Player Matchup

Sobek
Sobek
Gold IV
Biggmikexxx
Sobek
Gold IV
Level 158
God Stats
44W - 45L
1,519 SR
Queue Stats
121W - 128L
1,401 MMR
Solo
Vamana
Vamana
Gold IV
VikkiTT
Vamana
Gold IV
Level 89
God Stats
1W - 3L
1,447 SR
Queue Stats
132W - 131L
1,400 MMR
Solo
Janus
Janus
Gold V
Xironne
Janus
Gold V
Level 86
God Stats
12W - 7L
1,667 SR
Queue Stats
98W - 119L
1,402 MMR
Solo
Anhur
Anhur
Silver IV
l-Gracie-l
Anhur
Silver IV
Level 68
God Stats
0W - 2L
1,750 SR
Queue Stats
8W - 13L
1,400 MMR
Solo
Pele
Pele
Gold IV
namechanged167
Pele
Gold IV
Level 200
God Stats
0W - 3L
1,286 SR
Queue Stats
237W - 251L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,534 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 169
1,607 SR
1,402 MMR
Ah Puch
Ah Puch
Bronze III
DannyTheGreatest
Ah Puch
Bronze III
Level 85
God Stats
1W - 5L
1,337 SR
Queue Stats
17W - 25L
1,399 MMR
Solo
Athena
Athena
Gold IV
DeadsNight01
Athena
Gold IV
Level 275
God Stats
7W - 5L
1,831 SR
Queue Stats
290W - 284L
1,398 MMR
Solo
Cupid
Cupid
Gold IV
SaitanX
Cupid
Gold IV
Level 255
God Stats
17W - 19L
1,426 SR
Queue Stats
123W - 135L
1,415 MMR
Solo
Amaterasu
Amaterasu
Gold III
babesyn
Amaterasu
Gold III
Level 120
God Stats
4W - 3L
1,737 SR
Queue Stats
135W - 125L
1,399 MMR
Solo
Da Ji
Da Ji
Silver IV
thummass
Da Ji
Silver IV
Level 111
God Stats
22W - 22L
1,702 SR
Queue Stats
211W - 228L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,477
432
4,566
13,946
12,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
VikkiTT
Vamana
15
2 / 2 / 0
8,496
566
15,459
16,145
15,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Xironne
Janus
12
0 / 3 / 0
7,095
473
2,943
6,794
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
8
0 / 5 / 2
5,712
381
1,949
7,164
2,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 1 / 0
7,244
483
4,955
10,804
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KukulkanAchillesThor

VS

Bans
The MorriganGaneshaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,062
537
8,456
5,108
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
2 / 2 / 6
8,038
536
3,945
17,963
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
SaitanX
Cupid
15
4 / 1 / 3
8,695
580
7,562
9,624
3,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
babesyn
Amaterasu
15
1 / 2 / 0
9,567
638
10,007
20,500
17,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
thummass
Da Ji
14
5 / 0 / 4
8,311
554
6,129
10,371
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
14
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
2
0
6
5
W
Athena
2
2
6
2.5
W
Cupid
SaitanX
Cupid
4
1
3
5.5
L
Vamana
VikkiTT
Vamana
2
2
0
1
L
Janus
Xironne
Janus
0
3
0
0
W
Amaterasu
babesyn
Amaterasu
1
2
0
0.5
L
Anhur
0
5
2
0.2
L
3
1
0
3
W
Da Ji
thummass
Da Ji
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
36,099
54,853
Taken
63,566
37,036
Mitigated
45,164
12,251
Healing
24,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,566
565
0
3,844
13,946
12,505
0
6,206
7,740
20,589
1,086
W
8,456
1,283
0
1,674
5,108
2,213
339
1,893
3,115
56,305
0
W
Athena
3,945
1,477
0
5,630
17,963
16,939
315
3,812
14,015
34,405
1,093
W
Cupid
SaitanX
Cupid
7,562
4,046
340
5,734
9,624
3,490
770
1,341
8,238
0
69,266
L
Vamana
VikkiTT
Vamana
15,459
6,897
0
4,378
16,145
15,541
0
591
15,554
0
79,507
L
Janus
Xironne
Janus
2,943
82
0
238
6,794
2,546
0
2,144
4,650
60,632
715
W
Amaterasu
babesyn
Amaterasu
10,007
5,705
0
10,923
20,500
17,424
679
0
19,173
704
78,611
L
Anhur
1,949
1,461
0
1,169
7,164
2,355
0
913
6,251
0
24,624
L
4,955
871
0
2,622
10,804
4,089
0
2,873
7,931
0
54,865
W
Da Ji
thummass
Da Ji
6,129
1,767
0
517
10,371
5,098
284
1,061
9,218
0
61,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
42,673
388
Minions Killed
465
0
Camps Cleared
0
1,379,974
Distance Traveled
1,528,531
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,477
432
18
1
0
286,992
6
W
Ah Puch
8,062
537
83
6
0
288,924
0
W
Athena
8,038
536
43
3
0
302,334
4
W
Cupid
8,695
580
108
7
0
279,726
5
L
Vamana
8,496
566
135
9
0
302,813
2
L
Janus
7,095
473
119
8
0
275,089
0
W
Amaterasu
9,567
638
150
10
0
306,692
1
L
Anhur
5,712
381
36
2
0
155,705
0
L
Pele
7,244
483
80
5
0
359,375
7
W
Da Ji
8,311
554
81
5
0
350,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role