Player Matchup

Anhur
Anhur
Gold IV
Dyl6335
Anhur
Gold IV
Level 140
God Stats
1W - 2L
1,548 SR
Queue Stats
148W - 153L
1,441 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ItsMysteries
Kuzenbo
Bronze III
Level 122
God Stats
5W - 4L
1,710 SR
Queue Stats
28W - 28L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
JungleThief
Da Ji
Bronze III
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 25L
1,454 MMR
Solo
Yu Huang
Yu Huang
Gold II
ProfLastPlace
Yu Huang
Gold II
Level 57
God Stats
2W - 4L
1,624 SR
Queue Stats
82W - 74L
1,439 MMR
Solo
Sylvanus
Sylvanus
Silver I
SamBliqBliqy
Sylvanus
Silver I
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 16L
1,432 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,620 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,454 SR
1,454 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
BLORPIS
Bacchus
Gold V
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 57L
1,238 MMR
Party 1
Hachiman
Hachiman
Gold II
FreshEdge
Hachiman
Gold II
Level 128
God Stats
4W - 3L
1,542 SR
Queue Stats
48W - 48L
1,614 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Toofy_iq1188
Sun Wukong
Gold V
Level 137
God Stats
2W - 8L
1,228 SR
Queue Stats
69W - 78L
1,461 MMR
Solo
Kali
Kali
Silver III
TuTioPacoBB
Kali
Silver III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dyl6335
Anhur
15
2 / 5 / 0
8,274
460
11,784
17,699
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
ItsMysteries
Kuzenbo
18
1 / 1 / 3
10,402
578
13,849
14,646
19,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 1
7,520
418
5,224
8,601
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
ProfLastPlace
Yu Huang
14
0 / 0 / 0
7,992
444
3,469
8,136
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SamBliqBliqy
Sylvanus
12
0 / 2 / 0
7,518
418
4,125
12,613
8,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaBake KujiraKukulkanSurtr

VS

Bans
AgniThanatosCharonRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 0 / 1
10,483
582
7,203
6,940
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
BLORPIS
Bacchus
15
4 / 1 / 3
9,795
544
6,486
12,635
12,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
FreshEdge
Hachiman
17
2 / 2 / 2
10,246
569
11,729
12,849
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Toofy_iq1188
Sun Wukong
16
1 / 1 / 1
10,452
581
7,695
19,768
20,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 2 / 3
9,937
552
5,031
16,680
8,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
1
2.5
W
Bacchus
BLORPIS
Bacchus
4
1
3
5.5
L
Anhur
Dyl6335
Anhur
2
5
0
0.4
W
Hachiman
FreshEdge
Hachiman
2
2
2
1.5
L
Kuzenbo
ItsMysteries
Kuzenbo
1
1
3
2.5
L
3
2
1
1.75
L
Yu Huang
ProfLastPlace
Yu Huang
0
0
0
0
L
Sylvanus
SamBliqBliqy
Sylvanus
0
2
0
0
W
Sun Wukong
Toofy_iq1188
Sun Wukong
1
1
1
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
38,144
61,695
Taken
68,872
42,507
Mitigated
47,816
17,033
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,203
917
0
625
6,940
2,509
980
3,736
3,158
87,506
1,662
W
Bacchus
BLORPIS
Bacchus
6,486
509
0
3,005
12,635
12,693
342
2,934
9,636
26,607
0
L
Anhur
Dyl6335
Anhur
11,784
4,649
0
3,132
17,699
7,015
0
2,458
15,241
0
68,805
W
Hachiman
FreshEdge
Hachiman
11,729
7,876
0
4,085
12,849
3,514
5,134
1,070
11,779
0
87,376
L
Kuzenbo
ItsMysteries
Kuzenbo
13,849
2,976
0
3,566
14,646
19,507
36
2,132
11,205
79,252
2,238
L
5,224
1,228
0
3,690
8,601
3,538
0
1,607
6,800
0
39,675
L
Yu Huang
ProfLastPlace
Yu Huang
3,469
109
0
1,000
8,136
3,499
0
1,914
6,108
79,788
851
L
Sylvanus
SamBliqBliqy
Sylvanus
4,125
1,004
2,257
3,388
12,613
8,948
0
4,861
7,506
35,831
0
W
Sun Wukong
Toofy_iq1188
Sun Wukong
7,695
1,530
0
4,975
19,768
20,680
260
8,966
9,962
0
82,530
W
5,031
2,285
0
2,972
16,680
8,420
1,964
3,340
13,194
0
93,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
50,913
499
Minions Killed
613
0
Camps Cleared
0
1,478,826
Distance Traveled
1,905,320
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,483
582
174
10
0
387,784
5
W
Bacchus
9,795
544
43
2
0
417,463
3
L
Anhur
8,274
460
113
6
0
303,504
0
W
Hachiman
10,246
569
132
7
0
331,441
5
L
Kuzenbo
10,402
578
151
8
0
337,435
3
L
Da Ji
7,520
418
69
4
0
228,900
0
L
Yu Huang
7,992
444
131
7
0
320,805
1
L
Sylvanus
7,518
418
35
2
0
288,182
3
W
Sun Wukong
10,452
581
132
7
0
330,614
2
W
Kali
9,937
552
132
7
0
438,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role