L
1,439 Elo+
Solo
Serqet
Serqet
StrikerMD
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Vastwood6723
Jormungandr
Level 84
God Stats
2W - 1L
1,505 SR
Queue Stats
199W - 184L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bierpumpe
Nemesis
12
0 / 6 / 3
6,487
721
6,566
11,677
8,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
DeathGuy01
Hun Batz
14
3 / 6 / 2
7,568
841
9,240
12,383
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
9
0 / 4 / 2
6,111
679
2,834
9,427
7,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
exnihilo83
Cabrakan
14
2 / 5 / 3
7,743
860
5,078
14,962
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
skull425
Ishtar
13
1 / 3 / 1
6,967
774
7,113
7,403
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
9 / 1 / 14
9,579
1,064
13,907
8,238
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cernunnos
Gamelesss
Cernunnos
16
7 / 1 / 14
9,706
1,078
10,657
5,648
2,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
ICasdI
Terra
15
2 / 1 / 21
9,388
1,043
8,218
9,035
9,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
StrikerMD
Serqet
13
3 / 2 / 16
8,402
934
3,665
7,084
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Vastwood6723
Jormungandr
15
3 / 1 / 18
8,629
959
14,977
18,236
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
6
Kills
24
24
Deaths
6
11
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
14
16
L
Nemesis
Bierpumpe
Nemesis
0
6
3
0.25
L
Hun Batz
DeathGuy01
Hun Batz
3
6
2
0.67
W
Cernunnos
Gamelesss
Cernunnos
7
1
14
14
W
Terra
ICasdI
Terra
2
1
21
12.5
W
Serqet
StrikerMD
Serqet
3
2
16
5.5
L
Guan Yu
0
4
2
0.25
W
Jormungandr
Vastwood6723
Jormungandr
3
1
18
12
L
Cabrakan
exnihilo83
Cabrakan
2
5
3
0.7
L
Ishtar
skull425
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
51,424
55,852
Taken
48,241
48,890
Mitigated
34,676
13,401
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,907
5,414
456
2,603
8,238
4,030
3,966
1,353
6,885
0
25,963
L
Nemesis
Bierpumpe
Nemesis
6,566
1,663
592
1,166
11,677
8,890
0
4,427
6,847
740
12,630
L
Hun Batz
DeathGuy01
Hun Batz
9,240
282
871
498
12,383
7,774
0
4,238
7,716
0
23,141
W
Cernunnos
Gamelesss
Cernunnos
10,657
4,881
1,474
733
5,648
2,813
2,105
933
4,715
0
28,023
W
Terra
ICasdI
Terra
8,218
122
4,655
3,366
9,035
9,640
724
959
8,076
13,532
535
W
Serqet
StrikerMD
Serqet
3,665
242
306
258
7,084
5,035
531
990
6,094
0
8,447
L
Guan Yu
2,834
111
3,352
2,108
9,427
7,058
0
3,404
5,749
2,983
3,662
W
Jormungandr
Vastwood6723
Jormungandr
14,977
1,104
1,180
7,838
18,236
13,158
490
3,074
15,162
27,155
322
L
Cabrakan
exnihilo83
Cabrakan
5,078
646
1,064
2,988
14,962
21,471
0
5,572
8,961
9,152
0
L
Ishtar
skull425
Ishtar
7,113
3,869
514
248
7,403
3,697
0
3,771
3,537
0
14,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
45,704
71
Minions Killed
123
0
Camps Cleared
0
703,815
Distance Traveled
870,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,579
1,064
27
3
0
151,732
0
L
Nemesis
6,487
721
11
1
0
155,603
0
L
Hun Batz
7,568
841
29
3
0
167,873
0
W
Cernunnos
9,706
1,078
43
5
0
178,990
0
W
Terra
9,388
1,043
9
1
0
186,826
0
W
Serqet
8,402
934
18
2
0
167,097
0
L
Guan Yu
6,111
679
3
0
0
102,670
0
W
Jormungandr
8,629
959
26
3
0
185,804
0
L
Cabrakan
7,743
860
10
1
0
136,898
0
L
Ishtar
6,967
774
18
2
0
140,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role