Player Matchup

Amaterasu
Amaterasu
Aquiliferrr
Amaterasu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,566 Elo+
Party 1
Agni
Agni
Fu55yA5tr0
Agni
Level 153
God Stats
2W - 3L
1,285 SR
Queue Stats
281W - 302L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Overthinkeryk
Xbalanque
Level 65
God Stats
4W - 2L
1,506 SR
Queue Stats
575W - 552L
1,616 Elo+
Solo
Cu Chulainn
Cu Chulainn
YPainTakoY
Cu Chulainn
Level 142
God Stats
3W - 8L
1,640 SR
Queue Stats
193W - 181L
1,524 Elo+
Party 1
Hel
Hel
itzzrenz
Hel
Level 174
God Stats
18W - 6L
1,860 SR
Queue Stats
506W - 496L
1,461 Elo+
Party 1
Team Averages
Level 133
1,558 SR
1,525 Elo+

VS

Team Averages
Level 109
1,553 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
INobbodyl
Tsukuyomi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,651 Elo+
Solo
Hel
Hel
PeanutPyro
Hel
Level 121
God Stats
8W - 8L
1,661 SR
Queue Stats
406W - 391L
1,542 Elo+
Solo
Medusa
Medusa
Playback14
Medusa
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
205W - 194L
1,565 Elo+
Solo
Fenrir
Fenrir
ThaneN7
Fenrir
Level 151
God Stats
7W - 7L
1,605 SR
Queue Stats
514W - 525L
1,538 Elo+
Solo
Hercules
Hercules
阿尔特修斯
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 36L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aquiliferrr
Amaterasu
14
1 / 3 / 7
8,754
730
7,534
14,236
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 7
10,186
849
13,326
12,617
7,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Overthinkeryk
Xbalanque
17
2 / 1 / 9
9,879
823
23,235
10,147
4,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
YPainTakoY
Cu Chulainn
17
6 / 4 / 6
10,424
869
18,212
18,133
20,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 2 / 11
8,712
726
3,947
10,356
7,888
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
INobbodyl
Tsukuyomi
15
4 / 4 / 8
9,068
756
13,091
16,297
18,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 2 / 9
9,041
753
15,516
16,217
8,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
Playback14
Medusa
9
2 / 1 / 1
7,448
621
5,382
5,592
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fenrir
ThaneN7
Fenrir
15
2 / 3 / 10
8,632
719
9,232
16,894
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
15
1 / 3 / 8
8,519
710
6,426
18,949
23,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
12
Kills
12
13
Deaths
13
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aquiliferrr
Amaterasu
1
3
7
1.5
W
3
3
7
2.17
L
Tsukuyomi
INobbodyl
Tsukuyomi
4
4
8
2
W
Xbalanque
Overthinkeryk
Xbalanque
2
1
9
6.5
L
3
2
9
3.75
L
Medusa
Playback14
Medusa
2
1
1
2.5
L
Fenrir
ThaneN7
Fenrir
2
3
10
2.33
W
Cu Chulainn
YPainTakoY
Cu Chulainn
6
4
6
2.25
W
0
2
11
2.75
L
Hercules
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,254
Damage
49,647
65,489
Taken
73,949
54,907
Mitigated
71,238
28,806
Healing
38,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aquiliferrr
Amaterasu
7,534
1,883
1,482
3,380
14,236
13,939
1,085
4,268
9,782
0
10,930
W
13,326
923
818
1,897
12,617
7,609
1,995
3,178
9,314
34,864
1,069
L
Tsukuyomi
INobbodyl
Tsukuyomi
13,091
2,121
881
3,655
16,297
18,780
624
4,208
11,357
1,148
26,273
W
Xbalanque
Overthinkeryk
Xbalanque
23,235
8,590
1,978
1,457
10,147
4,789
3,557
3,134
6,962
0
48,183
L
15,516
969
13,523
10,214
16,217
8,785
216
2,971
12,915
26,674
0
L
Medusa
Playback14
Medusa
5,382
1,649
890
895
5,592
2,386
198
1,087
4,424
0
13,410
L
Fenrir
ThaneN7
Fenrir
9,232
632
1,272
1,974
16,894
18,221
469
4,700
11,589
0
14,846
W
Cu Chulainn
YPainTakoY
Cu Chulainn
18,212
2,300
482
2,478
18,133
20,682
664
4,314
13,364
1,327
27,311
W
3,947
321
9,467
5,367
10,356
7,888
537
1,730
8,574
10,665
0
L
Hercules
6,426
1,110
415
4,890
18,949
23,066
0
4,742
13,660
0
15,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
42,708
149
Minions Killed
97
0
Camps Cleared
0
1,217,286
Distance Traveled
1,050,191
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,754
730
10
1
0
234,741
0
W
Agni
10,186
849
41
3
0
252,427
0
L
Tsukuyomi
9,068
756
24
2
0
234,706
0
W
Xbalanque
9,879
823
66
6
0
225,451
0
L
Hel
9,041
753
19
2
0
247,600
0
L
Medusa
7,448
621
14
1
0
85,867
0
L
Fenrir
8,632
719
17
1
0
237,810
2
W
Cu Chulainn
10,424
869
25
2
0
263,590
0
W
Hel
8,712
726
7
1
0
241,077
0
L
Hercules
8,519
710
23
2
0
244,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role