Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BonoTheBear
Osiris
Level 88
God Stats
7W - 5L
1,704 SR
Queue Stats
496W - 461L
1,473 Elo+
Solo
Cernunnos
Cernunnos
FeederPro92
Cernunnos
Level 126
God Stats
0W - 2L
1,179 SR
Queue Stats
137W - 124L
1,534 Elo+
Party 2
Thanatos
Thanatos
GlitchyBread
Thanatos
Level 142
God Stats
29W - 31L
1,643 SR
Queue Stats
74W - 70L
1,624 Elo+
Party 2
Yu Huang
Yu Huang
SoTragicX
Yu Huang
Level 103
God Stats
1W - 1L
1,749 SR
Queue Stats
352W - 328L
1,474 Elo+
Solo
Team Averages
Level 125
1,555 SR
1,521 Elo+

VS

Team Averages
Level 128
1,458 SR
1,423 Elo+
Thanatos
Thanatos
SanitysDevil
Thanatos
Level 144
God Stats
12W - 10L
1,514 SR
Queue Stats
20W - 25L
1,413 Elo+
Party 1
Charon
Charon
SickBayyz
Charon
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 1
Tyr
Tyr
TomboyLover69
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 29L
1,567 Elo+
Party 1
Scylla
Scylla
WheelchairWheely
Scylla
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,297 Elo+
Party 1
Ishtar
Ishtar
login5 D50
Ishtar
Level 145
God Stats
8W - 9L
1,277 SR
Queue Stats
58W - 61L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 0
5,249
477
2,304
9,583
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
10
0 / 3 / 0
5,526
502
5,115
13,558
12,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
FeederPro92
Cernunnos
10
0 / 2 / 1
5,609
510
3,554
6,617
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GlitchyBread
Thanatos
9
1 / 3 / 0
4,810
437
4,370
7,661
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
SoTragicX
Yu Huang
8
0 / 3 / 1
5,399
491
3,285
4,301
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SanitysDevil
Thanatos
12
7 / 0 / 2
6,772
616
5,192
7,341
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
SickBayyz
Charon
9
0 / 2 / 2
5,418
493
2,038
5,065
3,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 3
6,839
622
6,435
9,088
8,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 4
7,031
639
5,280
5,569
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
login5 D50
Ishtar
11
0 / 0 / 1
5,858
533
3,729
5,273
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Osiris
0
3
0
0
L
Cernunnos
FeederPro92
Cernunnos
0
2
1
0.25
L
Thanatos
GlitchyBread
Thanatos
1
3
0
0.33
W
Thanatos
SanitysDevil
Thanatos
7
0
2
8
W
Charon
SickBayyz
Charon
0
2
2
0.5
L
Yu Huang
SoTragicX
Yu Huang
0
3
1
0.17
W
2
0
3
3.5
W
4
0
4
6
W
Ishtar
login5 D50
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
22,674
41,720
Taken
32,336
22,319
Mitigated
18,999
16,146
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,304
856
0
4,489
9,583
3,579
0
1,286
8,177
0
36,660
L
Osiris
5,115
1,930
0
4,355
13,558
12,412
0
714
12,754
0
39,413
L
Cernunnos
FeederPro92
Cernunnos
3,554
1,789
0
1,627
6,617
2,552
0
1,131
5,486
0
40,328
L
Thanatos
GlitchyBread
Thanatos
4,370
1,323
0
4,962
7,661
2,551
0
1,445
6,136
0
27,485
W
Thanatos
SanitysDevil
Thanatos
5,192
1,341
0
6,237
7,341
3,233
0
434
6,811
0
48,504
W
Charon
SickBayyz
Charon
2,038
929
0
1,287
5,065
3,220
0
93
4,966
17,634
1,348
L
Yu Huang
SoTragicX
Yu Huang
3,285
120
0
713
4,301
1,225
0
2,200
1,849
24,576
632
W
6,435
1,517
0
4,276
9,088
8,810
0
0
9,088
0
52,576
W
5,280
893
0
750
5,569
1,649
0
2,019
3,032
44,884
0
W
Ishtar
login5 D50
Ishtar
3,729
2,690
0
1,863
5,273
2,087
0
0
5,273
0
48,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
31,918
305
Minions Killed
359
0
Camps Cleared
0
1,067,508
Distance Traveled
1,141,568
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,249
477
59
5
0
257,070
3
L
Osiris
5,526
502
74
7
0
174,817
0
L
Cernunnos
5,609
510
66
6
0
215,228
0
L
Thanatos
4,810
437
50
5
0
260,683
3
W
Thanatos
6,772
616
70
6
0
254,207
0
W
Charon
5,418
493
17
2
0
216,144
2
L
Yu Huang
5,399
491
56
5
0
159,710
0
W
Tyr
6,839
622
89
8
0
232,664
1
W
Scylla
7,031
639
92
8
0
230,682
2
W
Ishtar
5,858
533
91
8
0
207,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role