Player Matchup

Athena
Athena
 
Athena
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ImKviju
Cthulhu
Level 113
God Stats
5W - 2L
1,455 SR
Queue Stats
90W - 83L
1,479 Elo+
Party 2
Nemesis
Nemesis
Melonar
Nemesis
Level 144
God Stats
5W - 4L
1,715 SR
Queue Stats
117W - 98L
1,561 Elo+
Solo
Medusa
Medusa
neymax
Medusa
Level 69
God Stats
28W - 20L
1,576 SR
Queue Stats
54W - 47L
1,476 Elo+
Party 2
Nox
Nox
whoisterry
Nox
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,589 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,521 Elo+

VS

Team Averages
Level 93
1,410 SR
1,554 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dumbo_020
Danzaburou
Level 129
God Stats
30W - 33L
1,275 SR
Queue Stats
246W - 257L
1,476 Elo+
Solo
Ares
Ares
GabrielCh21
Ares
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,702 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InbredGuava
Tsukuyomi
Level 40
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Agni
Agni
iZerok
Agni
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 3
5,846
531
5,180
7,634
5,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
ImKviju
Cthulhu
9
2 / 1 / 0
5,437
494
3,324
8,620
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Melonar
Nemesis
12
5 / 0 / 1
6,510
592
5,500
7,967
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
neymax
Medusa
9
0 / 0 / 3
4,985
453
4,538
4,042
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
6,233
567
2,847
4,416
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 0
6,568
597
6,320
7,089
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Dumbo_020
Danzaburou
8
0 / 2 / 0
5,067
461
2,803
6,182
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,591
508
3,113
9,955
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
InbredGuava
Tsukuyomi
7
0 / 3 / 0
4,437
403
1,504
8,120
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
iZerok
Agni
12
1 / 1 / 0
6,238
567
5,191
5,380
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
3
1.5
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
Danzaburou
Dumbo_020
Danzaburou
0
2
0
0
L
0
1
0
0
W
Cthulhu
ImKviju
Cthulhu
2
1
0
2
L
Tsukuyomi
InbredGuava
Tsukuyomi
0
3
0
0
W
Nemesis
Melonar
Nemesis
5
0
1
5.5
L
Agni
iZerok
Agni
1
1
0
1
W
Medusa
neymax
Medusa
0
0
3
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
18,931
32,679
Taken
36,726
18,611
Mitigated
19,029
6,956
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,180
1,495
0
1,982
7,634
5,738
0
1,747
5,746
28,547
2,478
L
Erlang Shen
 
Erlang Shen
6,320
2,958
0
3,073
7,089
5,173
0
3,130
3,959
0
40,639
L
Danzaburou
Dumbo_020
Danzaburou
2,803
755
0
1,652
6,182
2,214
114
1,773
4,409
0
37,368
L
3,113
240
0
3,526
9,955
7,369
77
2,081
7,874
20,551
0
W
Cthulhu
ImKviju
Cthulhu
3,324
333
0
740
8,620
6,531
0
771
7,242
28,570
906
L
Tsukuyomi
InbredGuava
Tsukuyomi
1,504
508
0
2,827
8,120
2,447
10
2,024
6,096
0
18,162
W
Nemesis
Melonar
Nemesis
5,500
2,361
0
1,070
7,967
3,323
0
2,128
5,569
0
50,115
L
Agni
iZerok
Agni
5,191
869
0
1,500
5,380
1,826
0
1,855
3,525
44,432
1,352
W
Medusa
neymax
Medusa
4,538
1,751
0
1,968
4,042
1,464
0
1,054
2,988
0
30,486
W
2,847
978
0
1,196
4,416
1,555
0
1,999
2,017
40,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
27,901
307
Minions Killed
305
0
Camps Cleared
0
1,113,118
Distance Traveled
1,041,494
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,846
531
44
4
0
259,687
0
L
Erlang Shen
6,568
597
84
8
0
195,801
0
L
Danzaburou
5,067
461
73
7
0
196,166
0
L
Ares
5,591
508
16
1
0
208,629
4
W
Cthulhu
5,437
494
56
5
0
213,587
0
L
Tsukuyomi
4,437
403
35
3
0
230,503
0
W
Nemesis
6,510
592
82
7
0
250,662
0
L
Agni
6,238
567
97
9
0
210,395
3
W
Medusa
4,985
453
52
5
0
198,251
4
W
Nox
6,233
567
73
7
0
190,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role